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The Ghosts of Saltmarsh and the Adventures that redeem it

The Ghosts of Saltmarsh and the Adventures that redeem it

Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. Even the locals avoid it after the disapearance of the owner

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$10.00

/ Session

Details

Weekly / Thursday - 6:00 PM UTC

Mar 19 / Session 8

Session Duration / 4–5 hours

6 / 6 Seats Filled

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Schedule

Thu, Mar 19 | 6:00 PM – Session 8

Thu, Mar 26 | 6:00 PM – Session 9

Thu, Apr 02 | 5:00 PM – Session 10

Meet your party members

6/6

+1
About the adventure

The port town of Saltmarsh, This fishing community has a tradition of being a starting point for incredible adventures. Historically, Saltmarsh and the dangers facing its people provided a widening sphere of adventure, with increasingly dire threats drawing heroes to explore more of the coast of the Azure Sea. Ghosts of Saltmarsh continues that tradition, presenting a portion of the coastal lands of Keoland, a kingdom in the Greyhawk setting. Each adventure notes where that story might unfold in the region around Saltmarsh, providing a shared setting for them all. Starting at level 1 you will explore the lands and help the locals. What will you find as you level up? Ships, the sea, a ruined abbey, the only way you will find out is by joining us.

Game style

Rule of Cool (RoC)

Meet the Game Master

4.7

(7)

Neurodivergent

1 year on StartPlaying

11 games hosted

Highly rated for: Rule of Cool, Creativity, Teacher

Average response time: 24+ hours

Response rate: 100%

About me

Hi, I'm Dale. I have been DMing D&D for 6 years and have loved every minute of gaming I have had. Last year I decided to take a break from DMing (and took some time to play instead!), but I'm back now with more ideas than ever! I run D&D 2014 and 2024, and I'm looking at doing some Discworld, too, in the near future. I would definitely consider my style of DMing to be reactive to the story and rule of cool over the written rule. I have a special interest in the Napoleonic wars, and quite a lot of my oneshots have their roots in it, I look forward to making some memories with you all

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Character creation

Creating your character

Before the game starts, you will need to make a Level 1 Character. Any book you have access to can be used. I will be mainly using 2024 rules, but you can make a 2014 character if you want. If you need help, I will guide you through the process, offering advice and insight, but ultimately the decisions are yours. Standard array or points buy for stats

What to expect

Preparing for the session

Audio will be through a Discord server that I will provide, and a Roll 20 account for the VTT, Webcam is optional

What D B brings to the table

I will provide all necessary digital content on Roll 20, and I can share my source books from D&D Beyond. I'm happy for you to either use Roll20 dice rolls, DND beyond rolls, or physical rolls, whatever you prefer

Homebrew rules

TBC

Equipment needed to play

Internet

Computer

Microphone

Safety

How D B creates a safe table

I run an open-door policy; you can leave at any time during gameplay without issue. I will also check in with each player before their 1st session and ask if there are any topics to avoid, and my DM's are allways open if you need to talk to me about anything

Content warnings

Safety tools used

Frequently asked questions