Image by Leesha Hannigan, Christina Kraus
Tales from Humblewood - Beginner & LGBTQIA+ Friendly
The Wood is caught up in the turmoil of forest fires. The disaffected turn their gaze on each other and threaten to bring an age of peace to ashes.
$5.00
/ Session
Details
Bi-weekly / Saturday - 8:30 PM UTC
Jan 3 / Session 8
Session Duration / 3–4 hours
Campaign Length / 15–25 Sessions
6 / 7 Seats Filled
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Schedule
About the adventure
In the far away world of Everden, on the eastern coast of a great continent, lies a vast forest nestled between the mountains and the sea. This is the Humblewood, an ancient and magical place that hums an endless song, sung to the Great Rhythm of life and death. This region is also home to two groups of animal-like humanoid races, the birdfolk and the humblefolk. Together they share the Wood and its bountiful resources. Recently, fires have begun to rage through the Wood with a strength and fury not seen since ages past. Forest-dwellers are again being displaced from their homes, seeking refuge in Alderheart, and perch-dwellers are doing what they can to keep themselves safe up in their canopy sanctuaries. Relations between the humblefolk and birdfolk are tense. Moreover, a newly invigorated Bandit Coalition swells in numbers. Its sights are set upon Alderheart, where those displaced by the flames seek a means of survival. This campaign will also include some adventures from the Humblewood Tales supplement and content for Field Guide to Floral Dragons. You are a citizen of the Wood, caught up in this turmoil. Play as a creature of the forest! The base campaign has options for raccoons (Mapach), deer (Cervan), mice (Jerbeen), foxes (Vulpin), hedgehogs (Hedge), crows (Corvum), land birds such as peacocks, chickens or turkeys (Gallus), doves (luma), birds of prey such as hawks, eagles, or falcons (Raptor), and owls (Strig). I have animal folk content from other sources but these would have to be custom entered into a roll20 sheet. Whether or not Humblewood is able to survive the flames is up to you. Go forth and adventure! Only you can restore balance to the Wood.
Game style
Rule of Cool (RoC)
Roleplay Lite
Game themes
Meet the Game Master
4 years on StartPlaying
10 games hosted
Highly rated for: Creativity, Inclusive, Teacher
Average response time: 3 hours
Response rate: 100%
About me
Hello, I'm an extraordinarily well-read nerd and rpg enthusiast who has been GM'ing non-professionally for my friends for 5 years, and have enjoyed games, fantasy, and sci-fi since I was 4 years old. My first forays into ttrpgs began when my older brother needed an extra player at the table for a 3.5 game he was running. I fell in love and have been playing mostly D&D since then, though I have also played Pathfinder 1e and the Star Wars RPG.
View Profile →Character creation
Creating your character
We will create 1st level characters at session 0 on roll20 using a fixed ability score array: 17, 15, 13, 12, 10, 8. It is recommended to bring 3 character ideas to help form a varied party. Players are welcome to use 2024 or 2014 rules, keeping in mind most of the published Humblewood setting is based on the 2014 version of 5e. I have a lot of Humblewood and animal folk content for character options that can be custom added to a roll20 sheet. I want to help you create the character you want to play and collaborate at the table with! If you prefer D&D Beyond, there is a free browser extension called Beyond20 that will send rolls to the roll20 game. Roll20 also has the new function of crafting a character sheet outside of games, which can be imported via the Characters tool.
Hedge Bard Vulpin Monk Raptor Ranger Vulpin Rogue Jerbeen Bard Mapach Artificer Geppettin Cleric
What to expect
Preparing for the session
Players will need a microphone for voice calls, a discord account, and a roll20 account. If using D&D Beyond, they will need the browser extension Beyond 20 https://beyond20.here-for-more.info/ Familiarity with the 5e D&D rules is welcome but not necessary. This is a beginner friendly campaign! Specifics about the Humblewood setting and character options available will be available on the dedicated discord server when you sign up.
What Crystal brings to the table
Play will be on roll20, providing views of maps, tokens, and handouts for puzzles. I have a lot of roll20 compendium content to share, including 2014 and 2024 rules, Xanathar's and Tasha's, the Humblewood setting, and Valda's Spire of Secrets. Voice calls will be over Discord, and I send images or text to share information in the call. I don't require cameras or video. I do often include music to help build atmosphere and mood. I love to improv and use silly voices. Collaborating with players and creating a space to showcase creativity, roleplay, and crafting a good story are some of my favorite things for games. I tend to lean more toward Rules as Intended than Rules as Written, especially if it allows players to do cool things! I tend to run more roleplay heavy games, and there's always room for a fun combat or three!
Homebrew rules
I use the following homebrew rules at my table: Fixed Ability Score Array for character creation: 17, 15, 13, 12, 10, 8 The Luck System - Every time a player character misses an attack or a saving throw, they gain one luck point. You can only hold up to five luck points. If you gain a sixth luck point, they roll 1d4 and that's how many luck points you have now. You can spend one luck point to get +1 to a D20 roll after they roll. You can spend three luck points to re-roll a d20 check. The Flee Action - Fleeing is a party action. On any player’s turn, any player can propose that all the characters flee the fight. If all players agree, they successfully retreat, carrying any fallen heroes away with them. The party suffers a campaign loss on the level of story rather than on the level of mechanics. Exhaustion per 2024 rules - Exhaustion is a cumulative condition with 6 levels. All d20 rolls (ability checks, saving throws, and attacks) are reduced by 2 times your exhaustion level, while movement is reduced by 5 times your exhaustion level. At 6 levels of exhaustion, your character will die. Surprise Rules per 2024 - Surprised players or creatures will have a disadvantage on their initiative roll at the start of combat. When using a potion for healing, you can either use your action to get full health available back, or use a bonus action to roll the healing potion dice to regain health.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Crystal creates a safe table
I have my rules of conduct that will be reviewed over discord before play including topics and themes for the current game and what should be avoided for player safety. My roll20 games have the option for a safety deck, which includes stop, slow down, and keep going. Players are also welcome to say, "Pause for a minute" or use X in the chat to get the table's attention that something is becoming too much. Players can also leave the game at any time per the Open Door assurance. After the finale of the game I like to go around the table to highlight player's favorite moments from the session to ease back into the real world.
Content warnings
Safety tools used


