Future Perfect II
At the heart of it all are the gates—portals that should not exist. Others have stood before them. None have returned unchanged.
$10.00
/ Session
Details
Bi-weekly / Sunday - 12:30 AM UTC
Apr 19 / Session 12
Session Duration / 2–3 hours
5 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
In Past Without Fault, a team of investigators—federal agents, specialists, and the unwitting—stumble into a decades-spanning mystery buried beneath Cold War secrets, corporate power, and something far older than humanity. Each case seems isolated: bizarre murders, strange symbols, vanishing towns. But the deeper they dig, the clearer the pattern becomes. At the center of it all stands an enigmatic industrialist, a so-called visionary whose company’s true legacy is not progress, but an unearthly horror stretching from abandoned towns to corporate strongholds. Time itself has been twisted to serve an intelligence beyond comprehension, and the war it began is still being fought in the shadows. Scattered across the country, the signs are there. A dying desert town, its people withering under forces they cannot name, is where something inhuman is finishing what it started long ago. Ancient mounds whisper secrets to those willing to kill for them. A corporate facility, where employees vanish, hides a project decades in the making that nears completion. At the heart of it all are the gates—portals that should not exist. Others have stood before them. None have returned unchanged. The question is, will you?
Meet the Game Master
About me
Most players want the same thing from a tabletop game: a consistent table, a story that actually goes somewhere, and a Game Master who takes responsibility for the room. Unfortunately, many online campaigns collapse early, drift without direction, or leave players doing the work of holding the group together. When people invest their time and creativity into a game, they deserve better than that. I serve as Director of GM Operations (Dungeon Marshal) with Roll2Heal, where I help establish and maintain standards for games built around trust, consistency, and human connection. I also lead the Knoxville chapter, supporting Roll2Heal’s mission through reliable, intentional play. My background as a disabled veteran informs how I approach leadership at the table, but it does not define the experience. What matters here is execution: clear expectations, steady facilitation, and a table where players know someone is maintaining the structure so they can focus on the story. In addition to Roll2Heal, I’m a showrunner with Frontline Fiction Studios, producing and running live-play and podcasted tabletop games. That work reinforces preparation, pacing, and disciplined storytelling whether the session is recorded or private. At my tables, the plan is simple: Join the campaign. Create your character with the group. Show up each session and play through a story that is built to move forward and reach its conclusion. If you’re looking for a Game Master who values preparation, respects the weight players bring with them, and runs games with intention rather than ego, you’ll find that structure here. Reserve your seat and join the table.
View Profile →Character creation
Creating your character
🔹 Starting Stats: Standard Agent Creation (unless we tailor something to fit the story) 🔹 Professions: FBI, law enforcement, journalists, government officials, military personnel, doctors, academics, or civilians in the wrong place at the wrong time. How You Fit Into the Madness 🔹 Maybe you’ve been here before. Maybe you’ve seen the signs and don’t realize it yet. 🔹 Maybe someone whispered a name you shouldn’t have heard. 🔹 Maybe you simply took a wrong turn and found yourself in a place where reality doesn’t follow the rules. No matter how it starts, the only question that matters is: Do you remember how you got here?
What to expect
Preparing for the session
This campaign is a shared journey—and like any great tale, you get out of it what you put in. I don’t expect perfection, but I do expect presence, curiosity, and collaboration. To get started, please: • Join the ACTION in the ;IGY6 Gaming Discord: https://discord.gg/g6fPHed9 • Be ready for Session Zero, where we build this story together Your commitment is all I ask. The rest, we’ll write as a party.
What Thomas | INFJ-T brings to the table
I bring a level of authenticity to Delta Green that only comes from real-world experience in reconnaissance and law enforcement. Every mission is shaped by the weight of bureaucracy, the grind of investigative work, and the raw, unforgiving nature of tactical operations. Combat isn’t just about rolling dice—it’s about fire discipline, movement under pressure, and the psychological toll of pulling the trigger. Investigations go beyond skill checks, requiring tradecraft, forensic methodology, and the delicate balance of deception and interrogation. The system itself is an enemy, with red tape, jurisdictional conflicts, and compartmentalized intelligence creating as many obstacles as the unnatural threats lurking in the dark. And through it all, the job leaves its mark—stress fractures into paranoia, secrecy isolates, and the camaraderie of those who know the cost is the only thing keeping the abyss at bay. In my games, every decision matters, every consequence lingers, and the horrors behind the veil feel unsettlingly real. At its core, Past Without Fault is an investigation into something beyond human understanding—an unraveling of reality where every answer only leads to more terrifying questions.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Thomas | INFJ-T creates a safe table
KISS. I conduct a structured yet down to earth session zero where group comfort levels and player expectations will be discussed.
Content warnings
Safety tools used


