Rime of the Frostmaiden
A bitter cold grips the Ten Towns. Corruption festers in the hearts of men. Who will bring back the summer? Who will bring back light and laughter?
$25.00
/ Session
Details
Weekly / Saturday - 12:00 AM UTC
May 2 / Session 37
Session Duration / 3–3.5 hours
Campaign Length / 20–40 Sessions
5 / 6 Seats Filled
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Schedule
About the adventure
They say every place has its problems. But lately, it seems like the Ten Towns have more than their fair share. Unseasonable cold has become unreasonable cold. People are starting to notice. People are starting to act... different. Are the rumors true? Has Winter herself turned against the people? Never mind that. Who has time for rumors and speculation? There's a serial killer on the loose, invisible thieves prowl the roads, and something in the lake is apparently very angry. The people of Icewind Dale need help. Will you rise to the occasion?
Game style
Hexcrawl / Exploration
Roleplay Heavy
Sandbox / Open World
Rules as Written (RaW)
Rule of Cool (RoC)
Combat Heavy
Game themes
Meet the Game Master
About me
Hello! I'm Neal, and I've been playing and running RPGs since high school. I love roleplaying and entertaining, and I've pursued a career in adjacent fields such as theatre and education, but with the rise of online gaming I've decided to take my hobby to the next level. I was born and raised in New York, where I worked in the theatre industry throughout my 20's until I decided it was time for a more radical change in scenery. I moved to the country of Georgia and became a teacher, drawing on my theatre experience to teach subjects such as Design and Drama. After more than a decade teaching, the pandemic showed me that remote work was definitely my jam. I've been running games online for about four years now and I love the experience. I've set up a discord server and a cloud-hosted Foundry VTT installation, which I've tailored to my DMing style using a variety of add-on modules. My games are designed to be approachable and beginner-friendly and to foster meaningful roleplaying experiences in which player characters have an important place in the setting and players have the opportunity to add to the world with creative input.
View Profile →Character creation
Creating your character
Characters start at Level 1. They will be created on Dndbeyond, where I have all official options unlocked. New players who arrive after session 1 will start at the same level as the rest of the party. My Discord server will have a dedicated channel for the group and all relevant links (the Beyond campaign, VTT, Google Doc with campaign info, etc.) will be pinned to the channel.
What to expect
Preparing for the session
Players should have a mic. Webcam recommended for RP but optional. Players should be reasonably familiar with their own characters and what their actions do, but as DM I will keep track of rules and help players with the mechanical side of what they want to do. Foundry does not require any download except a web browser (Chrome and Firefox are the usual recommendations) and provides online character sheets and dice. Players will need access to Discord (you can use the Discord app or visit in a browser).
What Neal Z brings to the table
I bring my Discord server and Foundry cloud service, access to character creation options from all published sources and some homebrews, maps, modules, and homebrew materials, and occasional dad jokes.
Homebrew rules
Fast Combat Rules: 1. Act quickly - stay engaged and be ready to act when called on 2. Limit table-talk - Once initiative is rolled, your characters don't have time to debate strategy and tactics anymore 3. Commit to your decisions - once you've done something it usually won't be retconned, unless it was based on an out-of-character misunderstanding. 4. Mob Attack Rule - when rolling multiple identical attacks, I'll combine them into one roll for the sake of speed and threat (mechanically, this is similar to MCDM's minion/group attack roll). Crunchy Crits: critical dice are always maximized - e.g. a crit with a longsword does 1d8+8, rather than 2d8 Healing Potions: Full action, Full heal. You can drink a healing potion as a Bonus Action per standard rules, or drink it as a regular action to get maximum healing.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Neal Z creates a safe table
Lines and Veils are presented to players before gameplay starts via a link in the Discord and will be reviewed during the first session as well as when new players join. We will have breaks during each session and Stars and Wishes at the end of each session. Other Session 0 material will be covered in the Discord.
Content warnings
Safety tools used
