The Circle of the Golden Dragon

The Circle of the Golden Dragon

Whispers stir in the wind. Dreams speak in ancient tongues. And somewhere, far from the eyes of kings and warlords, an ancient power watches once more

TYPE

Campaign

LEVELS

8–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 SEATS LEFT
$20.00

/ Session

Details

Weekly / Sunday - 5:00 PM UTC

Apr 19 / Session 28

Session Duration / 3–4 hours

3 / 7 Seats Filled

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Schedule

Sun, Apr 19 | 6:00 PM – Session 28

Meet your party members

3/7

About the adventure

This game starts at level 1 and is for all players. We will be taking this campaign to level 20. The Circle of the Golden Dragon In the fractured lands of Eldarion, peace is but a fleeting dream whispered on the wind. Kingdoms squabble over shattered relics, nobles bicker over ancient bloodlines, and shadowy forces stir in the forgotten corners of the world. Yet in the heart of this turmoil, a spark ignites. Long ago, when the balance of magic held firm, a pact was forged between mortals and a radiant golden wyrm. Alarion, the Dragon of Dawn. This pact, now all but lost to myth, gave rise to a sacred order sworn to protect the realms from corruption and darkness. They called themselves: The Circle of the Golden Dragon. For centuries, the Circle stood as defenders of light and truth… until they vanished without a trace. Now, generations later, a new band of adventurers young, untested, but destined for greatness has unknowingly taken the first steps along a path forgotten by time. Whether driven by gold, glory, vengeance, or curiosity, fate has drawn you together. You are no one yet.. But whispers stir in the wind. Dreams speak in ancient tongues. And somewhere, far from the eyes of kings and warlords, an ancient power watches once more. The Circle shall rise again.

Game style

Sandbox / Open World

Combat Heavy

Meet the Game Master
Artist
Teacher/Educator
Voice Actor
Game Designer

3 years on StartPlaying

27 games hosted

Highly rated for: Knows the Rules, Teacher, Voices

About me

Greetings. I'm your Professional Villain! And I'm here to challenge Heroes and the limits of imagination. I have many homebrew one-shots and full length campaign's to will challenge you to level 20! I also like doing high level One-Shots at 15-20th level. And don't worry I will let you have magic items but they come with a cost! There is glory, fame, and eternal riches to be had! So who will be to first to try and take me down?

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Character creation

Creating your character

Character Creation: All races/species are playable. Stats: Roll twice for stats you may roll a third time but if you do you have to keep that Roll. Background: Please consider the core backgrounds and if you decide to create your our have a story to explain it. Classes: All/Any 2024 Rules Starting Equipment: no gold just basic starting equipment

What to expect

Preparing for the session

I have Discord, D&D Beyond, and Owlbear

What Professional Villain brings to the table

What do I bring to the table? Well, let me explain that by talking about what makes a great DM. You see I'm a player too because I love the game. Great DMs are not going to Railroad you into a specific storyline because your not just characters in their story. They want you to have a voice and help them write the story that is unfolding before everyone at the same time. Great DMs should give you options when you have none and help you to achieve your goals not their own. They are good listeners and help people to learn and play the game well. They are patient, and kind, but will lay down the law when necessary. I will not have players making it hard or unbearable for others to play the game. I have seen a lot of people use and abuse game time to the detriment of all. That is not going to happen in my games. A great DM is well prepare for anything and everything. lets say the group wants to go to a main city and stay there for a while. That's fine. What if there is someone who really wants something very specific for their character I will add it to the loot table or suggest a side quest where they get it for sure. Loot is hard to give out for some DMs and making your player more effective is as well but this is not an issue for a Great DM. I hope to see you at my table

Homebrew rules

Flaking! Critical Hit (20): successfully hit if rolled and double the damage rolled. Critical Fail (1) : Roll the damage on yourself. Anything can be made. Some foods have buffs that last 8 hours. Any equipment can be customized or upgraded. Magic can be improved. Drinking a potion as a bonus action. Any questions on this ask the DM.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Professional Villain creates a safe table

Lines and Veils I will be providing a link for. We will go over them when a new playing comes in. Aftercare: I will make myself available to anyone who is feeling then need to talk after the session or during the week before the session starts. X, N, & O's are messaged.

Content warnings

Safety tools used

Frequently asked questions