Nirvidia, Magma War | Beginner High Fantasy 5e Adventure
The world has been shrouded in mystery and lies. Root out what's real, and what's been fabricated long before you ventured into this world.
$8.00
/ Session
Details
Weekly / Thursday - 10:30 PM UTC
Session Duration / 2–3 hours
1 / 7 Seats Filled
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About the adventure
A hundred years ago, The Magma Guild waged war throughout all of Nirvidia. Attempting to bring the God of Fire back from her banishment. A hundred years later, they seem to be slowly resurfacing, rising up once more like the flames of the underworld. Now a party of adventurers, brought together by ill fate and random chance, has found themselves in the middle of it all. Being among the first to dig deeper and explore the mysteries of the Magma Guild. - Explore a rich world that has been in the making for over 5 years - Uncover ancient secrets left behind as clues for those who are brave and smart enough to look - Piece by piece, reveal the truth behind the Magma Guild, and what their true objectives are - Enjoy a lighthearted adventure with ups, downs, twists, and turns
Game style
Rule of Cool (RoC)
Theater of the Mind
Roleplay Heavy
Organized Play
Game themes
Meet the Game Master
About me
I started playing Dungeons and Dragons around 4 or 5 years ago, and it has been my favorite hobby ever since. I've always loved the creative process of making intricate stories that tie into a vast and detailed world that I've made. I am a completely homebrew DM, and I mostly say that for the sake of avoiding any rules lawyering in my games. At every table that I bring together, I try and create a very friendly and accepting environment where anyone can be themselves and be accepted for it, no discrimination or bullying will ever be tolerated. I always try and create games that branch out a bit from the typical medieval settings of D&D, exploring possibilities of what the game could be, while also exploring the limits of my, and my players, creativity.
View Profile →Character creation
Creating your character
I need players to have a character made before they are able to join in for the first session of the campaign. I require at least a paragraph of backstory for your character as well, which I can then talk to you about incorporating that backstory into the world itself. Role you own stats (Roll 4d6, drop the lowest, add the remaining numbers together, 6 times). We start at level 3, refer to the player's handbook, or just the simple D&D 5e wikidot for anything you may not be able to find in the book.
What to expect
Preparing for the session
Webcam and mic are required. Create a character with at least a paragraph of backstory. Have a discord account that you can friend and message me on so that we can talk about your character, the campaign, and each session :)
What Logan brings to the table
I am able to provide resources on any rules or book based info that the players may need! My campaigns aren't rule heavy, but I am always able to provide sources of information that people may need!
Homebrew rules
Modified Critical Hits, Homebrew injury system based on damage type, Drinking a potion is a bonus action
Equipment needed to play
Microphone
Physical Dice
Webcam
Platforms used
Safety
How Logan creates a safe table
I am very open with my players, and they are allowed to communicate anything that they may need or want with me at all times. During sessions and after session I keep an eye on my inbox to monitor if my players have anything that they need to alert me of. at the end of every session the table also opens up for communication of anything that needs to be communicated. I am more dedicated to my players than I am the game, so if anything needs to be said, I will listen.
Content warnings
Safety tools used
