Image by Paul Willis (me)
"Hollow Knight: Blasted Sands"
Within the tunnels and caves of the Blasted Sands lies the crystalline city of Genn Y'Vax, where the Blind Emperor has woken from his ancient slumber.
$20.00
/ Session
Details
Weekly / Saturday - 1:00 AM UTC
Session Duration / 3–4 hours
Campaign Length / 7–20 Sessions
1 / 5 Seats Filled
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About the adventure
"Through storms of sand and dust they came ... To long lost land of rust and fang ... The sightless monarch, hidden, sees all ... The trio of dark, bidden to fall ..." - Irito, Exiled Seer of Mirrorshard The desolate empire known as the Blasted Sands collapsed in ruin many ages ago, when the godlike being who ruled it fell into a deep and unending sleep. For generations the Blasted Sands have been nothing but a lawless wasteland, watched from on high by the aloof monastic Miner Bees in their towering Celestial Hoodoo. But the Blind Emperor has finally awakened, and his Call can be felt by bugs from every corner of every land. From near and far they come, seeking service to His Majesty or personal fame - or both - in the dark and winding tunnels under the Blasted Sands. As the once-great kingdom shakes off its slumber, though, there are whispers of something hideous in the deepest corners of the realm ... something writhing and wriggling, with the voices of a thousand damned souls ... Welcome to an unseen corner of the Hollow Knight universe in an exciting tabletop campaign! Team up with a party to explore the winding tunnels, caverns, and diverse biomes of the Blasted Sands! Gather together and set out from the small border village of Browngrass, a safe haven from the dangers of the Sands! Seek out treasures from the old fallen empire, relics that will give you amazing new abilities and may open new paths forward! Sing with the witches and seers of Mirrorshard ... Join the Pincer Bandits of Arwig ... Climb the impossibly tall Celestial Hoodoo ... Find a way through the Red Maze ... And, if you make your way deep enough, you may find yourself walking through the ghostly streets of Genn Y'Vax, the eerily empty city now a mere husk of its former shining glory, the enchanting call of the Emperor echoing in your ears ...
Game style
Rule of Cool (RoC)
Sandbox / Open World
Roleplay Heavy
Realm Building
Dungeon Crawl
Hexcrawl / Exploration
Game themes
Meet the Game Master
About me
There are so many stories to be told, let's tell some of them together! TTRPGs are a wonderful way of building a tight community and having a wildly imaginative time doing it. I bring a passion for stories and adventure and an immense imagination to the table, along with a pure joy for the worlds we are lucky enough to play in! Whether it's Dungeons & Dragons, Vampire: The Masquerade, Call of Cthulhu, or Fallout, your adventures with me will be unforgettable!
View Profile →Character creation
Creating your character
We will create characters during our Session Zero as a group, but you are more than welcome to come up with a concept and ideas for them ahead of time! We'll be making characters and playing the game using the Savage Worlds Adventure 5e, so if you'd like to have a copy of the Savage Worlds character sheet for your own reference, please see the link below for the official one from Pinnacle, although you're welcome to find a different one if you'd prefer: https://peginc.com/product/savage-worlds-character-sheet-pdf-swade/ We'll also be using Fantasy Grounds VTT for our sessions, but you are not required to use it to play, it's mostly for keeping track of character stats and streamlining dice rolls. If you would like to use it, you only need the free/demo version to play (I'll provide you with info to sign on to our specific game). To pick the "race" that you're playing, please use the following wiki link as a reference: https://hollow-knight-fanon.fandom.com/wiki/Species_list You will be starting as the lower or "weaker" forms of any of the species listed, but with the option to metamorphise into a more advanced or powerful form at higher levels should you so desire (and so long as you fulfill certain character or story requirements that you'll discuss with me, the GM). We will be using a "classless" system: so, instead of choosing an archetype or class for your character you will simply distribute your statistics and build them as you see fit. This allows for a great deal of flexibility as you progress through the game! You'll also eventually have access to Special Abilities, Charms, and Tools that will change how your character moves and fights in the world!
What to expect
Preparing for the session
We'll have all our game sessions on my Discord server, so you'll need to have that available for audio (and optional camera) communication. I'll provide a link to the Discord when you sign on to the adventure! And if you'd like to use the VTT you'll need the free/demo version of Fantasy Grounds, though that is optional. I'll provide the sign-on information for whoever is interested once we get the group going.
What Paul Willis brings to the table
You'll find a deep and abiding love for the universe of Hollow Knight and Silksong that comes through in my narration and world-building! There is a complex and poignant and tragic history behind the Blasted Lands written to fit the style and tone of the games that will be immediately noticeable. I'll provide an ongoing and updating custom 2D map of the Blasted Lands as you explore and uncover more areas, modeled after the maps from the video games! You'll find an expansive and huge world to explore, side quests and NPCs aplenty, and unique treasures tucked away for the wary and brave to pick up. Our game will be an even mix of exploration, story, and combat, and I promise to deliver the most dynamic and exciting experience for you that I can! I typically lean more toward the "Rule of Cool" instead of following the rules to the letter ... that being said, though, the Savage Worlds system is super fun and exciting and will give us plenty of fun and memorable moments! I don't do voices and accents professionally, but I enjoy embodying and roleplaying a wide variety of NPCs for my players to interact with! Finally, you'll find a welcoming and positive environment at my table, open to all, and a great little community of nerds to chat with on my Discord!
Homebrew rules
We'll be following the Savage Worlds Adventure ruleset, so if you'd like to familiarize yourself with that that's great! But if not, we'll be going over all the basics during our first couple sessions. Plus, a couple things will be different ... Everyone will start with the same number of points to distribute into their attributes and skills, and then everyone will receive more points as you level up and advance in the story. To begin with, no one will have access to magic spells, but there are several NPCs across the Blasted Sands who can teach special magic to those who are willing. Other relics or characters may also teach more advanced ways of traversing the world, so keep your eyes peeled! During Session Zero we will discuss your weapons and armor and other equipment: You will start out with very little, perhaps only one or two items, but will soon find more from merchants or tucked away in secret rooms.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Paul Willis creates a safe table
I keep an open table and open Discord at all times, so players can feel welcome to come to me with any issues they might have. I want all my players to have fun and feel safe! Those are my top priorities. We'll go over a full safety checklist during our Session Zero, to make sure we are all on the same page with our boundaries. If anyone wants to discuss any safety issues with me in private, again my door is always open! We'll take a break at around the middle point of each session, and if anyone needs to step away for any other reason they can just let me and the other players know and I'm happy to put it on "pause".
Content warnings
Safety tools used
