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Crooked Moon | Beginner-Friendly | Folk Horror Campaign
Death was just the first stop. Now you're on a spectral train, bound for Druskenvald, a purgatory of lost memories and living shadows.
$25.00
/ Session
Details
Weekly / Sunday - 1:30 AM UTC
Apr 19 / Session 9
Session Duration / 3–4 hours
5 / 5 Seats Filled
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Schedule
About the adventure
You begin this campaign dead. You may have died with others, or alone in different places and times. When the story opens, a mysterious force known as the Vagrant intervenes before your souls can pass on, making a rare and deliberate choice to return you to life. You awaken on the platform of a ghostly train station, breath in your lungs once more, a ticket pressed into your hand. Moments later, you board the Ghostlight Express, a spectral train that ferries souls through the mists of death toward the afterlife. Through fog, silence, and half-remembered dreams, the Ghostlight Express delivers you to Wickermoor Hollow, a sealed valley where night never truly ends and the dead refuse to stay buried. When you disembark, the train is gone, and whatever brought you back has no intention of rescuing you again. From there, this campaign is about: •What it means to be given a second life you didn’t ask for. •Surviving in a land shaped by sin, superstition, and old bargains. •Choosing who you become after death has already claimed you once. Victory is possible, but never clean. Some souls cannot be saved. Some evils demand sacrifice. And hope, when it appears, is fragile and costly. Please note: This game will be recorded to be shared on Youtube and Tiktok. It is not required that you show your face when we play, but I do enjoy seeing your reactions while we play.
Game style
Rule of Cool (RoC)
Combat Lite
Roleplay Heavy
Meet the Game Master
4 years on StartPlaying
263 games hosted
Highly rated for: Creativity, Storytelling, Voices
Average response time: 5 hours
Response rate: 100%
About me
Hola! I'm Summy, a professional GM here to create some fun games with you! You'll take on many roles as we play games together, from veteran adventurers hoping to rescue the world of Barovia from a legendary vampire, to middle school kids from Smalltown, Michigan trying to uncover the secrets the adults are keeping from you. I mainly run Dungeons and Dragons 5th Edition! Interested in what games I have open? Check out my listings on StartPlaying! If you're looking to get your feet wet, check out our dedicated Discord Server where current and past players discuss monster strategies, character builds, and post memes. Any rudeness or creepy behavior is not accepted https://discord.gg/Pc36jyp7Dy My games strive to be inclusive and LGBT+ friendly, and I'm always willing to learn how best to accommodate my players' needs. :)
View Profile →Character creation
Creating your character
We'll be creating our characters together between our first session (Session 0) and our Second Session. This is a collaborative process, and doing it as a group helps us weave our backstories and ensure the party feels like a cohesive team from the start. You will begin your journey at Level 1. In the world of Crooked Moon, you are newcomers, and we'll discover your strengths and the world's dangers together. For ability scores, we'll be using the Point Buy Method with 27 points. You may choose to build your characters on D&D Beyond or Foundry VTT. Both are free and easy to use and I will share all the necessary sourcebooks with you through your chosen platform.
What to expect
Preparing for the session
Prior to our session 0, please have the following prepared: 1. 🎧 A headset and microphone. 2.🎲 An account on D&D Beyond if that is your chosen character builder. 3. 🎤The Discord App and an account to connect with your adventuring party!
What Summy brings to the table
Your adventure is brought to life with full character voices, immersive ambient music, and dynamic combat that rewards creative thinking, forget simple "stand-and-attack" encounters. I believe your cool ideas deserve to work, and I'll actively collaborate to make them happen. Most importantly, your character's story matters here. I weave personal backstories directly into the narrative, ensuring everyone has moments to shine while we build an unforgettable collective journey together.
Homebrew rules
1) Opportunity Attacks Aside from moving out of melee range willingly from a hostile creature, rolling a 1 on the d20 while in melee range of the target will also provide this opportunity. 2) Doomed At three failed death saves, you are Doomed, and will have the opportunity for one last action as well as some final words before fully expiring. 3) Critical Hits When rolling a 20 on a d20 (Nat 20) to make an attack roll, assume that all dice rolled are rolled for their maximum amount, then roll a second set of all applicable dice! Modifiers and bonuses are not doubled in this way. For example, your level 1 character with a Strength of 14 and a +1 Greatsword hits with a Nat 20 so the damage math will look like this: 2d6 + 2 (Strength Modifier) + 1 (Magic Greatsword) + 12 (Max roll on 2d6) . 4) Alternative Uses for Inspiration Having only 1 use of inspiration sucks, so why not have 3!? With this change, players can now store up to 3 uses of Inspiration. In addition to the normal rules for Inspiration, players can opt to give another player their inspiration for doing some great roleplaying, clever thinking, or something else awesome in the moment. Now, whenever a player has 3 stored Inspiration, they may spend an action to convert those points into Gems. The different Gems are as follows: A. Gem of Insight In exchange for 3 inspiration, a player can gain and use a Gem of Insight to ask the DM (Summy) one fact about the world, whether that be some forgotten lore about a powerful artifact, an enemy's weakness, or the best route to proceed down in order to achieve a certain outcome. B. Gem of Certainty In exchange for 3 inspiration, a player can gain and use a Gem of Certainty to guarantee a Nat 20 roll. This Nat 20 can be used on any applicable roll in-game, and functions identically to a critical in regards to attack rolls. C. Gem of Contingency In a situation where the group is missing some super important item, such as a diamond worth X amount of gold or even just rations, they may use a Gem of Contingency to edit the scene, changing it so that they did in fact do that thing that they needed to. A player may have infinite Gems stored at a time. :) These rules are not set in stone and may be modified or added to as the campaign continues. 5) Using Expended Spell Slots In a dire situation that calls for the use of the spell slot when all their spell slots have already been expended, a creature with the Spellcasting feature may cast a spell with an expended spell slot. Prior to the spell succeeding, the creature must make a Constitution saving throw. Should they succeed, they will gain 1 level of exhaustion. If they fail, they will gain 1 level of exhaustion and a random negative modifier ranging from a minor inconvenience to even incapacitation. The spell will cast regardless, even if the creature were to lose consciousness or otherwise.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Summy creates a safe table
At our table, we'll ensure all players are safe and comfortable by having a collaborative and detailed session 0 where we'll go over possible triggers and story elements that should be excluded from the campaign (Lines and Veils). Additionally, I will always be available either in-game or via private messages if something does pop up that makes a player uncomfortable. Just let me know what's going on, in as much detail as you're comfortable sharing, and we'll proceed from there! Your safety and comfort is most important in this weekly game.
Content warnings
Safety tools used
