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Shadow of the Wolf | Mech Academy, Feudal Intrigue

Shadow of the Wolf | Mech Academy, Feudal Intrigue

Pilot academy for giant robots in a feudal Dune-esque setting. Study, socialize, fight, scheme.

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$25.00

/ Session

Details

Weekly / Saturday - 7:00 PM UTC

Dec 20 / Session 21

Session Duration / 2–3 hours

5 / 5 Seats Filled

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Schedule

Sat, Dec 20 | 7:00 PM – Session 21

Sat, Jan 03 | 7:00 PM – Session 22

Sat, Jan 10 | 7:00 PM – Session 23

Sat, Jan 17 | 7:00 PM – Session 24

Sat, Jan 24 | 7:00 PM – Session 25

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

You have been admitted into the most prestigious training academy for mech pilots in the galaxy! You'll be rubbing shoulders with scheming aristocrats, duking it out against glory-hound rivals, and uncovering secret conspiracies that threaten the safety of all. This is your moment to stand tall and make your name on the galaxy!

Game style

Rules as Written (RaW)

Combat Heavy

Roleplay Heavy

Meet the Game Master

5.0

(105)

LGBTQ+
Queer
Neurodivergent
Artist

5 years on StartPlaying

1099 games hosted

Highly rated for: Storytelling, Voices, Creativity

Average response time: 5 hours

Response rate: 83%

About me

"He’s like Mrs. Dalloway, but with dice." - my favorite review ever Well met, fellow human! Let's sit down and come up with a story, something that we'll be remembering fondly for years afterwards. Let's make up stupid voices and get all emotional over a fake donkey, let's turn up the battle music and feel tension as the enemy moves across the field. Let's create some badass moments. As you may have gathered, I'm a big fan of the collaborative nature of tabletop roleplaying. I believe the game runs best when I don't know what's going to happen next, you don't know what's going to happen next, and we're all just frantic with excitement about the next roll of the dice. We play to find out what happens.

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Character creation

Creating your character

Players will make pilots at LL 0, using the optional bond rules introduced in the Karrakin Trade Baronies supplement.

What to expect

Preparing for the session

Please give at least a brief glance at the primer to the Baronies we'll be including in the adventure prep material, and get yourself familiar with the comp.con webapp used for running LANCER!

What Brayden brings to the table

I'll be bringing hundreds of hours of LANCER experience, an expanded version of the Shadow of the Wolf published module, music to set the tone, and boundless enthusiasm for the craft to our games.

Equipment needed to play

Headphones

Computer

Internet

Microphone

Safety

How Brayden creates a safe table

LANCER revolves around balancing the tactical turn-based mech combat with freeform narrative gameplay, and Shadow of the Wolf will focus heavily on both sides of the experience. Players will be challenged to build new mecha and counter exciting new challenges during their studies, then unravel complicated political intrigues at evening time. It's a little bit of Persona, mixed in with Evangelion, all set in the lofty heights of Dune sci-fi. We'll be going over our safety tools in Session #0, extensively making use of the X-Card and Lines & Veils documents.

Content warnings

Safety tools used

Frequently asked questions