The Revolver Coast┃Wild-West themed┃Beginner and LGBT+ Friendly
In the wild frontier of the Revolver Coast, haunted winds whisper through lawless towns and untamed wilderness
About the adventure
Welcome to the Revolver Coast—a wild and rugged frontier where the edges of civilization fray into vast, untamed wilderness. This is a land of sun-bleached plains and jagged canyons, where ramshackle towns cling to survival against a backdrop of endless desert, shadowed forests, and wind-scoured badlands. The settlements here are few and far between—isolated outposts of rough-hewn timber, iron, and grit. Dust-choked roads connect these fragile dots of humanity, while railways snake through the wilderness like lifelines of steel. Saloon doors creak in the wind. Old churches rot on windswept hills. In the distance, great mesas loom like ancient, sleeping giants beneath blood-red sunsets. Yet the land itself is alive with unease. Strange symbols etched in stone, haunting howls drifting across the prairie, and dark shapes moving just beyond the reach of lantern light. The wilderness here is not empty—it watches, it remembers, and sometimes…it hungers. The Revolver Coast is a place where legends are born, where the line between myth and reality blurs, and where every trail might lead to fortune, madness, or the unknown.
Meet the Game Master
Less than a year on StartPlaying
14 games hosted
Highly rated for: Creativity, Sets the Mood, Inclusive
About me
Ever since I can remember I have been obsessed with my own imagination and the imagination of others. Imagination is a place where you can take a break from everything for a bit and pretend to be somewhere, someone, something else. I was always creating new worlds or expanding ones I had already created in my head. Soon the closet was stockpiled with cheap note book paper adorned with my doodles, drawings, maps and ideas. Now as an adult, I continue that trend.. just a bit less messy. About three years ago I finally gave DnD a try and immediately started DM, building a new and expansive homebrew world with my players as we all learned along the way. Now that world is a 500+ page PDF with still more to go. My obsession with world building clearly knows no bounds and I would love to share either my world or a world created by another (As I said, I also love to explore the imaginations of other people!) with a as many people as I can. <3
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Proficiencies
Players say this GM is great at:
Creativity
Sets the Mood
Inclusive
Character creation
Creating your character
• Start level 3. • You receive any item given by your class/background and in addition you get to pick 1 uncommon item (with dm approval). You also will be starting with 3 potions of healing (2d4+2) and any related toolkits that you are proficient with. You may forgo the weapon given by your class in exchange for one that you want to use (with DM approval). The uncommon item is preferably something important to your characters backstory, such as a weapon or other. • Character should fit the theme of the campaign. • At least a one paragraph backstory. • Character Art.
What to expect
Preparing for the session
• Have discord ready to go. • Make sure you have a computer with either MacOS or Windows 10/11. This is required for use with the VTT. • Make sure you have a stable internet connection. • I require my players have a decent microphone and have their settings tuned as to not cause annoyance. Nobody wants to hear constant background noise coming from your microphone or barely be able to hear what you're saying.
What Erin brings to the table
I provide my players with the following. • Character voices • VTT and Character Builder • Homemade maps • Ambience and Music • Scenery Expectation from DM. • A player oriented game where choices matter and the game reflects your decision making within the boundaries of the rules. • Commitment. I have been DMing for three years and I have only ever missed two sessions for reasons being of emergency. DnD is my favorite hobby and I look forward to playing every session. • A fun game where sometimes the rules can be bent to make room for a cool moment.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Erin creates a safe table
• We will have breaks throughout session. Usually I try to at the very least have a ten minute break in the middle of session. • You will be allowed to talk to the DM about any concerns for the type of content there will be or mention to me content you would like kept out of the game. • There will be a session 0.