Plaguelands
The nation of Esperland has now become Plagueland! Those trapped within its borders must now engineer their own escape.
$10.00
/ Session
Details
Weekly / Sunday - 4:00 AM UTC
Jan 4 / Session 24
Session Duration / 2–3 hours
4 / 5 Seats Filled
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Schedule
About the adventure
The small nation of Esperland is experiencing a plague, and the surrounding nations barricade Esperland to avoid the plague spreading. However, this sudden isolation from travel and trading, as well as mass death, causes the nation to collapse into anarchy. The adventurers in Esperland, helping out or making a profit, are now trapped. The people of Esperland band together, as Cities become their own factions, and citizens begin banding together in tribes to survive. Now Esperland will never be done with its plague, and may never be opened to the rest of the world, unless the adventurers help.
Game style
Rule of Cool (RoC)
Theater of the Mind
Roleplay Heavy
Game themes
Meet the Game Master
1 year on StartPlaying
334 games hosted
Highly rated for: Creativity, Teacher, Rule of Cool
Average response time: 2 hours
Response rate: 100%
About me
I am a longtime TTRPG GM that loves D&D & GURPS, with a large library of books, art assets, and time to share with my players, it is my favorite thing to do. I am a huge fan of roleplay and often modify mechanics to benefit storytelling & session fluidity. I use Foundry VTT, which is free to my players, and includes vast customization options for every campaign & every participant. Please take a look at this Google Sheet for all of my GURPS games: https://docs.google.com/spreadsheets/d/1OIi-Yp_5L2k4LvJ_L-YxgZ_YF7QIsZr4h0PIoit8fKM/edit?usp=sharing
View Profile →Character creation
Creating your character
Character Creation will take place individually, with each respective player and the GM. Once both parties agree, the characters will be introduced to each other in a Session 0; during which, the players & GM ensure everyone has a solid understanding of the party members' abilities and proficiencies. Characters will be 2nd Level, and character discussion will occur, both during initial creation with the GM and later during/after Session 0.
What to expect
Preparing for the session
Bring a solid character idea, and maybe character art, with a token. You'll need to have Discord to communicate.
What John brings to the table
Foundry VTT, which is free to players and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene.
Equipment needed to play
Computer
Internet
Platforms used
Safety
How John creates a safe table
The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy. Players can also discuss breaks, as needed, for longer sessions.
Content warnings
Safety tools used