Epic Greek Myth, Pathfinder Style! [Battlezoo Options]

Epic Greek Myth, Pathfinder Style! [Battlezoo Options]

Myth-Speaker takes the heroes on a journey of divinity as they became Hero-Gods of Greek Myth inspired Iblydos!

TYPE

Campaign

LEVELS

1–9

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$26.00

/ Session

Details

Weekly / Monday - 6:30 PM UTC

Dec 15 / Session 7

Session Duration / 2.75–3 hours

5 / 6 Seats Filled

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Schedule

Mon, Dec 15 | 6:30 PM – Session 7

Mon, Dec 22 | 6:30 PM – Session 8

Mon, Dec 29 | 6:30 PM – Session 9

This game will begin once 4 players have joined

Meet your party members

5/6

About the adventure

Session 0 has happened, but it's not too late! Session 1 starts on Oct 20th! Current Group: - Cyclops Necromancer - Satyr Bard - Minotaur Guardian - Kraken Swashbuckler Off the coast of Casmaron lies the small and tenacious island nation-states that make up Iblydos, a greek-myth inspired setting that will see the heroes become hero-gods, embracing mythic divinity to save all of Iblydos, and perhaps Golarion as well. ⚡ Using the Mythic Rules introduced in War of Immortals 💥 Become Hero-Gods, even allowing Divine classes to fuel their own power. 💫 This AP heavily encourages you to play some of the Greek-Myth inspired ancestries such as Minotaur and Centaur. 💫 BattleZoo Bestiary Ancestries available: Cyclops, Kraken, Nymph, Satyr, Stheno, Lamia and Sphinx! 💥Open to all players!

Game style

Puzzle / Mystery Focused

Combat Heavy

Meet the Game Master

5.0

(34)

LGBTQ+
Game Designer

3 years on StartPlaying

588 games hosted

Highly rated for: Creativity, Knows the Rules, Inclusive

Average response time: 3 hours

Response rate: 100%

About me

Hey! I'm Dyer, I've been playing RPGs for over 30 years, my older brother started playing them with me before i hit double digits and I'm familiar with a wide variety of games. I am a progressive, non-adversarial GM that believes in player agency and table safety. I also absolutely love teaching people new games, and thought this would be a great way to do that.

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Character creation

Creating your character

Characters will be built/finalized during the free session 0, though you may come with concepts or already built characters in mind! I strongly suggest building your character in pathbuilder first even during the session 0 because while foundry/forge is very nice with the easy drag and drop character building it offers no guidance or limitations when doing so. If you need any help feel free to message me on discord leading up to the game! ✅ Ancestry: All Allowed (including some non-standard reskins and extra content) ✅ Thematic BattleZoo Ancestries under review ✅ Heritage: All Allowed ✅ Classes: All Allowed ✅ Backgrounds: Most Allowed (Ask about Rares) ✅ Open to 3rd party content on review 🔥 The Backgrounds in the Player's Guide are made to specifically help you in the campaign, so give them a look as you decide, but you don't NEED to choose from them if you prefer another. ✅ Gradual Ability Boost 💯 Refer to the free Myth-Speaker Player's Guide for suggestions on

What to expect

Preparing for the session

Arrive ready to discuss the game and your character ideas, having a few concepts in mind can be helpful but aren't neccessary! Mostly just show up ready to discuss things and play!

What Dyer brings to the table

💯 Decades of GMing experience. 💯 A passion for role playing, this system and this module. I love mythology! 💯 Premium Virtual Table Top Experience with Foundry (including dynamic lighting, curated playlists, FX, etc) 💯 A strong player-agency, non-adverserial and adaptable game philosophy 💯 Zero tolerance for bigotry (including but not limited to racism, transphobia, homophobia, ableism, misogyny)

Homebrew rules

💫 Pre-Remaster Sure Strike: Sure/True Strike doesn't have a Cooldown 💫 Heightening Lores You may either learn a new Lore or Increase its rank at every odd level starting at 3. 💫 Level Based Aid: Aid will scale by level and will be equivalent to an EASY DC of your current level. 💫 Picking up your gear: as long as you have two hands free, they are both in the same square and it makes narrative sense, you can pick up two items that may have been dropped with a single action. 💫 Opening Doors in Movement: Once per turn, you may open or close a door as a free action provided you are also moving through the doorway while doing so. 💫 Efficient Demoralization: Demoralize does not trigger immunity on a failure.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Dyer creates a safe table

We will fill out a Lines & Veils during session 0 while also going over themes and vibes for the game.

Content warnings

Safety tools used

Frequently asked questions