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Weekly One-Shots - The Code

Weekly One-Shots - The Code

An old colleague sends you a cryptic invitation to a remote manor but when you arrive, you find unexpected guests and things that are deeply wrong.

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
Free

Details

Once / Friday - 6:00 PM UTC

Jun 6

Session Duration / 2–4 hours

4 / 4 Seats Filled

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Schedule

This game will begin once 2 players have joined

Meet your party members

4/4

About the adventure

Drop-in one or two shot Call of Cthulhu games for any level including beginners. Played weekly but without the commitment. A different scenario each week across time period from classic 1920s, Gaslight Victorian English, 70s, 80s, Modern and sci-fi. Current scenario: The Code - Mansions of Madness Era: 1920s, Classic 7e Rules Focus: Player to Player Roleplaying, Mystery, Cosmic Horror, Combat opportunities Experience: Suitable for Beginner and Experienced Needs: 1 minimum (if you are happy to play 1-1) 2+ is ideal Sessions: 1 x 3-3 1/2 hour session An old colleague sends you a cryptic invitation to a remote manor in upstate New York — but when you arrive, you find unexpected guests, strange tensions, and signs that something is deeply wrong. The Code is a tense, atmospheric mystery blending investigation, creeping horror, and reality-bending twists. Trust will be tested, secrets will be uncovered, and not everyone — or everything — is what it seems. Will you uncover the truth before it's too late?

Game themes

Cosmic Horror
Horror
Meet the Game Master

5.0

(11)

Teacher/Educator

2 years on StartPlaying

5 games hosted

Highly rated for: Creativity, Storytelling, Teacher

About me

Hi and Welcome I returned from a long break to TTRPGs, experimented with D&D but my head has been turned by Call of Cthulhu and a range of other games with real roleplaying opportunities. As I am coming back to Keeping/DMing/GMing I am learning. I may not be perfect, I will make mistakes. Hopefully this creates a no-pressure fun/learning environment for you too. I try to work from a players’ point of view. My adventures are about engaging you in the story. So you can make informed decisions, work out the consequences, enjoy the story, figure out the NPCs and (kill monsters/Run away/go insane/roll another character). Happy for people to roleplay or just describe what they do. I hope to create a safe environment for all players. Everyone is welcome.

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Character creation

Creating your character

As this is a one-shot we will be using pre-generated character normally with a backstory or other storytelling built-in. These can be enhanced and the direction you take with the basic details is up to you. Pre-gens are distributed on a first come-first served basis. For some scenarios, you can roll your own character but please chat with me first if that is something you wish to do.

What to expect

Preparing for the session

You will need to have a discord account and a microphone. I will send over a list of available pre generated character to select from and then send the character sheet once you commit. If you have read the quick start rules that would be great but to honest you can play with no experience of Call of Cthulhu.

What Rob brings to the table

Game play: Mix of theatre of the mind, maps and handouts via discord.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Rob creates a safe table

Uses Pre-generated character sheets to aid the story telling. Features: problem solving, combat (deadly or otherwise) and lots of role playing between players.

Content warnings

Safety tools used

Frequently asked questions