Have You Seen the Yellow Sign? | Learn to Play Delta Green!

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Have You Seen the Yellow Sign? | Learn to Play Delta Green!

Terror is Terminally Online. A web of disappearances and online cult activity reveals a threat of cosmic magnitude in Providence, Rhode Island.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$20.00

/ Session

Details

Bi-weekly / Friday - 2:00 AM UTC

Session Duration / 3–3.5 hours

Campaign Length / 6–18 Sessions

2 / 5 Seats Filled

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Meet your party members

2/5

About the adventure

Mature themes: Player discretion is advised. In the process of investigating a mysterious series of killings and suicides in downtown Providence, a group of covert federal agents are driven to the edge of madness when they discover a disturbing pattern of disappearances, paranormal activity, and cultic conspiracy. ⚠️Join Delta Green: a conspiratorial U.S. agency risking everything to investigate the paranormal and protect humanity from unnatural horrors. As an Agent, you'll: 💸 Misappropriate government resources in a hidden war against the unnatural, knowing discovery could doom your team. 🕵️‍♂️ Investigate paranormal mysteries by examining crime scenes, deciphering hidden clues, and confronting secrets beyond mortal understanding. 💣 Navigate conspiracies to uncover dark artifacts, forbidden tomes, and the twisted supernatural science of hypergeometry. 🧠 Descend into madness as you face mind-bending entities from beyond, knowing that what you learn may cost you your sanity or even your life. Delta Green is a variation of Call of Cthulhu that brings cosmic horror to the modern era in a world of secret agencies, hidden societies, and unspeakable threats. The system is very easy to pick up, using a d100 roll-under resolution mechanic.

Game style

Puzzle / Mystery Focused

Roleplay Heavy

Combat Lite

Meet the Game Master

5.0

(45)

LGBTQ+
Queer
Neurodivergent
Artist
Voice Actor

4 years on StartPlaying

242 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

My name is Grendy, and I’ve been running tabletop RPGs since the 90s. I specialize in immersive, player-driven campaigns where exploration, mystery, and meaningful choices define the story. My goal is to give you a world that feels alive—one you can push against, question, and transform through your actions. As a genderqueer and neurodiverse GM, I create a welcoming, inclusive environment where every player can engage comfortably and confidently. I use consent tools and clear communication to make sure the table feels safe for everyone. I run long-term campaigns that grow with your group, emphasizing emergent storytelling, morally complex scenarios, and tactical, narratively relevant combat. Whether you're brand new or deeply experienced, my fluency and adaptability ensure a smooth, engaging experience from session to session. I’m based in Pacific Time (GMT-7), with flexible scheduling and pricing for groups. My Discord (where games are hosted): https://discord.gg/Funlandia » For security, you’ll need to post a brief introduction before gaining server access. » Feel free to join even if you’re not ready to book a game—lurkers and community members are always welcome!

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Character creation

Creating your character

Your character is working undercover as an FBI field agent. But in truth you are a member of a secret organization known only as Delta Green. Their mission is to find and eliminate unnatural threats, and to keep the public ignorant of their existence. Once you join the game and the discord server, we can begin to talk about your character. We will go over the steps of character generation during session zero and determine what (if any) relationship your character has to Delta Green and the other characters, along with your character's bonds and motivations. Character creation is straightforward. If you need help understanding the system or with your character at any time, I can help you. Free session zero provided (booked separately via private message).

What to expect

Preparing for the session

You will need: - A working computer. - A reliable headset with microphone - A free Discord account (Join the Funlandia discord by going to http://discord.gg/funlandia. Discuss character options and RPG news with fellow players.) Before game, review the "Need to Know" rules or the and the Brifing Documents to understand the basics of the system. https://www.drivethrurpg.com/en/product/184104/delta-green-briefing-documents As you prepare for the session, turn down the lights and turn up the Foundry music, and let the looming dread wash over you.

What Grendy brings to the table

- Everything needed for play, including PDFs and digital tools. - Pregenerated Agent statblocks from a host of backgrounds, if so desired. - A discord server fully boosted with professional quality audio. - Dedicated Foundry Server, robust & reliable connection. - A complete gaming experience with vivid descriptions, custom art, handouts, and curated musical playlists. - Voice acting and colorful characterizations of NPCs - Chilling and thematic music specially curated for the scenario. - Challenging mysteries to unravel the very fabric of reality!

Homebrew rules

A summary of my table rules is available on my Discord server.

Equipment needed to play

Internet

Microphone

Headphones

Computer

Safety

How Grendy creates a safe table

A NOTE ON CONTENT “Singularity” is an exploration of contemporary internet cult violence, with themes of isolation, manipulation and self-harm. This mini-campaign contains themes of cyberbullying, cyberstalking, cyber-surveillance, homophobia, polarization, psychosis, revenge porn, ritualized abuse, self-harm, shaming, suicide, and transphobia. The villains of this campaign are truly dispicable cultists modeled after real-world modern online cults. Because of the sensitive nature of these topics, I make use of the Luxton technique as well as the optional Monte Cook Consent in Gaming fillable pdf to define lines and veils. You may also use "Red Card" card by typing X in Foundry chat. This has never happened in one of my games, but it is an option if needed. If a red card is used, we will take a break and I will check in with you. Players are able to leave the table at any time they need to by using the "stepping away" function in Foundry. Sessions will include roughly 3 hours of gameplay, with 15-20 minutes of preamble/recap and 15-20 minutes of debrief (stars and wishes), and one 10 minute break. During your free session zero we will go over the setting and character building, including defining your bonds and motivations, as well as any potential triggers to avoid.

Content warnings

Safety tools used

Frequently asked questions