Eberron: Strange Tales! Pulp Action D&D | 2024 rules

Eberron: Strange Tales! Pulp Action D&D | 2024 rules

in a post war world, the people need heroes to show them that the world can be a place of wonder and beauty. You'll do.

TYPE

Campaign

LEVELS

1–15

EXPERIENCE

Open to all

AGE

18+
READY TO START
$15.00

/ Session

Details

Weekly / Friday – 9:30 PM UTC

3–3.5 Hour Duration

4 / 6 Seats Filled

Report Adventure

About the adventure

Visual reel for the campaign: https://youtu.be/1tk8JlvAGsk?si=ymlH77v65-8NryFc The world flashes below you as you give a pirate the old one-two on the roof of an airship. In the ruins of a long forgotten undersea temple, you translate the words of a dead tongue as sea beast swim silently toward you. With spell and steel, you fight your way through gangsters in the bowels of the city of Sharn to save the last detective who gives a damn. This and more awaits you as you join the Gildersleeve Adventuroons, a legally dubious, and in no way officially recognized adventurer's guild founded by the inventor Fibber Gildersleeve. Maybe you saw the flyer and joined for the promise of money. Perhaps you lost prestige in the war and seek to regain your former glory. Or maybe you felt inspired when you saw the tagline on the flyer. "Khorvaire needs heroes again." Yeah. You'll do.

Meet the Game Master

5.0

(15)

LGBTQ+
Asian

Less than a year on StartPlaying

38 games hosted

Highly rated for: Storytelling, World Builder, Creativity

Average response time: Under 1 hour

Response rate: 83%

About me

Hey, it's me. Your favorite dungeon master's favorite dungeon master. I've been running games in D&D for almost 12 years. It's absolutely my favorite thing in the world, and I love sharing that passion and care with my players. I've done everything from swashbuckling pirate adventures to Victorian era mystery to wacky goblin shenanigans. I've run campaigns for seasoned Min-maxing veterans, and 11 year old girls who have never played before (harrowing). So grab your dice, put on your (insert class here) hat, and let's make some memories. If you want to see what a full session with me looks like, follow these links: Goblins Unwanted: https://youtu.be/KaeKwEkDVJI The Crooked Moon (CW Clowns): https://youtu.be/wF1-yDx2bz0 Visual Reels for some of my campaigns: The Crooked Moon: https://youtu.be/hpsf7kKCqFI Eberron: https://youtu.be/1tk8JlvAGsk Descent into Avernus: https://youtu.be/cmXXgFlSOC4

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Character creation

Creating your character

Level 1 characters with fast progression to level 3! Allowed races: Core races and Eberron races. If you want to play something outside of that, reach out and let me know!

What to expect

Preparing for the session

You'll need at least the following: - Microphone/headset - Discord - A Roll20 account - a thirst for adventure! Recommended, but not required: - a D&D Beyond Account - Beyond20 (This is a Chrome Extension, so you would need to use Google Chrome) - A Webcam - A drinking horn

What CM the DM brings to the table

I have in my bag of tricks: -TONS of maps for tactical combat -Music for scene setting, ambience, and combat - a multitude of voices and accents -Scene images for theatre of the mind combats - A Master Tier DNDBeyond Account, with most first party content purchased (Magic items are where I lack the most) - A Pro Account on Roll20 with several Mods/APIs to make things cool and interesting. I tend to use Rules as Intended, over rules as written, but if you come to me with something rad, I'll usually allow it at least once.

Equipment needed to play

Computer

Headphones

Internet

Safety

How CM the DM creates a safe table

Welcome to Eberron! This is an open-world Sandbox game for players of all experience levels and knowledge of the campaign setting. Your characters will be introduced to Fibber Gildersleeve, the inventor of Shardio (magic radio powered by dragonshards) as he recruits you to do adventures to promote his adventure through a weekly shardio show! There will be a broader through line to the campaign, but it will be primarily episodic to start. Plenty of of pulpy action, high stakes, and broad, fun characters will abound, so if that's what you're looking for, sign right up! We will go over Players Veils and Lines in session 0, which I will keep in a reference document that will be sent to all players. X, N, and O's can be used in session for things that we may not have gone over in session 0, and those can be messaged privately to me or publically, per player's comfort. I will check in with everyone in between sessions to make sure everyone is comfortable with the content and direction of the campaign.

Content warnings

Safety tools used

Frequently asked questions