Delve into a Living Nightmare~ || Daggerheart: Play to Learn

Delve into a Living Nightmare~ || Daggerheart: Play to Learn

Daggerheart, Indie TTRPG | Campaign

3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Saturday - 3:30 AM UTC

3-3.5 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined
About the adventure

Locked in an elegant ballroom of an airship. Not where you thought you'd end up on the flight of the royal airship. Aren't there guards? Right, those nervous men checking tickets? It wasn't hard to tell something was off. Now, as the airship lurches forward, you're sent tumbling along side the other guest, and the guards. Fighting your way past the guards, you discover however their plans are going awry. Someone has sabotaged the ship to plummet straight into the ocean. As you struggle with undoing the damages to the ship, a man —no, beast— cloaked in darkness strikes out at you! Then darkness, as the world shatters along with the ship.. 🧭 Explore an island, untouched by outsiders for centuries 🌑 Discover a hidden village, plagued by nightmares 🔮 Save yourself, and the villagers from profane rituals Can you best this sinister creature, ancient and powerful, whose machinations have drawn your fate to cross it's own? _______________________________________ Daggerheart is an exciting new RPG, brought to you from the people at Derrington Press and Critical Role. Inspired by the style of Critical Role this is a system that emphasizes creative narratives and over the top action while still offering a solid core of game mechanics to build upon.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Party notes

Jump in by session 0 to help craft the world and our adventuring Party!

5.0

(39)

Artist
Game Designer

2 years on StartPlaying

528 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: Under 1 hour

Response rate: 67%

Additional details

How to prepare

To participate in the chat on Discord, you'll need a mic. Webcams are encouraged, as they can help improve communication, but not required. Discord accounts are free and you should install the software before the game. I'll provide a link to the Discord server used for the game. Utilizing the Daggerheart Nexus is free, and you can create an accounts to keep your characters. All you need is a web browser. You don't need to know the rules beforehand. If you've been following the playtest, great! However, I'll be teaching everyone the rules as we play for anyone unfamiliar, and I'll help you translate your intentions into the rules where necessary. Your only concern should be enjoying the game and bringing your character to life. You can use physical dice if you have a favorite set! You can also use the Daggerheart Nexus's character sheet to automate rolling according to the rules.

What I provide

I'll provide the voice server via Discord. The Daggerheart Nexus has all the tools required to bring character ideas to life. While most of the game will be Theater of the Mind, we'll use the Demiplane tools to track characters. I have a great command of the system and love helping players get into a new game. I also enjoy helping people find their voice or style or roleplaying, and creating a comfortable environment we can explore together. Open-ended games like this require adaptability and on-the-fly adjustments, and together with the players I look forward to exploring the collaborative world we create. Expect cinematic styling, off screen reveals and an immersive story built around the PCs.

Gameplay details

This game will feature a heavy amount of Roleplay; That doesn't mean you must do character voices, or even speak in character if you find that difficult, but it does mean being invested in your character and their experience. Who are they? What would they do in this situation, might it be a bad choice, but the choice they'd make? How does whats unfolding around them shape their life, and where will they end up by trying to react to these happenings? It doesn't mean we need to know in advance these answers, rather much we'll be Playing to Find Out, and along the way guiding the story of these heroes. Sharing the Spotlight and juggling the action, as well as the beats of the story, primarily fall in my responsibilities, but feel free to suggest alterations to scenes or exciting ideas. As long as we share the table respectfully and don't talk other each other, we're all taking on all the roles of director, actor and audience collectively in this game. And who knows what is fun to watch better than an audience themselves? Game will be held on Discord (Mic required, webcam optional but encouraged), with player aids and characters sheets on Demiplane. Primarily a Theater of the Mind game. Lines & Veils handled in Discord, and Breaks will be 10 minutes in the middle. Stepping away for any reason is also completely fine, but if able please check in if it's a slight pause the table can wait for or if you prefer not to interrupt the flow of the game. Post game debrief will occur wrapping up the session, but feel free to use StartPlaying to message any additional thoughts that occur later before the next game. Stars and Wishes can be discussed before stepping away as well, but will also have a Discord channel for the game so there is no stress to think of all the cool things you'd like to see immediately.

Content warnings

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

Characters are very easy to build, and options available to explore, on the Daggerheart Nexus! However if you're unfamiliar with that resource feel free to reach out and I'll more than gladly help guide you, alternatively premades are also available. We will work together during session zero to create characters that have interesting connections to each other and the world around them!

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Demiplane

Roll20