Into the Mists
A creeping fog shrouds a forgotten valley—ancient, brooding, and cursed. Shadows hunt by night beneath a noble’s watchful, haunted castle.
$5.00
/ Session
Details
Bi-weekly / Friday - 4:00 PM UTC
Session Duration / 4–6 hours
3 / 5 Seats Filled
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About the adventure
The road ahead fades into mist. The air grows cold, heavy with the scent of wet earth and woodsmoke. A hush settles over the land, broken only by the faint creak of branches in the wind—like whispers just beyond hearing. Somewhere in the distance, a wolf howls. No map marks this place. No songs speak of it. Yet the mists have found you all the same. They creep across the ground, curling around your boots, beckoning you forward. Behind them lies a valley forgotten by time—ancient, brooding, and bound in shadow. The people who dwell there are weary souls. Their eyes dart toward the forests at dusk, their doors barred at night. They speak in hushed tones of shapes that move between the trees, of laughter carried on the wind when no one should be laughing. Above their villages rises a castle of dark stone and sweeping towers, always watching, always waiting. Some say its master has ruled for generations. Others say he has never died. The sun here is pale, as though afraid to linger. The roads twist and turn back upon themselves. Even the air feels different—thicker, quieter, like the world itself is holding its breath. Yet there is beauty, too: the haunting melody of a distant violin, the gleam of moonlight on silver mist, the promise of mystery behind every shadowed door. Few who enter this land do so by choice. Fewer still find the way back. But fate has drawn you here—perhaps to uncover the truth, perhaps to challenge the darkness, or perhaps to learn what it truly means to be tested by it. Whether you are a hero seeking glory, a wanderer running from your past, or a fool chasing a story best left untold, the mists care little. They open only when they wish… and they do not always open again. Gather your courage. Sharpen your blade. Hold fast to the light that burns within you—for you will need it more than ever. Welcome to the valley of Barovia. The mists have been waiting for you.
Game style
Organized Play
Realm Building
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Storytelling, Rule of Cool, Teacher
Average response time: 24+ hours
Response rate: 60%
About me
Hi,I'm Giorgos (or George) I've started playing D&D during lockdown using roll20 with some friends on a homebrew campaign,then joined a COS table and have been DMing my campaign for 3+ years using 5 official books and lots of homebrew
View Profile →Character creation
Creating your character
Character creation will take place before session 0 privately with each one of you expect if you want to be all together when doing so, we'll use roll20, character levels will be determined by the number of players and homebrew is welcome
What to expect
Preparing for the session
All you need is a discord account and a roll20 account (dnd beyond also accepted,I just prefer roll20 for it's simplicity and availability for customizations)
What Giorgos Bitounis (GB10) brings to the table
You'll see a lot of artwork and music fitting the theme,letting you travel to the setting we're playing,you determine whether you want more images or less so you can imagine it for yourself,if you got something cool in your mind and the table is happy with it,it happens and most importantly this is not the book Curse of Strahd as written, it is inspired by it to give a nice twist to a classic and add a lovely DLC arc using the Mists
Homebrew rules
Drinking a potion is a free action,death saves calculate your constitution saving throw as well,meaning anything from 10+ is a succes a nat 1 is 2 failures and a nat 20 is 2 successful saves,a nat 20 on initiative means you get an extra round for the start of the combat while a nat 1 means you lose the first round due to being alert or under prepared for each,we don't always burn spellslots for stuff, especially in lower levels due to spellcasters being really weak early on, rewarding with inspiration a lot,and alternative use of inspiration->describe what you wanna do and use your inspection instead of rolling for it I think that's about it,if I forgot anything I'll let you know as we go
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Giorgos Bitounis (GB10) creates a safe table
During session 0 we'll talk privately about what you guys are cool with and what you dislike,if something triggers you during the session we come to an immediate stop and asses the situation,before every session we have a talk about how everyone's doing,a lil check up, and after the session we talk about you character goals feels etc,if you wanna talk privately about something that happened or thoughts you had I'm always open
Content warnings
Safety tools used