Fabula Ultima: A Kingdom Hearts-like, RP Heavy

Fabula Ultima: A Kingdom Hearts-like, RP Heavy

Fabula Ultima, Homebrew Game | Campaign

FULL
$25.00

/ Session

Details

Bi-weekly / Wednesday - 12:00 AM UTC

Jun 25 / Session 1

2-4 Hour Duration

6 / 6 Seats Filled

Schedule

Wed, Jun 25 | 12:00 AM - Session 1

Wed, Jul 09 | 12:00 AM - Session 2

Wed, Jul 23 | 12:00 AM - Session 3

Wed, Aug 06 | 12:00 AM - Session 4

Wed, Aug 20 | 12:00 AM - Session 5

Wed, Sep 03 | 12:00 AM - Session 6

Wed, Sep 17 | 12:00 AM - Session 7

Wed, Oct 01 | 12:00 AM - Session 8

Wed, Oct 15 | 12:00 AM - Session 9

Wed, Oct 29 | 12:00 AM - Session 10

Requirements

Experience required: Open to all

Age: 18+

About the adventure

This is a preestablished group starting a new game and system! We decided KH vibes: multiverse travel, high fantasy, whimsy and darkness! FabUlt is a TTJRPG, a TTRPG inspired heavily by JRPGs. We will be creating the world together as a group (all we've figured out so far are some vibes), building up unique character builds, and going on grand quests - the base of which we will decide together!

Game style

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

LGBTQ+
Queer
Disabled
Artist

3 years on StartPlaying

704 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

All you NEED is a mic. Cameras are great because I love having visuals and it makes communication easier for me, but they are not required! Character sheets will be managed on Roll20, maps will be on Roll20.

What I provide

Fabula Ultima PDFs, map making tools, discord server, etc

Gameplay details

Hard rules for all my games: NO racism, sexism, homophobia, transphobia, fatphobia, bigotry, etc. That includes fantasy versions (ie: "all orcs are born evil and therefore do x"). NO SA, noncon, torture, slavery. (Said things can be allowed, with approval, in PC backstories, and do exist in NPC backstories, but will not be directly mentioned or described) And... we're here to have fun!! <3 Will send a form pregame for lines/veils/etc. Will message to go over what kind of game everyone wants to play ("i hate puzzles" "i love combat" etc), touching base on things we don't want in the game, talking character dynamics, working on character sheets, explaining gameplay if new to the system. After games, I usually chat (in call or in discord) with everyone and joke around - I always try to balance out the harsh with humor, and I check in with everyone after a rough session. X cards will be whatever you are most comfortable with. <3

Content warnings

Safety tools used

Aftercare

Bleed

Breaks

Lines and Veils

Luxton Technique

Luxton Technique Discussion

Monte Cook RPG Consent Checklist

Open Door

Session 0

X, N, and O Cards

How will character creation work

Character creation will happen session 1, though the PDF will be provided and ideas can be discussed beforehand!

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Roll20