Icewind Dale: Rime of the Frostmaiden -Free Session Zero June 13
Dungeons & Dragons 5e | Campaign
About the adventure
Some Secrets Are Worth Dying For: North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. For two long years, the god of winter's wrath has kept the sun from rising in Icewind Dale. Suspicion and desperation eat away at settlements plunged into perpetual darkness. And still greater threats may loom on the horizon. Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelight of Ten-Towns and the many bone-chilling locations that surround it. Character Secrets: Buried under thick furs and heavy cloaks, it's hard to tell friend from foe in the frozen streets of Ten-Towns. The denizens of Icewind Dale are full of secrets and surprises—some pleasant, some not so much. During character creation, each player may randomly draw a secret for their character—a skeleton in their closet that may be revealed as the story unfolds. More Monsters Than Ever The fauna of the frozen north has thus far remained unrecorded. Desolate and barren as it may seem, Icewind Dale is actually home to a huge variety of creatures. Encountering Winter's Wrath Navigating in a blinding blizzard, a fall into frigid water, an avalanche that threatens to bury you alive—the frozen wilderness is full of unique challenges and deadly hazards.
Game style
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Additional details
How to prepare
You will need a free Roll20 account and discord account, a microphone, and some understanding of the D&D 5e rules. I also encourage a pencil and notebook to take notes.
What I provide
I have Roll20 Pro, which means we will be using dynamic lighting and you will have full use of all my available D&D compendiums. I will provide personalized character tokens, NPCs, enemies, maps, opportunities to roleplay and character development, and a community of other players via discord.
Gameplay details
During session zero we will go over players' lines and veils and what is expected of me as your DM. Digital Safety Cards available upon request. I have an open door policy, so if you ever need to speak with me privately, you are welcome to message me directly.
Content warnings
Safety tools used
• Lines and Veils
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
We will be using Roll20's 2024 Character Builder during session zero. I have the following compendiums for your use: PHB (2014/2024), DMG(2014/2024), Xanathar's, Tasha's, Fizban's, Bigby's, SCAG, Van Richten's, Monsters of the Multiverse, BG(FoE & DiA), as well as Rime of the Frostmaiden.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Roll20
• Discord
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 2:00 PM UTC
Jun 12 / Session 0
2.5-3 Hour Duration
3 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+