Rime of the Frostmaiden || Gritty Fantasy || šŸ³ļøā€šŸŒˆ

Rime of the Frostmaiden || Gritty Fantasy || šŸ³ļøā€šŸŒˆ

Amid endless night and bitter cold, there is a thin line between myth and nightmare. Will you bring light to Icewind Dale, or vanish like the rest?

TYPE

Campaign

LEVELS

1–11

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$18.00

/ Session

Details

Weekly / Wednesday - 8:30 PM UTC

Feb 18 / Session 13

Session Duration / 3–4 hours

3 / 4 Seats Filled

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Schedule

Wed, Feb 18 | 8:30 PM – Session 13

Wed, Feb 25 | 8:30 PM – Session 14

Wed, Mar 04 | 8:30 PM – Session 15

Wed, Mar 11 | 8:30 PM – Session 16

Wed, Mar 18 | 8:30 PM – Session 17

Meet your party members

3/4

About the adventure

• Starts at level 1 and ends at level 11. • Some combat emphasis, lots of roleplay opportunities. • Have a lasting impact on the world. • Punch a god. Beginner-friendly. Welcome to the Far North. Explore Ten-Towns, where the desperate denizens hope to appease Auril the Frostmaiden, sacrificing food, warmth, and even their own neighbours in hopes of ending the perpetual winter chill. Build your reputation with Ten-Towns and the Council of Speakers by investigating concerns of missing folk and dubious stories of monsters in the dark. Some tall tales, however, have more than a kernel of truth to them, and Auril is not one to take interference lightly. Will you put an end to the Everlasting Rime, or fall prey to the bitter cold?

Game style

Roleplay Heavy

Rules as Written (RaW)

Rule of Cool (RoC)

Meet the Game Master

5.0

(18)

LGBTQ+
Artist
Voice Actor

2 years on StartPlaying

206 games hosted

Highly rated for: Creativity, Inclusive, Sets the Mood

Average response time: 3 hours

Response rate: 100%

About me

I have been playing D&D for over seven years and running games for the past five. It's my passion (read: obsession), and I aim to introduce more to this fantastic hobby, because it really should be shared with as many people as possible. My games usually contain a healthy amount of roleplay (as a voice actor, I just can't resist), tactically challenging combat, and I like to make sure that exploration is rewarding for each player.

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Character creation

Creating your character

Will be covered in Session 0. • D&D Beyond will be used for character creation. • Starting at level 1. • "Standard Array" or "Point Buy" for attributes. • All official sourcebooks allowed.

What to expect

Preparing for the session

• Discord account and microphone. • D&D Beyond account for character creation. • Roll20 account for virtual tabletop. No prior knowledge of D&D is required for play. Pre-generated characters available if needed.

What Samuel brings to the table

• A comprehensive collection of official WotC and 3rd-party compendiums on D&D Beyond. • High-quality maps, tokens, and handouts for immersive visualization. • Thematic music and ambience to deepen immersion through Watch2Gether. • Homebrew rules favouring players for more epic and tactical gameplay.

Homebrew rules

Combat • Consuming a Potion of Healing is a Bonus Action. However, if you consume one as an Action, it will restore the maximum amount allowed by the dice. • Flanking grants a +2 bonus to your attack rolls in melee. General • The rules rely on good-faith interpretation. • No PVP. • Don't be a murder-hobo.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Samuel creates a safe table

Safety Tools: Triggers and content can be discussed openly or in private. General D&D violence and gore is a part of the game and cannot be avoided. X and N cards can be sent privately or said openly, depending on player preference. Aftercare can be made available upon request. Breaks are taken at natural points, but in extreme cases (ie. character death), they will happen immediately after to check in. Session 0: Introduction to Icewind Dale as an area of the Forgotten Realms, character creation, and discussion of any homebrew rule changes.

Content warnings

Safety tools used

Frequently asked questions