How The Lich Stole Christmas
A holiday season adventure with rhymes and themed creatures.
$20.00
/ Session
Details
Once / Wednesday - 2:30 AM UTC
Dec 31
Session Duration / 3–4 hours
0 / 6 Seats Filled
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About the adventure
A holiday one-shot as the season approaches! You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations for adventuring parties of each tier of play. The story unfolds through melodic rhymes that are certain to get the players into the spirit of the adventure. Does your party have it what it takes to save Christmas? The door flew wide open, in blew the cold. A young girl stepped in, confident and bold. "I escaped from the bad things, I know where they are! Inside of the mountain, it isn't too far." Her parents embraced her, she was hugged and was kissed, But the rest of the children were still being missed. "Hello, strangers," the girl said. "You look quite brave. Would you please help rescue my friends held in the cave?" This adventure includes: * Scalable encounters that make this adventure playable by characters of all levels. * Kobolds in Christmas hats! * The story told in a recognizable style that encourages the players to get in on the fun by creating their own rhymes. * Mad snowmen, an original creature presented with four separate stat blocks for each tier of play. * An original puzzle for the players to solve in order to accomplish their final goal. * Combat encounters that include different enemies, tactics, and mechanics based on tier of play. * A unique magic item presented as a reward to parties who complete the quest.
Game themes
Meet the Game Master
About me
Hello! I started playing D&D back during the early red box days, took a very long break, and have rediscovered my love for TTRPGs in recent years. Mostly playing and DM'ing D&D 5E these days, which I got into back in 2015. I have an in-person group that meets regularly, and two different online campaigns going (one as a player and one as a DM). I'm very comfortable with online systems like Roll20 and Foundry VTT, as well as using Discord. I've run several of the official adventures, as well as written and run my own original adventures and campaigns. And speaking of writing, I have several items published on DMs Guild, including the popular "Puzzles, Predicaments, and Perplexities" series. I'm looking forward to running games and meeting players of a wide range of experience, and I'm just as comfortable DM'ing for veterans as brand new players.
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Creating your character
Characters can be created beforehand. Or premades will be provided. Default character level is level 7, unless discussed or otherwise arranged. Full groups are welcome to book a session and can let the DM know what level they'd like to play at. Levels of the character will vary from session to session (since this is a scalable adventure) and will be mentioned in the details of each instance.
What to expect
Preparing for the session
Players should have: * Microphone * Their character created on D&D Beyond (ideally including a profile pic for token) * Discord installed and an active account * A modern Web browser installed that works with Roll20 * An active Roll20 account * Webcam (optional)
What Steve "Jaspor" Orr brings to the table
DM will provide: * A Discord server for voice chat. * URL for the Roll20. * Digital assets for maps, NPCs, etc. configured within Roll20.
Equipment needed to play
Computer
Headphones
Microphone
Platforms used
Safety
How Steve "Jaspor" Orr creates a safe table
Players can expect a fast-paced, light-hearted, holiday themed adventure.
Content warnings
Safety tools used