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The Lightless Beacon - A Beginner Demo for Call of Cthulhu
Learn to play Call of Cthulhu as you explore a derelict lighthouse during a stormy night...
$15.00
/ Session
Details
Once / Saturday - 12:30 AM UTC
Sep 27
Session Duration / 3–4 hours
4 / 4 Seats Filled
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About the adventure
The Lightless Beacon is designed as a demo scenario for players that want to start their descent into madness with the Call of Cthulhu tabletop roleplaying game. The characters will be thrust right into the action as they emerge shipwrecked on an island just off the coast of Massachusetts in 1926. This game is completely beginner-friendly. Zero experience is necessary, all rules will be explained during play, and pre-generated characters will be provided.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
1 year on StartPlaying
105 games hosted
Highly rated for: Teacher, Knows the Rules, Creativity
About me
A player and gamemaster of ttrpgs for over a decade in various games/systems and a member of the Cult of Chaos, Chaosium's official Volunteer Game Master program. Currently focused on running Call of Cthulhu campaigns, one shots, and demo games. When I'm not running games, I'm writing them! I have multiple bestselling scenarios for Call of Cthulhu published on drivethrurpg.com, including a nominee for the ENNIE TTRPG awards, “Escape from Mammoth Cave.”
View Profile →Character creation
Creating your character
Pre-generated characters will be provided to the players. These characters are already built into Roll20 (the virtual tabletop program that will be used). Discord will be used for voice chat.
What to expect
Preparing for the session
Players should have a Discord and Roll20 account prior to the game. Links will be sent to join a Discord Server and the Roll20 game session. All players need mics and a computer capable of running Roll20.
What Derek brings to the table
The game will utilize the virtual tabletop Roll20, it requires players to make a free account prior to the game. It will be used for characters sheets, rolls, visuals, ambient music, and handouts. All rules will be taught before and during play. No experience necessary and you do not need to read any rules before showing up.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Derek creates a safe table
X, N, O Cards - can be placed in on-screen text chat (either in the group chat or directly to me), no explanation required. Break - we will take a short break halfway through the session. Debrief—The Gamemaster (me) will remain in the voice chat after the game to debrief with players, including (but not limited to) content concerns, explanations of game mechanics, and any further questions regarding the demo.
Content warnings
Safety tools used

