We End Here

We End Here

Reality is ending, planes of existence are colliding. Only the near demigod level heroes has a chance to preventing the ending of all things!

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Advanced

AGE

18+
2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Friday - 1:00 AM UTC

Session Duration / 2.75–3.5 hours

Campaign Length / 19–20 Sessions

3 / 5 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Meet your party members

3/5

About the adventure

An apocalyptic disaster has struck, of a magnitude impossible to conceive. Planes of existence have collided, and and the material plane is being sucked into a breach, as hideous other planer beasts and fiends swarm. You a hero amongst people, a living legend, capable of immense deeds, yet even you aren't capable of facing this down alone. Yet, as fate would have it, you are joined by other near god-like heroes, as the universe ending forces collide before you. Chaos, carnage, and cataclysmic power engulf The Breach, as death and destruction rains down around you. Can this group of heroes, newly forged team, prevent the ending of everything? - A mini campaign, meant to run 6-10 sessions (depending on in game activities) -This game is meant to allow players to use the highest level of character creations in an environment meant to challenge them. (Level 19-20) - There will be no downtime in this mini campaign, it is a speed run to save the world. - Combats will be complicated and take real world time. Please consider your skill level and comfort with high level mechanics. - Character death is very possible, if players die in game, they are welcome to introduce a backup character immediately. Please be aware of this as you consider your enjoyment of a high stakes game. - Character backstories will be minimal, but a significant tie-in will be used.

Meet the Game Master
Streamer
Published Writer
Artist
Cosplayer
Teacher/Educator
Women/Femme Identifying

4 years on StartPlaying

289 games hosted

Highly rated for: Teacher, Storytelling, Inclusive

About me

Lady GM representing Canada. I've always gotten lost in fantasy worlds either those from books and movies, or my own stories and worlds. Yet role-playing games have grown to be my favorite way to tell the best tale. Between the dice rolls and the players, the most amazing storylines emerge. From gut wrenching plot twists, poetically timed fumbles and crits, and hilarious antics all take shape to build an interactive masterpiece. Cooperative story telling, with the whim of the dice, allows me to be immersed in a world while still being surprised and delighted! As a GM I enjoy being both prepared and reactive to my players, believe in the rule of cool, and think everyone should have a chance to be a hero - if the dice are in your favour.

View Profile →
Character creation

Creating your character

Please bring character ideas to session 0, where we can discuss ideas, before players are expected to have them completed for session 0. Completed character sheets are required to be approved by GM before starting the adventure.

What to expect

Preparing for the session

Roll20 Account Headphones and Mic Character sheets (physical or digital) Dice (digital or physical) Webcam (Optional but preferred)

What Queen Mother brings to the table

Roll20 Pro Syrinscape Complex maps, tokens, and visual aids. Out of game character creation aid.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Queen Mother creates a safe table

In session 0 we will discuss all the safety tools, and any X topics that may come up. Open door means you can inquire about any issues or concerns at any time. X, N, and O cards can be done visually, via text, or verbally. Stars and Wishes are always optional, and aftercare can happen at the end of the campaign, or as needed after sessions.

Content warnings

Safety tools used

Frequently asked questions