Wild West Style: Curse of the Flying Head | One-Shot
$15.00
/ Session
Details
Once / Sunday - 9:00 PM UTC
Mar 2
Session Duration / 3–3.5 hours
1 / 5 Seats Filled
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Schedule
About the adventure
Yee haw! it's Monster of the Week: Wild West Style! Head back in time to a supernatural version of the Wild West as we reskin our Monster of the Week playbooks to fit Wild West tropes. Perhaps the Divine is now a God-touched preacher, the Wronged is a gunslinger with no name, the Monstrous is a Skinwalker. Let's see what happens when we take monster hunting to the Wild, Weird West! No experience necessary--learn as we play. Every game is different, so come for more than one!
Game style
Theater of the Mind
Game themes
Meet the Game Master
About me
Hi! In addition to being a professional game master (both here on Start Playing Games and live-and-in-person), I'm a published short story horror author, and host of the horror-and-humor actual-play audio drama, The Gothic Podcast. I started gaming in the Way Back, beginning with the D&D Basic box set that I asked for for Christmas because I liked the dragon on the cover. And though I still love playing and running D&D (and its cousins, Pathfinder 1e & 2e), I have gleefully embraced many other systems, especially Powered by the Apocalypse (PbtA) games such as Monster of the Week. I also loves me some Ten Candles, City of Mist, Alien RPG, and many others. Oh, and Catthulhu! Meow...aaaarrrrrhhhhhhll! To keep up with what I'm offering and other gaming commentary check out my blog at https://www.c-patrick.com
View Profile →Character creation
Creating your character
Monster of the Week is a role-playing game based on the Powered By the Apocalypse game engine. It is rules-light with easy character creation based on 'playbooks' -- character archetypes. I'll have you pick out a playbook on Roll20 beforehand (one 'type' per player, so we won't have two Monstrous, or three Wronged) and then we'll finish character creation at the beginning of the session. But if you join the Discord (SEE Prep Materials), we can talk about how to reskin the playbook you've chosen to fit the Wild West aesthetic we're going for.
Old Pappy Daniels claims to have seen it out there in the night, in the dark. Gabby Newhide of the Burning Z says her ranch hands think "somethin' unnatural" has been killing cattle. Zuni Pueblo tribesfolk in town just cover their eyes and turn away when they hear these stories, clutching fetishes. A terrible, flying head that gnashes and howls and eats. So far, the stories are considered tall-tales by those in the town of Judgement, New Mexico, but the danger is growing stronger. And getting closer. It's up to you to stop it before more than cattle get killed.
What to expect
Preparing for the session
You'll need a computer/phone/tablet/something and a decent mic for connecting to our Discord voice channel. And you'll need to logon to Roll20 before the game (SEE Prep Materials) to choose a Playbook and create a hunter. And that's about all you'll need.
What GM Mr Patrick brings to the table
I will bring the descriptions. Loads and loads of descriptions (though you'll have a chance at doing some of that, too), plus ambient music, imagery, and ... monsters. Lots and lots of monsters.
Platforms used
Safety
How GM Mr Patrick creates a safe table
This game will contain horror, gore, and mature themes not suitable for every gamer. That said, the GM likes to keep things PG-13 to Lovecraftian-horror R-Rated. We will also talk about, and use, gaming safety tools such as lines, veils, and the X Card.
Content warnings
Safety tools used
