THE CROOKED MOON | Whimsical Folk Horror | Level 5 [NEW WELCOME]

THE CROOKED MOON | Whimsical Folk Horror | Level 5 [NEW WELCOME]

The ghostly locomotive awaits, take your ticket and ride off into a dark and whimsical realm. There your fate is bound underneath the Crooked Moon!

TYPE

Campaign

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$35.00

/ Session

Details

Weekly / Saturday - 2:00 AM UTC

Feb 14 / Session 22

Session Duration / 3–3.5 hours

Campaign Length / 40–50 Sessions

5 / 6 Seats Filled

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Schedule

Sat, Feb 14 | 2:00 AM – Session 22

Sat, Feb 21 | 2:00 AM – Session 23

Sat, Feb 28 | 2:00 AM – Session 24

Meet your party members

5/6

About the adventure

■■■ ENTER A DREADFUL TALE ■■■ Join an immersive, highly produced Rated-R folk horror campaign! -> Venture into a cinematic story through breathtaking scenes of isolated rural communities, eerie forests as well as strange and contrasting environs! -> Engage in theatric dialogue with beautifully illustrated NPC's, each with fully acted voices. -> Enjoy a curated list of ambience, setting the mood of each session with painstaking detail. Fan of the dark blues and eerie acoustics? This game is for you! -> Face challenges personally crafted with statistics and abilities to create a thrilling experience. -> Experience a thrilling adventure in the dark, that brings your characters from levels 1 to 13. ■■■ A CAMPAIGN OF FOLK HORROR ■■■ The Wicker Man, The VVitch, Midsommar, The Children of the Corn. _______________________________________________________________________ In this campaign you character will be brought into isolated rural locations filled with superstition that slowly devolves into hysteria and madness. You will experience such scenes as; Isolated rural towns wherein estranged cults dance and frolic to primeval powers as they burn living victims. Eerie woodland veiled in mist whose twisted trees with gnarled branches cover the sky above and whisper strangely personal temptations. ■■■ ALL ABOARD THE GHOSTLIGHT EXPRESS ■■■ Hear that? The solemn notes of a lone fiddle followed by the bellowing sound of a train whistle means you possess a one-way ticket into the unknown. Those sounds herald the arrival of the Ghostlight Express. Whether it be fate, death or the simple need to return home - you've got a ticket to ride. It only stills and quiets for a transient moment before it lurches forward once more into its eternal voyage between life and death, so hop aboard!

Game style

Roleplay Heavy

Meet the Game Master

5.0

(103)

Artist

4 years on StartPlaying

1605 games hosted

Highly rated for: Storytelling, Visual Aid, Sets the Mood

Average response time: Under 1 hour

Response rate: 100%

About me

Hello! I offer my professional illustration, design and painting background to enhance over a decade of storytelling experience. Here I guide players, beginner and veteran, through a wide range of Modern, Sci-Fi and Fantasy TTRPG with easy to approach visuals. System mechanics and setting lore is seamlessly conveyed through bite-sized bits of information. I look forward to providing you with an evocative and memorable game! Join any of my games to be eligible to vote and play in a FREE monthly one-shot. Check out my GM visual Reels; Vampire: the Masquerade https://www.youtube.com/watch?v=a8Xca1-OJxU D&D 5e: Dungeons of Drakkenheim https://www.youtube.com/watch?v=E7Gs7JYRPrc&t=1s D&D 5e: Frostmaiden https://www.youtube.com/watch?v=K0VgxLxmpJs D&D 5e: Dark Sun, Sci-Fi TRPG and Witchlight! https://www.youtube.com/watch?v=sWmcT796iBQ&t=37s --- --- --- Watch a past Full Session Here; [PART ONE] https://www.youtube.com/watch?v=pouHET3GX_4 [PART TWO] https://www.youtube.com/watch?v=4rGOT8aNIBE

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Character creation

Creating your character

In a Session 0 we'll do the following; 1. Fill out RPG Consent Form and establish Lines and Veils. 2. Player introductions! Overview of myself as a GM and types of expected gameplay. 3. Note the distinctions of the campaign, such as mood and themes. 4. Pitch your Character Concept and follow step-by-step character generation via D&D Beyond. 5. Answer given questions about your character's Class, Background and Connections with the other Player Characters. 6. All set to game! Character sheets will be transferred from D&D Beyond to Foundry VTT, alongside their cool images!

The current party

❗NO EXPERIENCE NEEDED.❗ · Beginners Welcome. · All content provided. ❗IN ADDITION TO JOINING❗ You'll be eligible to play in a FREE monthly one-shot voted by our Discord community! ❗THE DAMNED [LEVEL 5]❗ > YOUR NEXT CHARACTER

What to expect

Preparing for the session

Forge-Foundry VTT free account. Clear mic with minimal background noise. [OPTIONAL] A working camera for video visuals. Discord and online etiquette. A colorful imagination!

What Lou brings to the table

Player's Guide PDF D&D Shared Content of the Crooked Moon as well as... High Value Production; 👄 Voice Acting 🌲 Immersive Scenes 🌏 Detailed Maps 🎶 Atmospheric Soundtrack

Homebrew rules

■■■ LOST IN ISOLATION ■■■ In the Mist. No magic, such as Plane Shift or Teleport, can transport a creature beyond the borders without being shepherded by a Stranger. Crooked Grasp. Physical and magical travel out is made impossible by ancient wards. When a creature tries to exit, it gets lost and ends up being teleported to a forest within the valley. Cut Off. Any attempts to communicate magically with creatures outside automatically fail. ■■■ FEAR OF THE DARK ■■■ All Must Sleep. Characters who don’t need to sleep during Long Rests in other realms must sleep to stave off Exhaustion, though they can still resist magic that might put them to sleep, if able. Creeping Dark. Characters who benefit from Darkvision find this trait suppressed, though magic that grants Darkvision such as from a spell or magic item still functions. This does not affect monsters or NPCs. ■■■ CHOOSE YOUR THREAD: FATEWEAVING ■■■ When creating your character you will choose one of thirteen Threads of Fate that will be presented to you upon joining. This is your own narrative story arc that will additionally be personalized into your own character's backstory. ■■■ TIME IN A STRANGE PLACE ■■■ As a realm of eternal night, an unusual time cycle is an essential part of the setting’s atmosphere. While a sun never rises above the horizon, the amount of light and the color of the sky change throughout each night, from the purple of Twilight Hour, through the orange glow Dusk Hour, to the blues of Nightfall Hour and Evening Hour, and finally the pitch black of Midnight Hour and Witching Hour. *NOTE: A hand-out visual game aid will be given out*

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Lou creates a safe table

■■■ CONTENT WARNING ■■■ The campaign does not contain explicit sexuality, sexual assault, racial prejudice, systemic racism, homophobia, or transphobia. Any inferences to such are wholly unintentional.

Content warnings

Safety tools used

Frequently asked questions