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Magic, Moguls, and Might | A Wild West Daggerheart Mini Campaign
In the center of the world there is a mountain, and deep beneath that mountain there is an ancient and vengeful god...who just woke up.
$20.00
/ Session
Details
Weekly / Thursday – 5:00 PM UTC
Aug 7 / Session 3
Session Duration / 2.5–3 hours
Campaign Length / 8–10 Sessions
4 / 4 Seats Filled
Report Adventure
Schedule
About the adventure
If you enjoy gunslingin' stories that take place in the weird wild west, where magic and law interweave, jump into Prophecy of the Drylands! This is a mini campaign (fewer than 10 sessions) for Daggerheart that pits you against colossal giants. Beginners welcome! This is a character-driven mini campaign. The world is molded around character backstories and actions. The short campaign means you can flex the muscles of the Daggerheart system in a fast-paced story. Campaign themes: Ordinary people accomplishing the extraordinary, faith vs. doubt, profit and greed, rebuilding communities
Game style
Combat Heavy
Roleplay Heavy
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
4 games hosted
Highly rated for: Creativity, Inclusive, Sets the Mood
Average response time: Under 1 hour
Response rate: 100%
About me
🐣 Chicky, she/her, probably forgetting an important step in a recipe right now. I have been running games online, turning strangers into friends, for years. I try to learn something new about each system and use it to improve my game mastering at every table. Every one of my games is completely unique based on player actions and character backstory. I'm a trained writer, and love telling stories about hope, resilience, and connection. As a GM, it's my job to make sure you're having fun, the game is organized, and you're never at a loss for what to do next. If you're interested in playing in one of my games but my listed sessions don't match your availability, DM me directly and let's chat!
View Profile →Character creation
Creating your character
During the first session, we will create first level characters together and establish intra-party and world connections. There will be recommendations for what types of characters can be found in this setting, so you don't have to start from scratch. 🌐 Character sheets hosted on Demiplane (Daggerheart content shared by GM) 🎧 Sessions played on Discord over voice chat
What to expect
Preparing for the session
Welcome to the game! You will need the following to play: - A Demiplane account to create your character sheet and access digital rules (share your account email with the GM) - A Discord account (server link will be shared by the GM) - A device, such as a laptop, where you can keep both Demiplane and Discord open - A headset with a good microphone so we can hear you - A stable Internet connection so you don't miss the good stuff - A relatively quiet environment where you can play
What ChickyBisky brings to the table
⭐ Your characters are front and center in a distinct cast of NPCs that bring the world to life around you. 📖 This is a rules-conscious, but flexible table. We will respect the rules as written, but we're not afraid to bend them when it enhances the story in a consistent manner with group consensus. ⚔️ Combat encounters will feel meaningful to the story and appropriately challenging. 🗺️ Primarily theater of the mind to set the scenes, with relevant graphics to help ground you in Owlbear.Rodeo. 🎵 Background music for ambience. 📝 Session write-ups after every game, so you're always up to speed on what happened when we last left our heroes.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How ChickyBisky creates a safe table
We will set expectations and boundaries as a group, establish Lines and Veils, create characters, and review gaming logistics. I use Stars and Wishes to close out every session, and take frequent temperature checks throughout the campaign to make sure everyone is still having fun. My DMs are always open so you can reach me outside of the game.
Content warnings
Safety tools used