Pirates of Corvessa (PbP) | Player Driven Stories

Pirates of Corvessa (PbP) | Player Driven Stories

Explore the tropical island of Corvessa. A sandbox campaign with a deep and rich narrative. Your character is the center of the story.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
5 SEATS LEFT
$20.00

/ Session

Details

Weekly / Friday - 11:30 AM UTC

Dec 19 / Session 19

Session Duration / 3 hours

Campaign Length / 1–100 Sessions

4 / 9 Seats Filled

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Schedule

Fri, Dec 19 | 11:30 AM – Session 19

Fri, Dec 26 | 11:30 AM – Session 20

Fri, Jan 02 | 11:30 AM – Session 21

Fri, Jan 09 | 11:30 AM – Session 22

Fri, Jan 16 | 11:30 AM – Session 23

Fri, Jan 23 | 11:30 AM – Session 24

Fri, Jan 30 | 11:30 AM – Session 25

Fri, Feb 06 | 11:30 AM – Session 26

Fri, Feb 13 | 11:30 AM – Session 27

Fri, Feb 20 | 11:30 AM – Session 28

Fri, Feb 27 | 11:30 AM – Session 29

Fri, Mar 06 | 11:30 AM – Session 30

Fri, Mar 13 | 10:30 AM – Session 31

This game will begin once 1 player has joined

Meet your party members

4/9

About the adventure

This is a 1-on-1 play by post (PbP) game. We'll tell an amazing and fun story together. It'll be based entirely on your character, and what they want to discover and accomplish. While there is a deep setting to explore; your story always comes first. I will create NPCs and groups that fit your interests; and give you lots of exciting plots and mysteries to pursue. Each of your adventures will come from the things you discover as you travel through the world. You always get to decide where you go next. My GM style: - rules light - fun comes first - "the rule of cool" - "yes and..." - "no, but..." - player and character focused - always on your side - emotionally intelligent - respectful of boundaries - a great listener - want you to feel seen Every PbP game is run in it's own private channel in my group Discord. I post at least once/day; but I'll try to check in 2-3 times each day if you want to play more often. I will always give you interesting things to explore and interact with; and the story will move forward each day in a meaningful way. (Group PbP and Live Sessions are also available)

Game style

Play By Post

Meet the Game Master
LGBTQ+
Queer
Neurodivergent
Artist
Women/Femme Identifying

Less than a year on StartPlaying

66 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

About me

My name is Countess Vines (she/her) 🧛‍♀️🦇💓 🖤 I am… - emotionally intelligent - kind and compassionate - good at listening and making you feel seen - inclusive - VERY LGBTQ+ friendly 🦇🏳‍🌈 🖤 I love telling great stories about YOUR characters… - collaborative worldbuilding - fun improv and narrative - your characters will feel cool - you’ll get plenty of time in the spotlight 🖤 We use a spotlight rotation system for our games… - we go through players - we ask questions about your character - what are you thinking/feeling? - what are you doing and why? - each player gets to express themselves - every character gets a chance to shine - it's smooth and easy and fun 🖤 I’ve been playing since… - 1st edition DND - 2nd edition Ravenloft was my favorite - I owned every book TSR published back then - LOTS of experience with VtM - have been running games ever since - very good at modern day VTT play

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Character creation

Creating your character

You can build your character all on your own, or we can start playing and fill out the character sheet as we go. I'm happy to help you explore your character concept through roleplaying and thoughtful questions. - building for theme and flavor is encouraged - there are no sub-optimal builds - everything will be balanced out in the narrative - the story will be built around your character

What to expect

Preparing for the session

I use Discord (and Owlbear Rodeo is optional) All you need to bring to your first session is a character concept.

What Countess Vines brings to the table

Most of our interactions for this game will be text-based. There will be images and maps and plenty of visual content when it's appropriate. If you really like receiving voice or video notes; I might be able to include some of that as well. The default communication will be text-based.

Homebrew rules

I do use plenty of homebrew rules when they increase the fun or ease of our games. We'll always discuss the rules as we go and agree to them together.

Equipment needed to play

Computer

Mobile Phone

Safety

How Countess Vines creates a safe table

All the content for this game will be based around the player and their character. They will take the lead in describing the things that they want to see in their game sessions. We will have a session 0 conversation as we get going. And we'll use X, N, O cards whenever we're in live play; (and they can also be signaled in the chat at any time)

Content warnings

Safety tools used

Frequently asked questions