Azure Skies - Airships & Adventure

Azure Skies - Airships & Adventure

You've purchased passage, stowed away, or work upon the Red Star, an airship bound for a festival. Certainly, it will be a peaceful and pleasant ride.

TYPE

Campaign

SYSTEM

Nimble

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Wednesday - 1:00 AM UTC

Nov 26 / Session 0

Session Duration / 2.5–3 hours

Campaign Length / 12+ Sessions

4 / 5 Seats Filled

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Schedule

Wed, Nov 26 | 1:00 AM – Session 0

This game will begin once 3 players have joined
About the adventure

A high-flying, treasure-hunting, swash-buckling odyssey through a sky without end. Missing princesses, magic crystals, ancient danger, and endless thrills. JRPG inspired story with loose threads designed to link up with your characters, and their journey. This is a game for players who enjoy the freedom of a hexcrawl sandbox, but feel constricted by hexes, boxes, and the idea of crawling in the sand. It's made for and by people who will never tire of discovering new horizons, new worlds, and new friends. A campaign vast enough for you to live in, even if your feet stay on the ground. Game Mastered with love for the genre, obsession with content creation, and endless appreciation for player creativity (shenanigans). You'll find a campaign tailored to whatever you bring to the table, with surprises for every character and delights for every style of play.

Game style

Hexcrawl / Exploration

Sandbox / Open World

Game themes

Meet the Game Master

Less than a year on StartPlaying

7 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: Under 1 hour

Response rate: 100%

About me

I'm a Canadian cat-owner with a garden full of strawberries and heart full of dreams. I've been designing, playing, and running table-top games for some twenty-odd years, mostly underground for small-to-medium groups of friends or people I meet online. These days I'm looking to spend most of my time Game Mastering. I miss the days of having 20+ players and running games multiple times a week. I especially enjoy learning and digesting new systems, so any excuse to get into some new mechanics is sure to get me going. I'll try running anything at least once, with a few notable exceptions for my own sanity and love of gaming.

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Character creation

Creating your character

Character creation will be handled collaboratively during Session 0. Sheets will be available on Roll20, and starting level will be 1 using the Nimble character creation rules. Alternative classes (& subclasses) will be available, and can be made custom on request.

What to expect

Preparing for the session

You will need: 🎙️Discord account/Mic - Join the server linked in the Player Materials 🎲Roll20 account - Game will be linked in the Discord Server 🎈Active imagination - Available everywhere, supplies unlimited 🪶Lust for adventure - Obtained by consuming appropriate fiction 🧙‍♂️Twinkle of humor - Life is full of small jokes worth appreciating

What Alex (WaityGhost) brings to the table

🧭 Maps - Dozens and dozens of custom made, dynamically lit, detailed maps with more created all the time, as needed 🎤Voices - With all the enthusiasm and experience of two decades of Game Mastering (most of the skill) 🎵 Theme Music & Sound Effects - Integrated with Roll20 to set the mood for every scene, improve immersion and provide the occasional surprise 🔮Hand-Made Tokens - Created with love using 1000s of available icons, images, and symbols ✒️Custom Content - Designed bespoke on player request, built around your goals and ambitions ☁️Endless Exploration - Using tables and mechanics from Skycrawl, the adventure goes on, and on, and on 👹Dynamic Battles - Fight across airships, on mountaintops, in city streets and dank caverns against pirates, ancient sky dragons, assassins, and things better left in the dark ⚓Customizable Ship - Earn your ship and chart your course across the skies to set right wrongs, explore new lands, or simply find more treasure

Homebrew rules

- Using many Skycrawl mechanics and setting. - Airship customization & combat system. - Custom classes, spells (schools), subclasses, etc. available on request

Equipment needed to play

Internet

Computer

Microphone

Safety

How Alex (WaityGhost) creates a safe table

I do a Player Interview as part of intake to go over Safety Tools in the game. Lines & Veils are normally discussed at this time, but they will come up again during Session 0. X, N, & O's can be expressed in whatever way a player is comfortable: over DM, verbally, in public chat - whichever way they deem most effective to draw attention in the moment without causing them any more distress. My prime rules are: Inclusion and Respect. Anything else grows from that. If that sounds like your kind of vibe, this could be the game for you. 🏳️‍🌈🏳️‍⚧️

Content warnings

Safety tools used

Frequently asked questions