Ghost Hunt TV: Abandoned Alaska Orphanage| One-Shot
Monster of the Week | One-Shot
About the adventure
Monster of the Week: Ghost Hunt TV takes your team of reality show Monster Hunters on quests to find and deal with supernatural events in the most chilling places your producers can find. Using Monster of the Week rules, you'll have more resources, and possibly powers, at your disposal than the average ghost-hunting reality show cast. But you'll also face real monsters, all while trying to make your TV show look like a TV show rather than showing your viewers the true darkness that lies behind the veil. Every game is different, so come for more than one!
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
The Ghost Hunt TV team is flying to Seward, Alaska for this episode. There, at an abandoned orphanage slated for demolition, they plan to investigate stories of ghostly figures seen in the broken windows and the sounds of children laughing in the dark, detritus-strewn hallways. What they'll find will turn out to be far more dangerous. Break out the cameras and the EVP gear, it's time for Ghost Hunt TV! Monster of the Week: Ghost Hunt TV is a dark-themed game using the easy-to-learn Monster of the Week RPG rules with the premise that your Hunters are members of a reality TV ghost hunting show, but one where YOU know that the ghosts are real. No experience necessary to play!
Additional details
How to prepare
You'll need a computer/phone/tablet/something and a decent mic for connecting to our Discord voice channel. And you'll need to logon to Roll20 before the game (SEE Prep Materials) to choose a Playbook and create a hunter. And that's about all you'll need.
What I provide
I will bring the descriptions. Loads and loads of descriptions (though you'll have a chance at doing some of that, too), plus ambient music, imagery, and ... monsters. Lots and lots of monsters.
Gameplay details
This game will contain horror, gore, and mature themes not suitable for every gamer. That said, the GM likes to keep things PG-13 to Lovecraftian-horror R-Rated. During our character creation we will also talk about, and implement, gaming safety tools such as lines, veils, and the X Card.
Content warnings
Safety tools used
• Breaks
• Debriefing
• Lines and Veils
• Open Door
• X, N, and O Cards
How will character creation work
Monster of the Week is a role-playing game based on the Powered By the Apocalypse game engine. It is rules-light with easy character creation based on 'playbooks' -- character archetypes. I'll have you pick out a playbook beforehand (one 'type' per player, so we won't have two Monstrous, or three Wronged) and then we'll work our way through character creation during the first part of the session. It is, in fact, one of the mostest funnest parts of the game, methinks.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Beginner
Platforms used
• Discord
• Roll20
$15.00
/ Session
Each player will be charged when a session starts.
Details
Once / Friday - 6:00 PM UTC
Mar 21
3-3.5 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Beginner
Age: 18+