Flight of the Flower: Bronze/Iron Age 5E Campaign
The Bronze Collapse is has come and gone. Kingdoms have fallen, trade has died, Armies fallen into banditry. It is a new age, an age of Adventurers!
$20.00
/ Session
Details
Weekly / Thursday - 9:00 PM UTC
Dec 11 / Session 14
Session Duration / 3–4 hours
4 / 6 Seats Filled
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About the adventure
https://youtu.be/JxwEJCeWhW4?si=DguoUJERqwM9pD0W The Halden Cradle was once the prize of great Empires: princely courts, imperial legions, and the gilded caravans crossed its fertile valley and contended for its great cities. Now the palaces are ash, the roads choked with weeds, and the famed Black and White banners hang in shreds on the spears of marauding bandits. Steel is scarce, coin scarcer, and every village survives, or perishes, alone. You will begin in Rieger Village, a half-forgotten farming hamlet clinging to crumbling ramparts. Once it was an entry way into the valley...but compared to that past glory, its nearly abandoned now. A wandering noble and his lean band of mercenaries have set camp on the green, promising new roads and open horizons to any who will take on the life of a mercenary. However, first, someone first solves the village’s own troubles. Strange beasts stalk the fields, old barrows stir, and neighboring hamlets whisper of darker hungers in the mist-draped woods, or go silent all together. This is a relatively low-magic D&D for players who relish hard choices, scarce resources, and iron-age grit. Sorcery is rare and feared; in most places and times, a single healing draught is worth its weight in silver. However, where the forces of the Fae or concerned, it is frighteningly abundant. Your weapons are often bronze, your power the courage to stand when the old orders have crumbled. Magic can be wielded at great cost...only the Fae are able to use it with impunity. Will you travel the recovering world, forge uneasy alliances, or carve a new principality from the pervading chaos? Every decision reverberates through the valley’s fragile tapestry. Gather your gear, swear your oaths, and step onto the weed-grown road, the Halden Cradle waits to test the mettle of those bold enough to shape its rebirth!
Meet the Game Master
2 years on StartPlaying
256 games hosted
Highly rated for: Storytelling, Creativity, Knows the Rules
About me
I am a Published Comic Book Author (Song of Stone and The Red Hunt), Youtube Voice Actor, and veteran Game Master who has played through several different systems throughout my life. I love helping players in my games have impactful, fun adventures with an Emphasis on Role Playing over Rules Lawyering. I run 3-4 hours games, each game taking place once a week. My games are friendly affairs, but in the course of adventuring you may encounter many sordid situations, ranging from physical violence, genocide, and murder, to characters who have experienced various kinds of Trauma, sexual assault, and great loss. If you come to play in my games, prepare to delve deep into customized worlds beyond the scope of traditional DnD, and come ready to role play!
View Profile →Character creation
Creating your character
All characters will Begin the Game at Level One, no Exceptions. All characters will be created within Fantasy Grounds Unity, no Exceptions. All characters will have their ability scores generated by the Standard Array, no Exceptions. All character Backstories must be discussed and approved by me ahead of playing the Character. This will largely be done at Session 0.
What to expect
Preparing for the session
You will need a Mic, and a Discord account. You will also need to install the Free Demo Version of Fantasy Ground Unity. Some knowledge of Dnd 5th Edition is recommended by not required. Bring something to drink, some snacks, and a nice active brain. You may need all three!
What A Fan With Too Much Time brings to the table
I will bring my Fantasy Ground Unity Ultimate License, which will enable anyone to play with me for free, using all my books and material, on the Fantasy Ground Unity platform. I will also have a specialized Discord Server ready for my players. Through these platforms, I will be able to share maps, illustrations and visuals, as well as speak with you and facilitate the game. I have a hefty library of Source Books and Tertiary Content for you to enjoy once you join the game. So in short, I provide; *Detailed Game Maps *An Original, Fully Engaged Role Playing Adventure Experience *Several Mainline and Subplots full of mystery, danger, and interesting Friends and Foes. *Dedication to your Personal Backstory and Subplots, which will work their way into the main story over time. *My Limited Talents as a Voice Actor. *My 12+ Years of Satisfyingly Role Playing and Game Mastering Experience.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How A Fan With Too Much Time creates a safe table
Welcome! Your safety and comfort at the table are important to me. While I keep things simple, I take player well-being seriously. During Session Zero, we’ll discuss lines, veils, and general boundaries together, so everyone knows the tone and expectations of the game. The most important rule is this: if something ever makes you uncomfortable, you are always welcome to speak up, publicly or privately. You can message me at any time during or after a session, and I will immediately pause or shift the scene if needed. No explanations required, no questions asked. You’re encouraged to reach out before or after sessions if anything is on your mind. Just let me know, and I’ll do my part to make this game a safe, respectful, and enjoyable experience for everyone within the context of a Dark Fantasy Experience.
Content warnings
Safety tools used


