Agents of Edgewatch
Protect Absalom during the Radiant Festival—uncover crime, conspiracies, and supernatural horrors in this full Pathfinder 2e campaign.
$30.00
/ Session
Details
Weekly / Wednesday - 1:00 AM UTC
Feb 18 / Session 22
Session Duration / 3.5–4 hours
Campaign Length / 20–30 Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
Absalom, the City at the Center of the World, is alive with excitement. The Radiant Festival has returned—a once-in-a-lifetime fair of wonders, merchants, and travelers from across Golarion. But where there are crowds, there is crime. As fresh recruits of the Edgewatch, you and your fellow players are tasked with keeping order in the busiest, most dangerous streets in the Inner Sea. What begins with pickpockets and barroom brawls soon spirals into conspiracies, murders, and supernatural threats that could endanger all of Absalom. This campaign is the Agents of Edgewatch Adventure Path for Pathfinder Second Edition, a full six-part story arc that takes characters from level 1 through 20. The tone blends urban intrigue, crime investigation, and classic fantasy adventure, with strong elements of mystery and horror. While your characters wear the badge of Absalom’s watch, how they enforce the law—and what compromises they’re willing to make along the way—will shape the destiny of the city. I run games with a focus on player choice, strong narrative, and tactical combat. Expect sessions that balance investigation, roleplay, and action, with opportunities for creative problem-solving and character development. I’m also mindful of the campaign’s darker themes; we’ll use safety tools and clear expectations to make sure everyone enjoys the game in a way that fits their comfort level. This campaign is ideal for players who love long-form storytelling, urban mysteries, and character-driven plots. Whether you’re a veteran Pathfinder player or brand new to PF2e, you’ll have a seat at the table. If you’re looking for a campaign that mixes detective work with high-stakes fantasy adventure, the streets of Absalom are calling—will you answer?
Game style
Combat Heavy
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
Hi, I’m Darren Ruckle, a professional Dungeon Master with over 45 years of tabletop experience and 4 years as a full-time pro GM. I specialize in tactical, combat-focused campaigns that challenge players to think, plan, and fight smart. My tables reward teamwork, positioning, and smart resource management—where every encounter feels earned and every victory matters. All my games run on a custom-modded Foundry VTT setup with clean automation, dynamic lighting, and high-quality battlemaps built for fast, fluid combat. You’ll spend less time on setup and more time in the action. If you enjoy structured adventures, gritty dungeon crawls, and combat that actually makes you sweat, my tables are for you. I take pride in consistency, clarity, and professionalism—running on time, keeping communication clear, and delivering the kind of tactical experience that keeps players coming back. Let’s roll initiative.
View Profile →Character creation
Creating your character
Please make your character on Pathbuilder, Herolabs, or another pathfinder character builder and send me a link or pdf. Free Archetypes are allowed. Discussion of character creation can happen on my discord channel with the other players.
What to expect
Preparing for the session
Please have a working mic and Discord downloaded and ready to go. Video is not needed though encouraged. Knowledge of using Foundry is an asset. If you have never used Foundry, please look at a tutorial before the game.
What Darren brings to the table
I self host my games on Foundry VTT with a super-fast connection. I run a mod heavy Foundry game with a lot of experience in setting up the mods to run a fast visual game. I have my own discord server.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Darren creates a safe table
This is an adult oriented game. Please expect descriptions of violence and there is a possibility of character death. We will have a 5 minute break in the middle of the game.
Content warnings
Safety tools used

