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Night's Dark Terror | 5E 2024

Night's Dark Terror | 5E 2024

Goblins attacking homesteads, Zhents in the hills, and a lost valley with Netherese ruins. It was never just about the horses, was it?

TYPE

Campaign

LEVELS

2–6

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
Free

Details

Weekly / Monday - 4:00 AM UTC

Dec 15 / Session 4

Session Duration / 2–3 hours

Campaign Length / 12+ Sessions

5 / 5 Seats Filled

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Schedule

Mon, Dec 15 | 4:00 AM – Session 4

Mon, Dec 22 | 4:00 AM – Session 5

Mon, Dec 29 | 4:00 AM – Session 6

Mon, Jan 05 | 4:00 AM – Session 7

Mon, Jan 12 | 4:00 AM – Session 8

This game will begin once 4 players have joined

Meet your party members

5/5

About the adventure

Barely a tenday's march from the bustling city of Yartar, the frontier of the Northern Dessarin Hills conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there or made their livelihood in those hills and forests tell how death comes quick to unwary—for the woods at night are far worse than any dungeon. But you've just accepted a job to escort a herd of rare Highbrook Grays from an isolated homestead back down to Yartar. You and your companions aren't complete greenhorns when it comes to adventuring, but what you thought was going to be a simple job may just drag you into confronting a looming threat to the entire Dessarin Valley itself. After all, is it ever really just about some horses? Join me and your companions in an updated version of the classic 1986 adventure NIGHT'S DARK TERROR, updated for the 5E 2024 ruleset. Campaign Primer: https://docs.google.com/document/d/1O3vICo8ndWhMPYP9w_VvBWiY4xFUfo5oYoHNfRDXPnA/edit?usp=sharing Application Survey: https://forms.gle/JRbCrUN2d8EJ3x8Z9

Game style

Rules as Written (RaW)

Tactical / Crunchy

Meet the Game Master

5.0

(23)

LGBTQ+
Neurodivergent

3 years on StartPlaying

292 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 24+ hours

Response rate: 100%

About me

Hello weary traveler! So, looking for a new Dungeon Master, eh? Well then allow me to introduce… myself. I started playing Dungeons and Dragons when I was thirteen, as the human prince fighter. Give me a break, I was thirteen and we didn't have the right books to actually run a successful campaign. A year later, when we’d finally managed to piece together what we had done wrong, I had already discovered that I was more interested in building worlds, raising villains, to crafting collaborative stories upon strong connections to a fantastic world and the inhabitants along with my players, and I also rather enjoyed doing the silly voices. And so I took to becoming my group of friends’ forever DM. Over the past nineteen years, I’ve continued to play the most widely known system, continuing to this day to spend all my hard-earned wages on 5E supplements, dice, miniatures, and paint. I have also branched out into other systems like Monster of the Week, Uncharted Worlds, Demigods, Kids on Bikes, Wanderhome, Monsterhearts, The Sprawl, and, honestly, we could sit here for hours and I’d probably remember playing a system you’d vaguely heard of and have a fun story about it. Yet, somehow, I always end up running a Dungeons and Dragons game. And that's fine by me. Over the last seven years, I've transitioned to mostly online games over Roll20, where I've completed six campaigns and countless one-shots.

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Character creation

Creating your character

Character creation will happen during our Session Zero! - Standard 2024 Species and Classes Only - Point Buy for Stat Distribution - Characters start at 2nd Level - 5E 2024 Player's Handbook Only - Players will concoct the story of their original adventure and how their party got their start, tying all characters to one another as an established group before the adventure begins!

What to expect

Preparing for the session

What Players will need before applying: 💻 - Discord Account 🎲 - Roll20 Account 🎤 - Decent, working microphone 🎧 - Headphones 📷 - Webcam (Optional but highly preferred) 📕 - Some knowledge of Dungeons and Dragons Fifth Edition. (Knowledge of the Forgotten Realms Lore also helps!) 🐉 - D&D Beyond Account What Players will need before Session Zero: 📖 - Read the Rules and Guidelines Document 📗 - Read the Mechanics and Character Guidelines Document 🔌 - Beyond20 extension installed for Roll20 and D&D Beyond 🕬 - Have joined the Discord Server and followed the instructions on the First Step channel. 🖋 - Have filled out the Digital RPG Consent Checklist in their character channel.

What Scott brings to the table

Gameplay will take place on Roll20 with a Discord Server to handle voice and video. Character Creation will be done via D&D Beyond, with: - Ambient Music and Sound Settings via Roll20 and a Discord Bot - Mostly Rules as Written (Some swings into Rule of Cool) - Daunting Combat with Smart Enemies and Objectives beyond standing still and smacking each other in the face - A wide repertoire of at least 5 funny voices.

Homebrew rules

Shotgun a Healing Potion - Use an action to drink a potion for max healing. Use the standard bonus action rules when drinking a potion otherwise.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Webcam

Safety

How Scott creates a safe table

Note: This game and all tables I run are considered safe spaces. This game is LGBTQIA+ Friendly. Monte Cooke RPG Consent Checklist - Sent to each player to be filled out before our Session Zero. A master list will then be compiled for everyone's reference. Session Zero - Held to discuss the themes of the game, build characters together, and discuss our lines and veils. X,N, & O Cards - Will be digitally available on our Roll 20 screen, but also urge players using webcams to have physical cards available to hold up. Aftercare/Bleed/Debrief - Sessions will aim to end 5 - 10 minutes before our game cut off time (2/2.5 hours) in which we will discuss the session and check in on one another. (If uncomfortable speaking up, please message me after session.) Breaks - We will take a 5 - 10 minute break in the middle of the session to get up, use the restroom, and destress from the session. Additional breaks are available upon request. Open Door - Anyone can leave the game at any point, no questions asked.

Content warnings

Safety tools used

Frequently asked questions