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🌑 Rise of the Drow ✭1st Session Free!✭ 🌑 LVL 10

🌑 Rise of the Drow ✭1st Session Free!✭ 🌑 LVL 10

Darkness rises below. Face ancient powers, twisted plots, and the wrath of the deep in Rise of the Drow; will you survive the shadows?

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$12.00

/ Session

Details

Weekly / Saturday - 12:30 AM UTC

Session Duration / 3.5–4 hours

Campaign Length / 5–25 Sessions

6 / 6 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

6/6

About the adventure

🌑 Where Light Dies: Rise of the Drow An Underworld Horror Campaign for Brave Souls Only Light is a memory. Hope is a lie. And something stirs far below the surface... Welcome to the Underworld, where ancient powers fester in the dark and the Drow prepare to rise. In this full-length horror campaign, you and your party will plunge into a labyrinth of shadow, betrayal, and creeping madness. Navigate treacherous politics, survive horrifying aberrations, and uncover the truth behind the growing darkness that threatens to engulf the surface world. This is Rise of the Drow as it was meant to be played; gritty, atmospheric, and terrifying. 🕷️ What to Expect • A campaign steeped in cosmic dread, claustrophobic horror, and paranoia. • Tactical, high stakes encounters with monstrous foes. • Twisted Drow noble houses, ancient secrets, and terrifying rituals. • Roleplay-heavy sessions with a focus on dark intrigue and survival. • Music, ambient soundscapes, and custom visuals to enhance immersion. 🗡️ You are not the heroes of a shining realm; you are flickers of light trying to survive where light dies.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Combat Heavy

Meet the Game Master
Streamer
Women/Femme Identifying
Game Designer

5 years on StartPlaying

26 games hosted

Highly rated for: Creativity, Rule of Cool, Storytelling

Average response time: 17 hours

Response rate: 75%

About me

Hello players! My name is Amy and it's great to virtually meet you! I have been a professional DM for 6 years participating monthly in Baldman Games Virtual D&D Weekends and at many paying virtual conventions like GaryCon, Origins and GenCon. I have also run DDXP tracks in person for Baldman Games at Origins and GenCon. In 2023 I was awarded DM of the Year by Baldman Games. Diversity in gaming is deeply important to me. I believe that everyone deserves to see themselves reflected in the stories we tell and the worlds we explore together. Games are a powerful medium for connection and empathy, and they’re at their best when they welcome people from all walks of life. I strive to ensure that my games represent a broad spectrum of identities, backgrounds, and experiences especially those from marginalized groups who have too often been left out or misrepresented. Whether it's through inclusive worldbuilding, respectful portrayals, or listening and learning from my players, I do my best to create spaces where everyone feels seen, valued, and empowered to be part of the adventure. My style of DMing is fast paced and exciting. I'm a big ham at roleplay. I like to draw out players and help them find their own voice. I also understand that it's hard sometimes to feel like roleplaying within a busy, animated gaming atmosphere even if it's virtual. I want to get better at bringing out the best in everyone that sits at my table and make sure everyone enjoys themselves. Let's make a fun game together! Okay enough about me. I would like to get to know you! Direct message me here or find me on Discord.

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Character creation

Creating your character

Character creation will occur during the Session 0. Starting array (15, 14, 13, 12, 10, and 8) or Point Buy (27) may be used. This campaign begins at level 1 and reaches 15 before the end. Characters should be created on D&D Beyond. The core rulebooks for DND 2024 will be used. If you intend on using the Underworld Races and Classes supplement the sheet will be created in the Roll20 because it isn't available for purchase on D&D Beyond. Otherwise you're welcome to use Beyond20 or import your character from your vault.

The current party

Our Level 10 current party makeup is: Audirefunglet Life Doman Cleric 10 Human Crooked Moon Rogue6/Bard4 Shadar-Kai Echo Knight Fighter 10 Tortle Bladesinger Wizard 10 Eladrin Fighter/Arcane Archer 10

What to expect

Preparing for the session

You will need a good mic with muting capability. A player's guide to the Underworld PDF will be sent out well before Session 0 and is expected to be read entirely. Any questions about the player's guide will be answer during the Session 0. This game does not take place in the Forgotten Realms. It takes place in AAW's Aventyr world setting. Familiarize yourself with the setting. https://adventureaweek.com/aventyr-campaign-setting/

What DM Amy (AJ) brings to the table

Our Roll20 game compendium will include all 5e 2024 core rule books, AAW Rise of the Drow campaign, and AAW Underworld Races & Classes. It will also include custom maps for encounters, a RotD custom soundtrack with ambient music, and atmospheric effects. I also provide a DDB campaign with access to many published books plus 5e2024 rulebooks.

Equipment needed to play

Computer

Internet

Microphone

Headphones

Safety

How DM Amy (AJ) creates a safe table

First and foremost; let's go over Safety Tools. We'll be using a module within Foundry that easily brings up a the X (Stop), N (Warning), & O (Continue) cards anonymously on the tabletop for all to see. I will go over how it functions before the game. Before you join the game you and I will discuss: Campaign Overview A quick look at the setting, tone, and themes—whether it’s dark horror or high fantasy. I’ll also share what to expect in terms of pacing and focus (combat, roleplay, exploration). House Rules & Mechanics We’ll go over any homebrew rules, rule-of-cool flexibility, and how sessions will typically run (length, style, and structure). Character Creation I’ll outline allowed content, encourage backstories tied to the world, and help with sheets/tools. We’ll also talk about how characters might connect. Player Expectations & Safety We'll discuss campaign tone, any mature themes, safety tools, and preferred playstyles to make sure everyone feels comfortable and heard. The Social Contract Respect, inclusion, and player agency are key. We’ll set expectations for communication and resolving conflicts constructively. Scheduling & Communication We’ll lock in session frequency and length, plus set up group comms (e.g., Discord) for updates and planning. Player Questions You’ll have a chance to ask about anything—my style, the game, concerns, etc.—and we’ll touch on how we’ll handle any issues that arise. Party & Goals We’ll discuss how your characters relate and what motivates the group, helping build cohesion from the start. First Adventure Hook To wrap up, I’ll give a sneak peek at the first mission or mystery to get the story rolling. _____________________________________________________________________ Finally, As a Dungeon Master, I pride myself on my ability to improvise and adapt to the unexpected, ensuring the game flows smoothly no matter where the players' choices lead. Patience is a cornerstone of my approach, always taking time to listen to players and make sure everyone feels included, valued, and engaged in the story. I maintain consistency in rulings, ensuring the game world feels stable and fair, and I notify players ahead of time about house rules so that everyone is on the same page. I embrace the "rule of cool" when it makes sense, encouraging creative ideas that enhance the narrative without breaking the game. My deep understanding of the adventure allows me to improvise and adapt situations on the fly, keeping the game exciting and unpredictable. I avoid railroading and instead go beyond the adventure where player agency is at the forefront, and I never try to "win" by killing my players. My goal is to create an enjoyable, collaborative experience where everyone has the opportunity to tell their own story.

Content warnings

Safety tools used

Frequently asked questions