Ocular Delirium | Learn to Play

Ocular Delirium | Learn to Play

Suppose you are a figment of a Beholder’s imagination...

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Monday - 10:00 PM UTC

Sep 28 / Session 14

Session Duration / 2 hours

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Mon, Sep 28 | 10:00 PM – Session 14

Mon, Oct 05 | 10:00 PM – Session 15

Meet your party members

5/6

About the adventure

You are a figment of a Beholder’s imagination. You live inside this monster’s complex brain, in a rich society that governs the Beholder’s thoughts, feelings, memories, dreams and imagination. The Beholder’s brain is not too different from a human’s, and is similarly split into two halves, known as dweomerlobes. The left dweomerlobe is governed by logic, efficiency, and meticulous regulation. The right dweomerlobe is governed by creativity, emotion, and innovation. In the middle stands the Corpus Callosum Bureau, a neutral third entity between the left and right brain. You have been created to be part of a taskforce of agents working for this Bureau. You have been tasked with investigating a recent break-in at the left dweomerlobe, during which you will be forced to face many challenges causing dysfunction in the Beholder’s brain, in a noble attempt to restore harmony and peace to the creature’s mind.

Game style

Combat Lite

Meet the Game Master

5.0

(28)

TOP GM
Game Designer

2 years on StartPlaying

496 games hosted

Highly rated for: Creativity, Beginner Friendly, World Builder

About me

Remember to have a lovely day! I delved into the enchanting world of 5e in 2016 and was immediately captivated by the magic of collaborative storytelling. For me, being a Game Master isn't just about orchestrating battles and dungeons; it's about helping you weave your character's journey and creating a narrative that resonates. Beyond the gaming table, I'm on a perpetual quest to enhance my skills. Whether it's refining my roleplaying abilities or concocting unconventional monster mash-ups to challenge even the savviest adventurers, I'm always seeking new ways to elevate the gaming experience. Your stories are at the heart of what makes tabletop roleplaying so special. I can't wait to embark on a new adventure with you and witness the tales we'll craft together. Let's create memories that linger long after the dice have settled.

View Profile →
Character creation

Creating your character

Full character creation will be explained in the Campaign Primer. characters will be made after session 0, where you can meet the other players and learn about your character and their backstory. Character options include all Wizards of the Coast published character options. Multiclassing and Feats are allowed.

What to expect

Preparing for the session

A free Discord account. A free Dnd Beyond Account. A free web browser capable of running Foundry VTT. A microphone with minimal background noise. A basic understanding of online etiquette.

What Pickle brings to the table

D&D Beyond material for you to make your character Digital maps and tokens to enhance the visual quality of the game. Curated music to create a cohesive atmosphere. A dedicated discord server where we can chat, roleplay and discuss the game outside of sessions.

Equipment needed to play

Internet

Microphone

Headphones

Computer or Mobile Device

Safety

How Pickle creates a safe table

A free session 0 where we will discuss ground rules, expectations and talk about the characters we want to play. Explanation of how Safety Tools will be used are explained in the Campaign Primer, sent prior to session 0.

Content warnings

Mental Illness

Safety tools used

Frequently asked questions