Animator runs Sands of Doom. Desert survival with an animated op
A series of prophecies has foreseen the rise of an ancient evil who will bring ten cataclysmic plagues upon the land of Al’Kirat.
$20.00
/ Session
Details
Weekly / Sunday - 4:30 AM UTC
Dec 14 / Session 1
Session Duration / 3–3.5 hours
Campaign Length / 40–50 Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
Sands of Doom is a desert survival adventure where the kingdom of Alkirat is faced with possible destruction from an army of the undead led by an ancient gnoll pharaoh. In this campaign I will create an animated op of up to 30 seconds long for the party using the characters they make in session 0. While my skills are not professional level, I am confident I can make something quality by session 5. https://www.youtube.com/@MinoAnimations In this game, you will have to deal with the many factions of the city to prevent the city's absolute destruction and determine who will stand atop the ashes at the end of it all. After all, a threat of this scale presents an opportunity for the conspiring factions to expand their influence and eliminate their enemies. Travel to the dangerous to find ancient artifacts and prepare yourselves for the coming cataclysm. And either save or damn the lands of Al'Kirat. I run a game focused on epic fantasy. Your characters will fight legendary horrors and work to overcome them. Become far stronger then normal as they unlock personalized boons that enhance them and eventually become characters of myth.
Game style
Sandbox / Open World
Combat Heavy
Game themes
Meet the Game Master
About me
Welcome, adventurers! My name is Mino, and I am a professional Dungeon Master with 5 years of experience running games across multiple systems—Dungeons & Dragons, Pathfinder, and more— I work hard to create a type of game that allows your characters to grow beyond the bounds of normal and gain custom character based boons in every game I run to allow a immersive experience where you can play any fantasy you desire.
View Profile →Character creation
Creating your character
Characters starting level will be 1. Stats will be determined by point buy. All books are allowed however any UA or homebrew content must be run by me. However I will rarely say no to the idea and will simply rebalance it if its what you want. The assumption is the character creation and discussion happens during session 0. Characters will start with personalized minor boons in order to represent your character's life and experience unto this point.
What to expect
Preparing for the session
They will need a forge account(free) and a passable mic for discord. A webcam is not required but if they wish they are allowed to use it. Character concepts can be brought but in general work on characters can be done in session 0.
What Mino brings to the table
I will offer foundry vtt forge server a wide extensive knowledge of rules and automation such that it will allow you character sheets to function at a high level of quality and ease. The maps will be walled and lit with ambient music fitting the scene to match the scene. I am no expert on voice acting but I try my best to have it fit. Paid modules and high quality maps with levels, and customizable experience.
Homebrew rules
I have created a custom weapon action system that allows every weapon to have unique fighting style. https://docs.google.com/document/u/0/d/15Lo9s5ziVjIgHozxhtUSKhpnXYD0VHdp8_tPSW9AWVg/edit Potions are a bonus action Scrolls can be used by any character that can read the writing it was written in All the more niche rulings are stored here https://docs.google.com/document/d/14Gp7hON4pKeSiOcxrYjGa7eBaqDsYd9H2TDoKvQoKAQ/edit?usp=sharing
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Mino creates a safe table
During the session 0 their will be an in-depth conversation about what topics people are not comfortable with and what people want lines and veils on and more importantly what triggers them. I don't need or care for the reasons if someone is uncomfortable with it I will modify it based on player needs.
Content warnings
Safety tools used

