Seasons of the Fey

Seasons of the Fey

A Lord of the Fey has horribly unruly children. He's tired of dealing with them himself, but perhaps some mortals can be of use?

TYPE

Campaign

LEVELS

4–7

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 SEATS LEFT
$22.00

/ Session

Details

1 player following this game

Bi-weekly / Saturday - 4:00 PM UTC

Oct 17 / Session 21

Session Duration / 2–3 hours

3 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Sat, Oct 17 | 4:00 PM – Session 21

Sat, Oct 31 | 4:00 PM – Session 22

Sat, Nov 14 | 5:00 PM – Session 23

Meet your party members

3/6

About the adventure

A Lord of the Fey is often busy. When he has children causing some chaos in his lands, he might not have the time to deal with it. But, he has spotted some mortals that might be useful. You, be it by promise of reward, or a threat, have been sent to the Fey Realm. You will travel across the Summer, Autumn, Winter and Spring courts and discover why the nobles there are acting odd and try to find some way to bring balance back to this land. How you do it, whether by force, diplomacy, or cunning, is yours to decide. Remember, the land of the Fey has beauty, and danger aplenty. Which will you discover more?

Game style

Roleplay Heavy

Rule of Cool (RoC)

Game themes

Meet the Game Master

4.9

(17)

TOP GM

3 years on StartPlaying

165 games hosted

Highly rated for: Creativity, World Builder, Sets the Mood

About me

I have loved DND since I first started playing some years ago. I've been a player for a long time, and have DM'ed off and on. I love all the stories we can tell with DND, and the cooperative story telling DND offers is amazing to me. In spare time I cuddle with my adorable kitty, and play Baldur's Gate. My day job is the gloriously dull work of retail.

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Character creation

Creating your character

Make a character that will be at level 4. You will need a character that is either desperate to protect something, or gain something. You can choose most all DND races from the core book, Tasha's, Humblewood, Xanathar's, Van Richten, Witchlight, and Fizban. Stats will be an array of 17, 15, 13, 12, 10 and 8. You also will get a +1 and +2 you can add to any attribute regardless of your chosen race.

What to expect

Preparing for the session

You will need accounts on discord and roll20.

What Dylan brings to the table

I seek to provide a great amount of player freedom. If possible, as long as it won't disrupt the game, I want to always say 'yes' to my players. I also do my best to come up with voices, and use music to set the mood. In combat I let the dice fall where they may. However, I'm up for the players using creative ideas for their skills. If you have a weird idea, ask me, and I always hope to say yes to it.

Homebrew rules

You can drink potions as a bonus action. You can also as a bard give inspiration as an action or bonus action. Intimidation can be used with your charisma or strength modifier.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Dylan creates a safe table

We will be doing lines and veils, and players can make them public or private. During the game, all players can at any time let me know if something is making them uncomfortable, either in voice chat or a private message. In that case I will immediately stop what I'm doing, no questions asked. If ever a player after a session wishes to talk to me about something, I'm always open to listening and doing all I can to make them comfortable.

Content warnings

Death
Kidnapping
Mind Control

Safety tools used

Frequently asked questions