Icewind Dale: Afternoon Table
Survive the frozen wilds of Icewind Dale in Rime of the Frostmaiden. Face cults, monsters, and a deadly winter where every choice could be your last.
$35.00
/ Session
Details
Weekly / Friday - 8:00 PM UTC
Dec 19 / Session 5
Session Duration / 3 hours
3 / 6 Seats Filled
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Schedule
About the adventure
Experience the Chilling adventure of Icewind Dale with Rime of the Frostmaiden! This campaign is for players that want to face the elements of a fully immersive, ice-cold adventure. Surviving the harsh winter of Icewind Dale is no easy feat, with dangerous creatures and mysterious cults lurking around every corner. Enter the frozen world of Ten-Towns, where icy mountains and frozen tundras set the stage for a thrilling, immersive D&D experience. Face off against the Frostmaiden and her minions as you journey through this sandbox-style campaign, where every decision carries the weight of life or death. Encounter yetis, ice giants, and a host of other chilling creatures as you navigate this treacherous landscape. ❄️ Runs all the way to level 15, allowing you to experience high-level play in Icewind Dale! ❄️ Homebrew additions to the campaign bring new elements of mystery and excitement to the classic Rime of the Frostmaiden storyline. ❄️ Epic narration that will transport you into the world of Icewind Dale, adding depth and drama to every encounter. ❄️ Beautiful artwork for every NPC and location, bringing the frozen and mysterious world of Ten-Towns to life. ❄️ Dozens of personally curated playlists for setting up a beautiful, haunting ambience in every session. ❄️ Each NPC in my campaign has a unique voice and accent, adding even more authenticity and immersion to the gameplay experience. ❄️ Plus, as an added bonus, I give you a free level 1 feat! ❄️ Rulesets Used - Players may create characters using either the 2014 rules or the 2024 rules. Once you choose, your character must fully follow that ruleset with no mixing between the two. Don't miss out on this epic D&D experience - sign up! Hurry, spots are filling up fast! Reserve your spot in Rime of the Frostmaiden!
Game style
Rules as Written (RaW)
Rule of Cool (RoC)
Sandbox / Open World
Roleplay Heavy
Meet the Game Master
5 years on StartPlaying
1958 games hosted
Highly rated for: Voices, Sets the Mood, Storytelling
Average response time: 10 hours
Response rate: 93%
About me
For over a decade, I’ve been guiding players through unforgettable adventures in Dungeons & Dragons. Since shortly after StartPlaying’s founding, I’ve been running games here and I’m proud to be among the platform’s top-rated DMs. That means you can expect reliable, immersive sessions shaped by years of professional experience. I spent years in higher education, earning an associate’s, bachelor’s, and master’s degree, only to realize that storytelling was my true calling. With additional training in voice acting, I bring NPCs, villains, and tragic figures to life in ways that feel layered and unforgettable. My goal is to make sure you feel immersed at every step, whether you are unraveling lore, facing difficult choices, or pursuing an epic character arc. When I’m not writing for my own homebrew world, you’ll find me lost in sourcebooks, consuming every bit of fantasy content I can, or testing out new tabletop systems. Don’t be surprised if I occasionally break into song at the table. I didn’t choose bard life, bard life chose me. If you love Critical Role, character-driven storytelling, and settings that breathe around you, pull up a chair. You’ll feel right at home at my table. And finally, don’t forget to love each other!
View Profile →Character creation
Creating your character
Characters will be created before the first session. I run a session 0 sort of interview after you apply to answer any questions and make sure everyone is comfortable and has their character ready. Backstories should be written before session 1 as well.
What to expect
Preparing for the session
You will need a D&D Beyond account, Syrinscape account, and a Discord Account. A decent mic, headset and computer are also required. Other than that there is nothing players need to bring with them to session.
What Roxas brings to the table
I bring to the table the complete collection on D&D Beyond which gives the players in my campaigns access to all of that content. Foundry VTT a powerful software with dynamic lighting and special effects capabilities.
Homebrew rules
❄️ Potions It is a bonus action to swig a potion ❄️ Flanking Flanking confers a +2 bonus to attack rolls instead of advantage ❄️ Critical Hits Critical hits cause the damage on the dice to be doubled instead of rolling extra dice ❄️ Critical failures and Critical Successes If a roll results in a natural 1, it is considered a failure. On the other hand, if the roll is a natural 20, it is always a success and may also have additional benefits, which are determined by me. ❄️ Death Saves Death saving throws are done privately ❄️ Stealth Outside Combat Players make (Dexterity) Stealth rolls only when someone is in a position to see them or look for them. ❄️ Investigation Checks For Traps When searching for traps, the person checking will roll a check once and continue to use that result until a trap is found in order to avoid constantly rolling. ❄️ Vicious Mockery or Tasha’s Hideous Laughter If you use vicious mockery or Tasha’s hideous laughter and your joke/insult makes me laugh, the target gets no saving throw.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Roxas creates a safe table
A typical session will be everyone logging into D&D Beyond, then joining discord, and joining the Foundry VTT link. After everyone is situated and ready to go then we will jump right into the game. Exploring and role-playing will be large portions of the game as well as combat. This is a game for people who like gritty realism combined with high fantasy, an accurate comparison would be the Witcher series. I like to play my games with a healthy mix of role-playing and combat. There is also a good amount of serious and silly content. You can expect the game to be fully fleshed out, everywhere you go there will be a map or animated artwork to show you what your surroundings look like accompanied by a narrative explanation. I pride myself on my voice acting skills and will do my best to breathe life into every NPC. What I can’t do with my voice I supplement with voice mods. Character death is a serious possibility, especially at early levels. This is because I do not pull punches and let the dice fall where they may. I feel the world seems much more alive and realistic when you are bumping into things that are both easy to take care of and nearly impossible to manage. Knowing when to run is one of the greatest skills an adventurer must possess. I want to get your adrenaline pumping in dangerous situations and make it feel as real as possible. I require everyone to be on time and ready for the session and expect them to stay for the entirety unless an emergency arises. I expect people to stay in character as much as possible and I do not tolerate metagaming. I run a mature game and any topic may come up at the table in game, if there are any specific lines you would like to avoid crossing please feel free to message me and I will make a note of it. You can expect to have a 5 to 10-minute break around mid-session for grabbing snacks, drinks, and bio breaks.
Content warnings
Safety tools used

