Press Start | Learn to Play Fabula Ultima!
Fabula Ultima | One-Shot
About the adventure
Get ready to embark on a new TTJRPG! If you're a fan of such games as Final Fantasy, Chrono Trigger, Persona, and Legend of Dragoon, then this may become your new favorite tabletop game! In this introductory adventure, you'll get to learn the basics of game, while getting a taste of the adventures that become possible. Learn about Scenes, how to use Fabula Points, and discover how the people you grow close with can become a great strength. In Fabula Ultima, you have more control over the story than you think. Activities, combat, and Projects are flexible enough to do with ease, while still having just enough crunch to satisfy veterans of other popular ttrpgs. You'll take control of pre-generated characters created for this adventure, allowing you to learn each feature of the character sheet as it becomes needed for the next part of the adventure. This allows you a good reference point when you decide to make your characters in the future! If you're ready to begin just Press Start!
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Game Master Reviews (32)
Proficiencies
Players say this GM is great at:
Storytelling
Sets the Mood
Inclusive
Scott runs an absolutely amazing game. The world he has created is incredibly rich and full of life while the stories he tells fully immerse you into it. Our game has heavy roleplay where the players are allowed to express their characters how they desire and in doing so direct the story in whatever direction that takes us. Combat is challenging and interesting/varied. I would recommend Scott to anyone and everyone.
Playing with Scott is some of the most fun I've had playing DND. Time also feels like it flying by. Scott's voice lend itself very well to dramatic moments and he sets the mood with effects, music, and maps so well. He gives all players a time to shine and place in the world, and allows to alot of creativity when it comes to the players. He is an amazing DM, and I would highly, HIGHLY recommend him.
TLDR: I can't necessarily describe a great DM (but I'll try), but I know one when I see one. This is a great DM. Player view: He adjusted to the audience given him and allowed for each player to have their moment in the one-shot I attended. Superior RP and plot line to follow. Gave enough clues to the mystery without handing it to us (see: adjusting to audience). Well developed towns and world maps to provide a full, open-world experience. What makes it interesting is that he works ad-hoc inventions that are "on the fly" decisions into the greater vision, allowing for players to use unique combinations that aren't simply "YouTube inventions" (my term, not his). DM Perspective as a player: I'm pretty much a forever DM, and from my experience there are 3 things: Rules (when rule of cool is invoked, he does it with purpose), Tools (utilizes VTT, Discord and Music to full effect) and Story (full RP with planned ad hoc narration). It's difficult to find a DM that has a a mastery of all 3. This guy is a triple threat, with a mastery of all 3.
Scott combines the attributes that I find most important in a DM. He deftly employs visuals, a spellbinding voice, and scene-setting narrative flourishes to heighten the dramatic tension, and yet his support for the players and eagerness to see them have a fantastic time is never in doubt. For example, while a more heavy-handed DM might emphasize Strahd's strength as he arrived to interrupt our battle, Scott instead described Strahd casually pausing to toy with the wax of a candle in a way that sent chills down my spine. Scott is constantly working to improve his craft so that we will have the very best experience possible and always seems well prepared for our sessions. He does use some house rules, but he lets the party decide whether or not to employ them. I've found him to be patient, supportive, and responsive. I'm having such a BLAST that I'm already wondering what other adventures he may offer.
I have thoroughly enjoyed every game I have played with Scott as my DM. The visuals that he provides both through foundry and story telling balance so well. The encounters are fun and well balanced as well. Recently I have been thinking about our session all week long and I can honestly say this is the most I've ever been mentally drawn into a campaign.
Additional details
How to prepare
A microphone will be required as we will be using voice chat on discord. A webcam is optional, but not required. It is also recommended that players have a decent internet connection. It will not be possible to play over a mobile device.
What I provide
A hosted Foundry VTT server accessible to you upon booking. As well as the pre-gen characters, art, music, and tokens used to play. I'll walk you through each step to help you understand the game to the best of my ability.
Gameplay details
An X-card button will be available in the VTT for players to use anonymously. Once used, the game will stop and that player can message me directly so we may resolve the issue. This is an LGBTQ+-friendly game, and I have a zero-tolerance policy for hate speech of any kind. Whether that be against gender, sexual orientation, race, nationality, and/or creed. Nor will sexual assault be tolerated, whether simulated or as a joke. I want everyone who comes to my table to feel welcomed and safe. Communication is important, and you are always welcome to message me with any questions you may have or to bring up any concerns about the details of the campaign. If something makes you uncomfortable, please signal me right away and we will either retcon, skip, and/or avoid the issue.
Content warnings
• Violence
Safety tools used
• Breaks
• X, N, and O Cards
How will character creation work
You will not need to do anything for character creation. As this is a tutorial adventure, you can pick a pre-generated character to use out of a few options.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Beginner
Platforms used
• Foundry VTT
• Discord
$16.00
/ Session
Each player will be charged when a session starts.
Details
Once / Thursday - 1:00 AM UTC
Apr 3
3-4 Hour duration
1 / 4 Seats filled
Requirements
Experience required: Beginner
Age: All Ages