Riko's One-Shot Menagerie | Learn to Play D&D 5.5e

Riko's One-Shot Menagerie | Learn to Play D&D 5.5e

From Krenko's Way to a miniature Domain of Dread, come and learn the ins and outs of D&D, or just practice a build or two against balanced encounters!

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$30.00

/ Session

Details

Once / Saturday - 1:00 AM UTC

Feb 22

Session Duration / 3–3.5 hours

5 / 6 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

5/6

About the adventure

Welcome one and all! These one shot adventures cater to those who are trying to learn the basics of Dungeons and Dragons, want to learn the new rule set of 2024/5.5e, or are looking to test out specific character designs in a multitude of environments. Each adventure is a three hour excursion into the Forgotten Realms or beyond, with a little bit of combat, puzzling, and roleplay all thrown in together. These adventures will include the following play, all for various levels of enjoyment: • Krenko's Way: A short attempt to defeat the goblin boss Krenko on behalf of others who want to see him taken out of the picture. Featuring the Guilds of Ravnica as a simple way to learn the ins and outs of characters built with ulterior motives. - A level 1 adventure. • Darkness Over Daggerford: Daggerford is expecting trouble, and the Harpers need your aid to secure a package. Between the Zhentarim, the Red Wizards of Thay, and a local crime syndicate, three forces want their hands on a powerful token being transported from Baldur's Gate to Waterdeep, and you must stop them all! -A level 2 adventure. • The Forbidden Castle Viermetz: While traveling the realms, the Mists of Ravenloft have captured you, for better or worse, and drug you to a towering manor fortress in the middle of an icy island, with no way out. A call for aid comes from within the castle, and it's up to you and your other trapped companions to brave the darkness of Castle Viermetz and save those trapped within. Be wary, or you may end up trapped yourself! -A level 5 adventure. More one-shots are readily available, pulling from sourcebooks such as Keys From the Golden Vault, Quests From the Infinite Staircase, and beyond!

Meet the Game Master

5.0

(31)

Streamer
LGBTQ+
Neurodivergent

5 years on StartPlaying

704 games hosted

Highly rated for: Storytelling, Sets the Mood, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

• Hello and welcome! I’m Robert, but everyone calls me Riko. It’s great to have you here, and I’d like to go over a bit of who I am and what you can expect from me as a Dungeon Master. To note, I am a CST time zone Dungeon Master, and am available typically from 12 PM CST to 8 PM CST, but I often make time for my players when need be! • Who is Riko? I’ve been running D&D games professionally for about four years, and have been a DM for the past decade now, since 5th edition of D&D released and a bit before with 3.5 edition. Ever since I learned there was a game you could be a powerful necromancer, master of armies and magister supreme, I’ve had a love for the game on a personal level, and once learning of all the stories you can tell with D&D, I fell in love with all of it as a whole. I run modules of 5th edition professionally, but each one of them is heavily changed with enough spice that it feels like a whole new meal to sink your teeth into. Having run adventures from first to twentieth level, I consider myself well informed on the balance and concepts of D&D from head to toe! My adventures are typically high fantasy and with some adventures dark horror, but I find the darkest places are where lights shine brightest, a theme that always holds a place in my heart as a DM. Personally, my favorite part of D&D is our collaborative storytelling. Each character you bring to my table has some fate to unfold, for better or worse, and it’s my job to make sure we get there together! I bring the verisimilitude, and you bring the excitement. Laughing and going over the details of what dangers and excitement we encounter together is what I love most about D&D, and it’s hard to pick a most favorite part! I want to bring you into the worlds and live in them for the time I have you, and get lost somewhere along the way in it all. • What to expect? - Access to most sourcebooks of D&D available on roll20, as well as tools to create exactly the kind of character you’re hoping to bring to life. - Introductory lessons on how to build characters, and tailored pacing of adventuring to ensure maximum chances of success. - Custom made maps designed through Dungeondraft and Inkarnate, to bring the various world crafted to life. - A welcoming space for new players, and for veterans, to co-mingle and take on the challenges of Wizards of the Coast, including hours of expanded, homebrew content to enhance every experience. Players ask me why I do what I do, and I have one simple answer: I love Dungeons and Dragons. I genuinely hope to have you at my tables, and to share that dedication and love I have for the game for a long time to come!

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Character creation

Creating your character

Characters will be created with the following rulesets: • Characters are created at the level listed for the one-shot adventure, and new characters will be created at the level of the rest of the party. • Characters are expected to be willing to work as a team. You character must have a reason to adventure, and if they're reticent, must be willing to work on going on the adventure. • Characters are created using Point Buy or Standard Array. Characters will not roll for stats. • All printed rule-sets for characters are permitted, including Custom Lineage so long as the race is Humanoid. No joke books, such as the Rick and Morty expansion, Acquisitions Incorporated, or the Wendy's module, are permitted. All Critical Role content is not permissible to use. Any third party content such as Grim Hollow or the Griffon's Saddlebag are not permitted. • All official species, classes, and backgrounds which are official are permitted. The rules for creating custom backgrounds is also permitted.

What to expect

Preparing for the session

Players should have access to the following tools: • Access to Discord. • Access to Roll20. • Access to a working microphone. • The 2024 Player's Handbook will be available on Roll20, and should be read at least once by participating players. • Characters will be created by players, but pre-generated characters will be readily available for anyone wishing to get right to the adventure. • Home rules will be available through Discord, but are not a requirement to read, as your DM will explain them in the moment if need be. • Be comfortable reaching out to your DM about any and all questions, or for help acquiring any of the required tools or knowledge listed above.

What Riko brings to the table

Various features from your DM include: • All sourcebooks required on Roll20 to make your character through the 5.5e Charactermancer. A character through D&D Beyond is acceptable, but books are not provided for the service, and Beyond 20 must be used to connect sheets. • Customized and hand-crafted maps will be provided by your DM, including maps constructed through Dungeondraft with the Forgotten Adventures add-ons. • Voiced NPCs by your DM, who is an introductory voice actor. Expect most characters to have individual voices, and your DM can and will have NPCs talk to each other! • Music is hand-picked for both leisure, combat, dungeons, and intense scenes. Expect some music choices to help guide the scenes in the right direction; when a spooky tune comes on, you'll know it's time for horror! • Combat is fair-handed and follows the rules of the game tightly, for those who like D&D's wargaming experience. However, your DM wants you to win, so you will be assisted in knowing what should help carve out a victory! • Whatever rules have been modified for smoother gameplay will be clearly explained and available to all attending.

Equipment needed to play

Computer

Microphone

Safety

How Riko creates a safe table

Players will be provided at any opportunity to interject within game play and express a need to change subject matter, to pause play, and otherwise openly or privately request the adventure to shift tone.

Content warnings

Safety tools used

Frequently asked questions