The Crooked Moon | A Folklore Horror Campaign

The Crooked Moon | A Folklore Horror Campaign

Stranded in the lands of death, travelers unravel folk legends, confront twisted horrors, and challenge the rise of a Terrible Fae Queen.

TYPE

Campaign

LEVELS

1–14

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Tuesday - 3:00 AM UTC

Dec 16 / Session 21

Session Duration / 2–3 hours

Campaign Length / 20–65 Sessions

4 / 5 Seats Filled

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Schedule

Tue, Dec 16 | 3:00 AM – Session 21

Tue, Dec 23 | 3:00 AM – Session 22

Tue, Dec 30 | 3:00 AM – Session 23

Tue, Jan 06 | 3:00 AM – Session 24

Tue, Jan 13 | 3:00 AM – Session 25

Tue, Jan 20 | 3:00 AM – Session 26

Tue, Jan 27 | 3:00 AM – Session 27

Tue, Feb 03 | 3:00 AM – Session 28

This game will begin once 3 players have joined

Meet your party members

4/5

About the adventure

Somewhere beyond the veil, lost in the shrouded realms of death, lies Druskenvald—a land of endless night where long-forgotten horrors wait in the mist. In the shadow of the Crooked Moon, folk whisper of beasts with crowns of bone, dancing wicker flames, and a crooked house at the edge of midnight. Here, superstition holds more sway than reason, and those who stray from the path may find themselves face-to-face with something older than fear. Players will step aboard the Ghostlight Express and awaken in Wickermoor Hollow, an isolated valley steeped in ritual, rot, and revelry. To survive, they must navigate a world where folklore is law, fate is drawn from tarot, and the Crooked Queen stirs in her sleep.

Game style

Roleplay Heavy

Meet the Game Master

5.0

(23)

LGBTQ+
Neurodivergent

3 years on StartPlaying

293 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 24+ hours

Response rate: 100%

About me

Hello weary traveler! So, looking for a new Dungeon Master, eh? Well then allow me to introduce… myself. I started playing Dungeons and Dragons when I was thirteen, as the human prince fighter. Give me a break, I was thirteen and we didn't have the right books to actually run a successful campaign. A year later, when we’d finally managed to piece together what we had done wrong, I had already discovered that I was more interested in building worlds, raising villains, to crafting collaborative stories upon strong connections to a fantastic world and the inhabitants along with my players, and I also rather enjoyed doing the silly voices. And so I took to becoming my group of friends’ forever DM. Over the past nineteen years, I’ve continued to play the most widely known system, continuing to this day to spend all my hard-earned wages on 5E supplements, dice, miniatures, and paint. I have also branched out into other systems like Monster of the Week, Uncharted Worlds, Demigods, Kids on Bikes, Wanderhome, Monsterhearts, The Sprawl, and, honestly, we could sit here for hours and I’d probably remember playing a system you’d vaguely heard of and have a fun story about it. Yet, somehow, I always end up running a Dungeons and Dragons game. And that's fine by me. Over the last seven years, I've transitioned to mostly online games over Roll20, where I've completed six campaigns and countless one-shots.

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Character creation

Creating your character

🌙 - 2024 Character Ruleset 🌙 - Point Buy Stat Array 🌙 - Starting Level 1 🌙 - Characters created on D&D Beyond 🌙 - Referenced Books Allowed - 2024 Player's Handbook; The Crooked Moon 🌙 - No Homebrew, No Non-Setting Appropriate Reference Books, No Unearthed Arcana 🌙 - Character Creation handled during our Session Zero 🌙 - Further References and Guidelines available in our Campaign Primer here: https://docs.google.com/document/d/1uMyI8p7VRWUPSF3G4pJz3vu-XGMTttEX0Mqzxte4BM0/edit?usp=sharing

The current party

Our Party Currently is level 5 and consists of: - Tara, Human Druid of the Old Ways - Rose, Curseborn Barbarian Path of the Beast - Otep, Silkborn Wizard of School of Philosophy - Corvo, Relicborn Rogue Sinner

What to expect

Preparing for the session

What Players will need before applying: 💻 - Discord Account 🎲 - Roll20 Account 🎤 - Decent, working microphone 🎧 - Headphones 📷 - Webcam (Optional but preferred) 📕 - Some knowledge of Dungeons and Dragons Fifth Edition. 🐉 - D&D Beyond Account What Players will need before Session Zero: 📖 - Read the Rules and Guidelines listed on Roll20 📗 - Read the Mechanics and Character Guidelines listed on Roll20 🔌 - Beyond20 extension installed for Roll20 and D&D Beyond 🕬 - Have joined the Discord Server and followed the instructions on the First Step channel. 🖋 - Have filled out the Digital RPG Consent Checklist in their character channel.

What Scott brings to the table

Gameplay will take place on Roll20 with a Discord Server to handle voice chat. Character Creation will be done via D&D Beyond, with 🌙 - Ambient Music and Sound Settings via Discord Bot 🌙 - Mostly Rules as Written (Some swings into Rule of Cool) 🌙 - Tactical Combat with Alternative Win Conditions, Smart Enemies, and objectives beyond smacking each other in the face. 🌙 - D&D Sourcebooks* offered via D&D Beyond 🌙 - A wide range and repertoire of at least 5 funny voices.

Homebrew rules

Reborn in Druskenvald - All players must choose a character species presented in The Crooked Moon for their journey through the Lands of the Dead Creeping Dark - Characters who benefit from Darkvision find this trait suppressed, though magic that grants them Darkvision such as a spell or a magic item still functions. This does not affect Monsters or NPCs.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Webcam

Safety

How Scott creates a safe table

Note: This game and all tables I run are considered safe spaces. This game is LGBTQIA+ Friendly. Lines and Veils - A link to a shared document will be sent to each player. Monte Cooke RPG Consent Checklist - Sent to each player to be filled out before our Session Zero. Session Zero - Held to discuss the themes of the game, build characters together, and discuss our lines and veils. X,N, & O Cards - Will be digitally available on our Roll 20 screen, but also urge players using webcams to have physical cards available to hold up. Aftercare/Bleed/Debrief - Sessions will end 10 minutes before our game cut off time (3 hours) in which we will discuss the session and check in on one another. (If uncomfortable speaking up, please message me after session.) Breaks - We will take a 10 - 15 minute break in the middle of the session to get up, use the restroom, and destress from the session. Additional breaks are available upon request. Open Door - Anyone can leave the game at any point, no questions asked.

Content warnings

Safety tools used

Frequently asked questions