Kingmaker: Tame the Stolen Lands (FA, AP), (LGBTQ+ Friendly)

Kingmaker: Tame the Stolen Lands (FA, AP), (LGBTQ+ Friendly)

Topple tyrants and explore the Stolen Lands as you fight to establish your own kingdom.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Saturday - 5:00 AM UTC

Dec 20 / Session 4

Session Duration / 3.5–4.5 hours

Campaign Length / 50–60 Sessions

5 / 6 Seats Filled

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Schedule

Sat, Dec 20 | 5:00 AM – Session 4

Sat, Dec 27 | 5:00 AM – Session 5

Sat, Jan 03 | 5:00 AM – Session 6

This game will begin once 4 players have joined

Meet your party members

5/6

About the adventure

The land rush is on! Sent south by Brevoy, the heroes have the unenviable task of venturing into the infamous Stolen Lands and annexing the territory, facing down monsters, bandits, and worse. It's hard enough to conquer territory—but does a ragtag band of adventurers have what it takes to found and defend a burgeoning kingdom from the terrors of the wild? --- Campaign Duration I'm predicting that this adventure path in its entirety will take between 50-60 sessions to complete (Based on my previous Kingmaker games). Players must be able to commit to the game on a weekly basis for the duration of the campaign. I have run Kingmaker to completion in the past and this will be my second run-through. Where on Golarion? Kingmaker takes place in the Stolen Lands, an untamed expanse of wilderness located near the river kingdoms. For Combat & Sandbox Lovers Kingmaker is a crunchy, open world adventure where the dangers of the wilderness are always present. Players should expect a combat-heavy game filled dungeons and random encounters. While roleplay will be present and is encouraged between players, it will not be the dominant feature of this game. Experience Required Players must be able to build a level 1 character and have a basic understanding of the PF2E ruleset.

Game style

Combat Heavy

Hexcrawl / Exploration

Tactical / Crunchy

Meet the Game Master
DMs Guild Writer

2 years on StartPlaying

526 games hosted

Highly rated for: Knows the Rules, Creativity, Sets the Mood

Average response time: 1 hour

Response rate: 100%

About me

Just an enjoyer of pretty much anything fantasy related. Avid fan of anime, survival horror games and TTRPGs of all flavors. I got my start with TTRPGs back in high school and have been hooked ever since. My GMing style puts strong focus on both combat and roleplay. I put a strong focus on making my games a safe space where folks of all backgrounds can roleplay and enjoy themselves. (Banner done by sarahwidiart: https://vgen.co/sarahwidiart)

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Character creation

Creating your character

Characters will begin the adventure at level 1 and will end the adventure at level 20. The mechanical portion of character creation will occur during session 0. Players will discuss character builds and alignment to ensure that the party can function both tactically and socially. *Players will begin the adventure at level 1. *Players will have the standard starting wealth for level 1: https://2e.aonprd.com/Rules.aspx?ID=2662&Redirected=1 *All official Common & Uncommon rulebook material (unless specified otherwise) is allowed. *Rare Ancestries, Feats, etc. must be ran by me first. Subsystems & Variant Rules *Ancestry Paragon: We will be using the Ancestry Paragon Rule *Free Archetype: We will be using the Free Archetype Variant Rule. *Epic Hero Points: Players will be given a budget of 3 Hero Points per session. (See the link in the Homebrew Rules section for a full list of the Homebrew Rules I use in my games.)

The current party

The group has just reached Chapter 2 and is Level 1. Current Party Composition: *Awakened Cat Sorcerer *Halfling Rogue *Leshy Ranger *Strix Exemplar *Ysoki Alchemist

What to expect

Preparing for the session

To play in this campaign, you must: *Have a Foundry/TheForge Account for online play (browser-hosted). *Have a functioning Discord Account *Be comfortable using Discord Voice *Have a stable internet connection *Have a basic understanding of the PF2E Ruleset *Have a basic understanding of Foundry VTT. *Be able to commit to the adventure on a weekly basis.

What Cody McGraw brings to the table

*I host a private discord server that only includes myself and the players from my campaigns. I will DM you a link to this server upon your joining the campaign. *I use TheForge platform of Foundry VTT to host my campaigns via internet browser. Upon joining the discord server, I will send you a link to the Forge campaign page along with a password. *On Foundry VTT I provide Maps, Music, and other features to enhance the feel of my games. *I will be using the official Paizo Foundry VTT Module for this adventure.

Homebrew rules

Attendance Rules, PF2E Homebrew Rules & Foundry Module Manifest: https://docs.google.com/document/d/1DHM3RvLeIy5VhY7rXLWxwkbYuESQTaud_Y8VauADLnw/edit?tab=t.0#heading=h.nrnw03t7conb OPTIONAL KINGMAKER RULES Camping: We will not be using the optional Camping rules. We will however be using a simplified version of the Cooking rules found in the Companion's guide. Companions: While the companions found across Kingmaker can be befriended and can join your Kingdom, they will not be joining your characters in combat. Hexploration: We will be using a simplified version of the Hexploration rules. Kingdom Building: We will NOT be using the Kingdom building rules found in this adventure. Settlement building will primarily be flavor-based. Warfare: We will be using the Skirmish rules found in Battlecry to simulate warfare, as opposed to the army rules originally found in this AP.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Cody McGraw creates a safe table

Content Warnings This campaign will feature death, heavy violence and other unpleasantries. We will discuss content warnings and other safety details in greater detail during session 0.

Content warnings

Safety tools used

Frequently asked questions