LANCER: Outer Rim Bebop | Bounty Hunting in the Long Rim

LANCER: Outer Rim Bebop | Bounty Hunting in the Long Rim

Bounty hunters plying their talents in the Long Rim.

TYPE

Campaign

SYSTEM

Lancer
Lancer Battlegroup

LEVELS

2–12

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Friday – 1:00 AM UTC

3–3.5 Hour Duration

1 / 6 Seats Filled

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About the adventure

Towards the proximal end of the Orion arm, far from Earth and the Capital worlds of humanity, is a patch of space with no official designation; this “empty” corridor is known as the Long Rim. On paper, the Long Rim is a barren no-man’s land choked with space junk, littered with mined-out rocks and the remnants of old battles — a place where humanity’s debris coalesces either through the complex ballet of competing gravities, or by deliberate direction. In reality, the Long Rim is the primary thoroughfare for ships in transit between the most distant active blink gate from the galactic core, Rao Co Station, and the Dawnline Shore, a hotly contested frontier territory. Often passed over by the larger narratives that grip the galaxy, the Long Rim has become one of the largest and most heavily trafficked sub-blink shipping lanes in known space, moving millions of tons of food, medical supplies, construction materials, electronics, colonists, and sensitive materiel in a steady stream. Pilgrims and wanderers, landhunters, small-time mercenaries and charter captains, Horizon collectivists and Horus adherents — the people in Union’s margins find a perilous, but potentially profitable, home in the Long Rim. It is a wild place, often violent, with no central power to claim total control. As much as there can be a consensus of the Rim’s population, a lack of a central power is not a bad thing: Free of Union’s vast bureaucracy, a person can disappear; free of Union’s vast bureaucracy, legends can be made. But for every legend made in the Rim, there are many more who die in obscurity. The Rim's freedom is only guaranteed as long as one can keep it, and only the people who live get to tell their stories... 🟢 As Lancers you are exceptionally skilled mech pilots, the most sought after resource in the colonies. 🟢 You and your crew will be part of a team of Bounty Hunters, sent to the Long Rim to ply your talents on this lawless trade route. 🟢This is a campaign that will take pilots from rookies to legendary status.

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(12)

4 years on StartPlaying

59 games hosted

Highly rated for: Visual Aid, Sets the Mood, Voices

About me

I've been crafting adventures and telling stories through tabletop RPGs for over twelve years, starting with D&D 4th Edition, journeying through the realms of 3.5 and Pathfinder, and ultimately embracing 5E—my preferred playground these past few years. Along the way, I've explored countless other systems, including Shadowrun, GURPS, Star Wars Saga Edition, Mutants and Masterminds, and many more. My greatest joy as a Dungeon Master lies in the creative synergy of collaborative storytelling. I cherish the opportunity to meet imaginative, passionate players and build vibrant worlds together. At my table, players will find themselves immersed in rich narratives that challenge their creativity, strategic thinking, and role-playing abilities alike. Whether it's weaving intricate webs of intrigue, staging thrilling battles, or diving deep into character-driven drama, my goal is to cultivate an environment where players feel empowered, inspired, and deeply engaged. Most recently, my passion project has been developing and running my Long Rim setting for Lancer—a labor of love that's been ongoing for the past year, and continues to grow. Everyone is welcome at my table. I have only one rule, and it's simple: Be excellent to each other.

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Character creation

Creating your character

Characters will begin at License Level 1. We'll use COMP/CON, a free app created by the publishers, to create characters. And we'll be uploading them to Foundry for actual play.

What to expect

Preparing for the session

Bring a mic and a PC. We'll be using discord for voice. And Foundry for virtual tabletop. We'll go over our safety tools and anything else at our Session Zero.

What Tyler Crow brings to the table

Foundry tabletop. Discord server. Books. Maps. Tokens. Artwork. Music.

Equipment needed to play

Computer

Headphones

Microphone

Safety

How Tyler Crow creates a safe table

Players can expect high-octane mecha action with complex tactical combat and roleplay!

Content warnings

Safety tools used

Frequently asked questions