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Guilt of the Grave World: Survive the World of the Dead! | SF2E
An unearthed secret puts you at odds with an armada of an undead fleet. Can you survive the trials ahead of you on the grave world and beyond?
TYPE
SYSTEM
LEVELS
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
Weekly / Friday - 12:30 AM UTC
Session Duration / 3ā4 hours
Campaign Length / 10ā15 Sessions
5 / 6 Seats Filled
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About the adventure
In this introductory Starfinder 2E Campaign, you'll be pitched up against an armada of the living dead while trying to uncover the secrets of the planet Eox. Hordes of zombies will try to devour your flesh, ships will try to out-gun and out-maneuver you. In this adventure, you will... š Explore ancient ruins and uncover secrets lost to time š§āāļø Try your best to survive on a planet full of the living dead - you'll need to do your best to navigate around the perils of zombies, ghouls, and terrifying reality TV stars! š„ Blast, negotiate, or sneak your way past encounters. Who you choose to engage can mean life or death! Guilt of the Grave World is a level 1-5 campaign, with plot hooks and elements that will progress all the way up to level 20.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
2 years on StartPlaying
382 games hosted
Highly rated for: Creativity, Knows the Rules, Rule of Cool
Average response time: 1 hour
Response rate: 100%
About me
I've been playing & GMing TTRPGs since the late 90s with D&D 3.5. There's something incredibly special to me about a group of 4-6 people coming together at a table to tell a story with ups and downs, party members discussing combat strategy amongst each other, and figuring out the right path to go forward. As a Game Master I believe my gamemastering style could best be described as a "beer and pretzels" kind of game; A casual environment with a strong emphasis on player fun. I take two different approaches to make sure that you have the best experience possible at the table: 1) Full Transparency. Whenever I make a ruling, I will give my reasoning along with the ruling. Any hidden dice rolls that are made during the session will be made available to view after the session (via dice stats). Additionally, I try to give out DCs before rolls are made to ensure that the stakes are properly set. I want to foster a safe play environment of trust and I believe that trust is something that should be earned. 2) I like to take a "Fun First" approach when it comes to rules. If the game's rules would require you to spend a ridiculous amount of time to do a simple action (i.e. drink a potion), I'll do some research into what the game has that mitigates it, or come up with houserules to mitigate any "feel bad" moments that these rules incorporate. Obviously there's enjoyment to be found in working within any rules constraints, so this is usually on a case-by-case basis on items that are persistent pain points. Overall, I strongly believe that my role is as a facilitator for the group to tell the story they want to tell. If the group wants to get up to whacky antics it's my job to hold a straight face and introduce respective consequences, and if the group wants to tell a serious story about overcoming difficulties it's my job to introduce road blocks along the way.
View Profile āCharacter creation
Creating your character
1st level Starfinder 2nd Edition Characters Pathfinder 2nd edition ancestries allowed
Current Party is Level 4: Astrazoan Envoy Astrazoan Mystic Barathu Mystic Android Soldier Shirren Operative Ancestral Paragon and Gradual Ability Boost rules are active Technomancer and Mechanic playtests available
What to expect
Preparing for the session
š¢ Discord Account š¢ A working microphone for voice chat š¢ A browser and computer capable of running Foundry VTT Rules research is not required but encouraged; I will do what I can to make the rules of the game easy to digest and explain how they work in-play.
What Duncan brings to the table
I will provide players with a Foundry Server as well as character support and customized animations.
Homebrew rules
N/A
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Duncan creates a safe table
I end every session with a Stars & Wishes segment to provide players with a feedback avenue for any content in the game. I additionally provide an anonymous submission form if players want to submit feedback anonymously. Additionally, a module will be used for players to anonymously be able to play any safety tools/cards to pass a scene along.
Content warnings
Safety tools used

