Grimwild: Nevermore. A Dungeon You Wish Was Not as Deep.

Grimwild: Nevermore. A Dungeon You Wish Was Not as Deep.

An infamous dungeon site that descends deep in a land of eternal, hungering mist. Will you uncover the treasures and secrets within?

TYPE

Campaign

SYSTEM

Grimwild

LEVELS

1–4

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Warning: Game may not start today
It may be too close to this game's start time, or this game may have too few players to start today. This Game Master needs at least 12 hours to prepare for a new player to join and at least 4 players to start the game today. Joining now may not leave enough time to set you up.
4 NEEDED TO START
$15.00

/ Session

Details

Weekly / Sunday - 11:00 AM UTC

Session Duration / 2.75–3.25 hours

Campaign Length / 16–48 Sessions

0 / 5 Seats Filled

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About the adventure

Your Adventure Begins… The Nevermore lies within a mountain ravine to the North of a misty island. Its entrance is a split in the rock face, lightless and beckoning. It is a conjoined crypt and temple, that was once home to a disturbed cult and the avatar of death that they exalted. It has been long abandoned, and the entity within has long slumbered. Until now. Tone & Style - Movie-Like Fantasy: Think fantasy anime meets action film—full of bold moves, heartfelt bonds, and jaw-dropping revelations. - Your Character, Your Rules: Craft a person with personal goals (seek glory? protect valuables? master forbidden powers?) and clash with allies over what truly matters. - Collaborative Storytelling: Use “Story” to create dramatic moments—reveal a secret from your past, challenge a rival to a duel, or turn the tide with a desperate gamble. Why You’ll Love This System - No Rulebook Overload: Forget complicated math. Focus on creativity, not spreadsheets. - Magic Your Way: Describe spells that fit your character’s style—no rigid lists. Freeze a river to escape enemies, or summon spectral chains to bind a foe! - Choices Change the World: Save the people? Betray the world for power? The story adapts to your actions. Campaign Highlights (No Spoilers!) This is your story. Expect: - Daring Missions: Infiltrate trapped rooms, negotiate with vengeful spirits, or outwit a shadowy mastermind. - Moral Dilemmas: Are those dwellers innately evil… or victims of the darker force? Decide who to trust. - Character Growth: Resolve your hero’s personal struggles while fighting for the party’s survival. Bonds forged here will last beyond the final session. What Makes This Game Special ✅ Easy to Learn: New to RPGs? The rules get you roleplaying fast—no experience needed! ✅ Flexible & Fast-Paced: Describe your wildest ideas. I’ll handle the mechanics so you can focus on epic moments. ✅ Story Tokens: Want a scene with an unlucky dungeoneer? A chance to confront your darkest fear? Spend a token and make it happen. ✅ No Homework: I adapt the adventure to your choices. Come ready to play, not memorize lore. Vibes Inspired By - Dark Fantasy Anime: Mix of danger, epicness and emotional character moments. - Gritty Adventure Stories: Survive in a dungeon where every choice has consequences. - Team-Driven Quests: Clever plans, unexpected alliances, and "did we just do that?!" wins. Comfort First: Tools to ensure everyone feels safe and heard. Free Rules Included: I’ll share everything you need—just bring your imagination! Ready to claim your legend? 🎲 Click "Join Campaign" to Begin Your Journey 🎲 (Questions? Ask me! Perfect for new players and 5e veterans craving something fresh.) P.S. This isn’t about memorizing rules—it’s about making memories. Come as you are.

