⚰️ Curse of Strahd | DnD 2024 | Gothic Horror | 🏳️‍🌈🏳️‍⚧

Barovia calls to all who listen, but all who listen shall never return.

TYPE

Campaign

LEVELS

3–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Thursday - 2:00 AM UTC

Dec 11 / Session 4

Session Duration / 3–3.5 hours

Campaign Length / 40+ Sessions

5 / 6 Seats Filled

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Schedule

Thu, Dec 11 | 2:00 AM – Session 4

Thu, Dec 18 | 2:00 AM – Session 5

Thu, Jan 08 | 2:00 AM – Session 6

Thu, Jan 15 | 2:00 AM – Session 7

Thu, Jan 22 | 2:00 AM – Session 8

Thu, Jan 29 | 2:00 AM – Session 9

Thu, Feb 05 | 2:00 AM – Session 10

Thu, Feb 12 | 2:00 AM – Session 11

Thu, Feb 19 | 2:00 AM – Session 12

Thu, Feb 26 | 2:00 AM – Session 13

Thu, Mar 05 | 2:00 AM – Session 14

Thu, Mar 12 | 1:00 AM – Session 15

Thu, Mar 19 | 1:00 AM – Session 16

Meet your party members

5/6

About the adventure

🩸 A Gothic Horror Campaign of Blood, Fate, and Temptation 🧛 Roleplay-Driven Storytelling 🪦 Deadly Encounters & Tactical Depth 📖 Player-Focused Narrative with New Content 🐺 Vampires, Werewolves & Waking Nightmares ⚔️ Upgraded for the 2024 D&D Ruleset 🕯️ “The mists part… and the Devil smiles.” You awaken in Barovia, a land trapped in perpetual twilight — a place where the sun hides under clouds and the people speak Strahd’s name only in whispers. Here, every shadow hides hungry eyes. The forests bleed secrets. And above it all, in his castle of endless stone, Count Strahd von Zarovich watches… waiting for new guests to enter his dread domain. This version of Curse of Strahd expands the classic gothic tale with additional quests, lore, and character-focused arcs woven seamlessly into Strahd’s dark design. Combat has been tuned for the 2024 D&D ruleset, ensuring every encounter feels dangerous, deliberate, and cinematic. Can you resist the vampire’s charm? Can you unravel the curse that binds the land? Or will you become one more lost soul haunting his halls? 🕯️ Perfect for Players Who Enjoy: - Deep, story-driven character arcs - Gothic horror with vampires, curses, and moral tension - Roleplay that matters and consequences that linger - The thrill of facing impossible odds 🦇 The mists are calling.

Game style

Combat Heavy

Roleplay Heavy

Puzzle / Mystery Focused

Rule of Cool (RoC)

Meet the Game Master

5.0

(15)

LGBTQ+
Neurodivergent
Artist
Women/Femme Identifying
Game Designer
Multi-lingual

Less than a year on StartPlaying

11 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

Hi! I'm Maiya, an artist, game designer, and professional Game Master. I started running D&D 5e games for my friends and immediately fell in love with the medium. Since then, I’ve branched out into systems like Cyberpunk RED and Daggerheart, crafted collaborative fantasy worlds, and even been developing my own TTRPG system. To me, tabletop RPGs are a way to express creativity and bring stories to life with others. I often find myself talking with players daily about upcoming sessions and what we’re all excited to explore next. TTRPGs have been deeply meaningful to me, helping to heal my soul and giving me a creative outlet I can share with the world. Growing up in the USA and spending three years in Japan has also greatly influenced my storytelling and artistic vision. In my games, I prioritize collaborative storytelling, crafting worlds and stories together with my players. I love roleplay-heavy sessions with immersive storytelling, but when combat occurs, it’s challenging and high-stakes, making every encounter feel intense and meaningful.

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Character creation

Creating your character

Characters will be created during session 0. We will be using a point buy system and starting at level 3

The current party

Party Composition: - Human Rogue - Elf Sorcerer - Dhampir Cleric - Human Bard - Elf Fighter - Aasimar Barbarian

What to expect

Preparing for the session

- Discord Account - D&D Beyond Account - A working Microphone - A Camera (Not Required, but may help you feel more immersed)

What Maiya brings to the table

All the content I own via D&D Beyond. Immersive ambience music. I provide a story with characters first, meaning every character's story is intertwined to the main plot.

Homebrew rules

Flexible Initiative: Allows the players to choose each round who will act next. The rounds work as a back-and-forth between the players and the DM. This makes combat significantly faster, gives more player agency, and keeps everyone engaged.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Maiya creates a safe table

During Session 0, we will review all the safety tools and agree to a code of conduct. This will outline all rules and topics that we want to be off-topic; no exceptions! I also make strong use of the X, N, & O system, where a player can PM any of these at any time to interrupt the session and allow me to change course. My sessions are always against any hate speech of any kind.

Content warnings

Safety tools used

Frequently asked questions