Of Heroes and Legends: Odyssey of the Dragon Lords
Once a hero, always a hero. Or so they say...
About the adventure
At the dawn of time, a war between the gods and Titans left the world of Thylea forever changed. Thousands of years later, the first mortals arrived, carried by ship and dragon. The Dragonlords were the champions who overthrew the Titans 500 years ago and forged the Oath of Peace. But the power of the Oath has waned, and now the Titans seek vengeance. You are one of the heroes called by prophecy to end the conflict once and for all. Poets will sing of your deeds for centuries to come... if you survive. Odyssey of the Dragonlords is an ancient Greek mythology themed D&D adventure written by the former BioWare creative directors behind classic games such as Baldur's Gate 1 & 2, Neverwinter Nights, Dragon Age: Origins, Mass Effect 1 & 2 and Star Wars: Knights of the Old Republic. Join with other prophesied heroes to undertake an epic quest to save the world of Thylea, sail the islands of the Forgotten Sea, and battle the Titans. If you prove yourself worthy you may even get to ride a dragon like the Dragonlords of old! Players can choose an Epic Path at character creation that will provide additional backstory, quests and rewards. They also provide a mythic archetype for the character, so that each player can feel like one of the great heroes of Greek mythology, such as Heracles, Achilles or Odysseus. This campaign also includes six unique playable races taken from Greek mythology (such as Minotaurs, Nymphs and Sirens), as well as new subclasses for each base class.
Game themes
Meet the Game Master
4 years on StartPlaying
1262 games hosted
Highly rated for: Creativity, Storytelling, Teacher
Average response time: 22 hours
Response rate: 100%
About me
If RP and character driven stories sound good to you then we are in agreement. Epic fantasy adventures with a down to earth and relatable people, cities and stories are what I love the most. Heroes and villains are great, but what if there is more than just black and white? That is what I explore with my games and my players. My personal background has included writing, directing and acting in my own movies and skits. I have multiple works of fiction on multiple platforms, and I’m currently building up my own brand of TTRPG entertainment. I love to put my own spin on things, and I love working with others for the maximum amount of fun, whether it's custom rules or personal requests. I do like to push my players to RP to the best of their ability, as experience has shown: a little push can go a long way. VTT CHOICE AND EXPANDED MATERIALS: The VTT I mainly use is Fantasy Grounds as my VTT (Virtual Tabletop) of choice. I choose this primarily because it is both user friendly, while being the most customizable VTT out there (in my opinion). Fantasy Grounds is completely free for players and I do not expect my players to pay for anything other than the booking price. I have over 200 books for D&D 5e, Pathfinder 1e and Call of Cthulhu 7th Edition on this platform. All of them are both first party and third party. Feel free to ask if I have a specific book you’re looking for as I use these materials regularly in my games and encourage my players to try new things. I'm also an official GM for Warlock’s Sanctum and a Panel member of Heroes of the Multiverse. These are both communities that focus on getting players in games and having fun while trying new things. Feel free to say hello to me there or anywhere you may see me.
View Profile →Reviews (56)
Proficiencies
Players say this GM is great at:
Creativity
Storytelling
Teacher
Hands down the best GM I've had the pleasure of playing with. Clearly puts a lot of effort into developing the setting, great story teller, ensures all the players have the chance to participate, combat is both fun and challenging and the role playing is top notch. Absolutely recommend giving him a shot.
Rob treats his players as friends, and I commonly feel welcome with his games. He has a very strong 'regular' following that is also a tight and happy community, which is an excellent thing for me to see; We as players always feel comfortable with Rob and know him as more then simply a provider of the game we are paying for, he and his community treat each other like human beings. Rob puts a lot of energy into his stories, to make them enjoyable to the particular players involved and worth our time and money. It is clear that we are working in a well polished story that is made for us particularly, and Rob is never afraid to off script when the need arises. Most of his campaigns I've observed have become 'reimagined' to better suit the enjoyment of his players, and offer a unique experience.
Character creation
Creating your character
3 sets of 4d6 drop the lowest, choose the set you like the most. Standard Array and Point Buy also work.
This is a weekly campaign that will span levels 1-20. I bring all of the automation I can bring to Fantasy Grounds Unity including but not limited to: -Auto math -Auto differentiation between those who made a save and those who did not (I.E. auto calculating who made their save when being hit by a fireball) -Calculating of health, Spell Save DC, Attack bonuses and damage -Auto accounting for spell preparation. and much more. I also have nearly every D&D 5e official book, along with a large array of Kobold Press material like Deep Magic, Tome of Heroes and Midgard adventure setting. They add 700+ spells and 50+ sub classes, races and class features.
What to expect
Preparing for the session
A mic and a character concept are all that is needed, along with Downloading and Installing the free version of Fantasy Grounds Unity
What Rob (RPG Mastery) brings to the table
I bring all of the automation I can bring to Fantasy Grounds Unity including but not limited to: -Auto math -Auto differentiation between those who made a save and those who did not (I.E. auto calculating who made their save when being hit by a fireball) -Calculating of health, Spell Save DC, Attack bonuses and damage -Auto accounting for spell preparation. and much more. I also have nearly every D&D 5e official book, along with a large array of Kobold Press material like Deep Magic, Tome of Heroes and Midgard adventure setting. They add 700+ spells and 50+ sub classes, races and class features.
Equipment needed to play
Computer
Microphone
Platforms used
Safety
How Rob (RPG Mastery) creates a safe table
Players can expect a high level, high magic campaign that challenges the players at every turn. Taking on the Titans is no easy feat, and the ability to learn all of the secrets necessary in order to understand and defeat them is just as challenging.