Game style

Dungeon Crawl

Rule of Cool (RoC)

Roleplay Heavy

Theater of the Mind

Meet the Game Master
LGBTQ+
BIMPOC
Asian
Multi-lingual

1 year on StartPlaying

95 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: 2 hours

Response rate: 100%

About me

Hello, I'm MaxSoulGMz, aka Brian. I've been coordinating games, especially asynchronous play-by-post, for over five years, running many storygames from Blades in the Dark to Grimwild, with a focus on cinematic, character-first and character-driven campaigns. Let's connect, build friendships, and learn from each other! Exhibit your creativity and retain absolute player agency. Expect a collaborative, emotionally rich table where meaningful choices pave the story. Transparent metachannels so everyone’s expectations—including mine—are understood and respected. Your feedback will always be heard. I thrive on being adaptive and committed to growth, both as a GM and as someone who values strong, lasting connections in and out of the game. 🧭 Want a peek at how you will play? Check out my portfolio for scene examples, testimonials, tools we'll use, and system breakdowns: 👉 MaxSoulGMz’s Portfolio: https://www.notion.so/MaxSoulGMz-s-Portfolio-21d77900be6f80678797c6989726bde0?source=copy_link If you love deep character arcs, cooperative storytelling, and a drama-rich narrative pace, you’ll feel right at home.

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Character creation

Creating your character

Feel free to bring a rough draft of what you want to play or your character can do and a simple (as in adaptable) backstory, in any format you prefer. The actual character creation process will be done during "Session 0" with everyone. Otherwise, it is only us, alongside anyone interested in a separate channel if "Session 0" has ended. Your character will start with default starting values, and the details will be explained during "Session 0." (Optionally, you may scour the Grimwild Rulebook/Character Keeper beforehand for it.) All official sources are allowed. Custom Content will be permitted for use on a case-by-case basis after I review it, with the clause that I can edit/rebalance it when required.

What to expect

Preparing for the session

You must have Discord, as we will be using voice channels there. It will mostly be voice-only for my end. Players are free to employ their cameras. Computers/Laptops are suggested over Mobile Phones, but the latter are still viable. When requested, a live voice session can be arranged to explain the Grimwild system or create/modify a new/existing character. I highly recommend reading the game rules due to the nature of the game system. Nonetheless, I will do my absolute best to be a guide and helper when a rule is forgotten or misunderstood, and the rest are always willing to lend a hand too!

What MaxSoulGMz brings to the table

PDFs of the Grimwild V1.4 Core Rulebook and a Shared Character Keeper will be shared with all players. I also own the Exploration Deck Supplement, Gaelenvale, Nevermore so you can expect additional rules to be used to liven the game up and pose more challenges to you. I'm also an avid content creator, so everyone feels free to charge at me with your crazy ideas, no need to hold back your wild Story beats. Expect me to have an open mindset yet be argumentative when we discuss how to achieve what you want with the fiction in consideration. I'll post reference images such as item art, character portraits, sceneries, or maps into Discord if their presence will contribute to the game. I like to keep every NPC unique through their spins of distinctive traits, appearances, and/or habits. I hope you will like how the NPCs are presented. Hopefully, the same applies to every other interaction in my game. I have confidence in creating a story we can enjoy together, as such, I expect you all to come in with the same mindset and be active in not just rollplay but also roleplay. Seeing we are all here to have fun, rules can and will be modified to suit the table's needs.

Equipment needed to play

Microphone

Internet

Safety

How MaxSoulGMz creates a safe table

"Session 0" and Session 1 will be held together Live to break the ice between us, lay down the rules of the table, set up and confirm player expectations, give a brief world introduction, and create characters together. Character Template(s) custom-tailored to you will be available to choose from and modify two days after a request. A living Lines and Veil document will also be sent during this session. It can be edited anytime throughout the game, and I will check it weekly before the game, and everyone else is urged to do the same. During the game, if something you are uncomfortable with arises, please immediately discuss it with the group and express your needs or wants for how the play should continue. You are not required but encouraged to inform the group if you are stepping away for more than 3 minutes. However, sharing the reason(s) for your discomfort is optional and will not be judged. Your opinions of the game, whether an issue or a good part, will be asked for between sessions. However, you are encouraged to comment on your initiative about the game. I can better draft the following sessions' contents only when I'm informed.

Content warnings

Safety tools used

Frequently asked questions