Midgard: Empire of Ghouls

Midgard: Empire of Ghouls

Join "Empire of the Ghouls", a D&D 5e adventure (levels 1-13) in Midgard! Face ghouls, vampires, & cults in a dark, epic tale of horror & intrigue.

TYPE

Campaign

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Jan 29 / Session 16

Session Duration / 2.75–3.25 hours

Campaign Length / 25–45 Sessions

5 / 6 Seats Filled

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Schedule

Thu, Jan 29 | 12:00 AM – Session 16

Thu, Feb 05 | 12:00 AM – Session 17

Meet your party members

5/6

About the adventure

Empire of the Ghouls by Kobold Press is the perfect 5th Edition D&D campaign for new players craving a dark, thrilling adventure in the Midgard setting. Designed for levels 1–13, this campaign plunges you into a world of horror and intrigue, where you’ll face off against sinister ghouls, cunning vampires, and fanatical cults bent on unleashing chaos. With a richly detailed gazetteer of the Ghoul Imperium, you’ll explore a haunting underworld filled with danger and mystery, making every session feel like a dive into a gothic fantasy epic. Whether you’re new to D&D or a seasoned adventurer, this campaign offers an accessible yet gripping experience packed with moral dilemmas, epic battles, and unforgettable moments. You’ll uncover a chilling plot that threatens the surface world, forcing your party to make tough choices that could shape Midgard’s fate. With its blend of horror, exploration, and high-stakes quests, Empire of the Ghouls delivers a captivating adventure that’s perfect for players eager to test their courage and creativity in a dark, immersive world.

Game style

Rules as Written (RaW)

Rule of Cool (RoC)

Meet the Game Master

5.0

(48)

4 years on StartPlaying

948 games hosted

Highly rated for: Storytelling, Knows the Rules, Creativity

Average response time: 1 hour

Response rate: 75%

About me

Welcome, adventurers, to the realm of pen, dice, and paper! I am your guide, a creative writer, game designer, and fervent enthusiast of role-playing games. My journey began over 35 years ago in a cabin in the woods, where I first rolled the dice as a player of Dungeons & Dragons. Since then, I've more often taken up the mantle of Dungeon Master, weaving tales and guiding heroes through countless adventures. Based in Florida, I share my life with my wonderful wife and our three adventurous 'hobbits'. Here, in the world of Tabletop RPGs, I believe the true magic lies in the Story, the Characters, and the Choices they make. These elements combine to create those unforgettable, truly epic moments that define our journeys. Join me, and let's embark on a narrative adventure where your choices shape the saga.

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Character creation

Creating your character

Character creation in Foundry VTT with the tools and content provided there, though you are free to come to the table with a created character and input that into Foundry. Uses all core 2024 books, can fold in 2014 on request, and Midgard resources.

The current party

4th Level Party: Fighter, Rogue, Druid, Cleric, Wizard, Warlock.

What to expect

Preparing for the session

1. Players need a stable internet connection 2. Download Discord (Free) with Mic for audio (video not needed)

What Daniel Shelton brings to the table

I bring to the board a Foundry VTT and rented server space as well as many licensed products for 5E D&D. Further, I have gathered Midgard resources to input into Foundry. In addition, I have a wealth of knowledge and familiarity of TTRPGs as a DM so that you have a solid and positive experience in gameplay. I am an author that brings to the table a rich world in which to explore and I am a teacher that uses those skills to help players understand how the game is played.

Homebrew rules

I have House Rules available, but folded in several 2014 rules into the 2024 model like using passive Perception for Stealth as well as some Optional Rules like creatures suffer a level of Exhaustion at 0 hit points.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Daniel Shelton creates a safe table

This campaign involves a balance of planning, fighting, exploring, and socializing though this varies greatly based on player choice. There is a ton of freedom although that can be daunting and choices have consequences. This game contains the themes of war, danger, and evil not appropriate for the faint of heart. I am also very approachable with any concerns that you may have.

Content warnings

Safety tools used

Frequently asked questions