Wildfire Hollow [D&D 5e] [Beginner Friendly] [Homebrew World]
Dungeons & Dragons 5e | Campaign
About the adventure
You have been called upon by the Mondralian government and the Adventurer's Guild, which have decided to work together to address a series of strange occurrences happening across the continent of Vallarian. Mysterious, gigantic magical spheres have appeared throughout the country of Mondral, though no one knows their origin or purpose. These anomalies have been kept hidden from the common folk to prevent widespread panic and unnecessary attention. These phenomena are known as the Hollow Event. Numerous adventurers and mercenaries have been summoned to investigate and deal with them, as they are not only strange, but also dangerous. No signs of life remain in areas affected by the Hollow Event. Only decaying corpses of common folk have been found. Witnesses who were fortunate enough to observe the event before only reported seeing a group of cloaked individuals passing through the area, followed by a sudden burst of energy that triggers the formation of the Hollow Event. Much about the Hollow Event remains unknown, and that is where you and your fellow adventurers come in. Whether you have joined this mission for gold, fame, or some other personal reason, the truth lurking in the shadows of the Hollow may reveal far more than you were looking for in the first place. Only time will tell what secrets await.
Additional details
How to prepare
All you need is a discord account, microphone for you to speak to the dungeon master alongside the players, and a web browser, which allow you access foundryvtt. When you sign up, go ahead and tell me your discord account/tag upon our startplaying dms or messege me directly through discord (@CandleNote). This will allow me to invite you to our server.
What I provide
We are using several tools for our campaigns. For players, we offer all of the books that is within D&D Beyond that is necessary to create your character alongside we are using Foundryvtt with several amount of modules that allow y'all to have a enjoyable game with smooth combat alongside several macros that allow us to focus upon the roleplaying aspect of the game and the necessary. Foundryvtt is a system that is beyond what most virtual tabletop is able to do. Thankfully some wonderful people have allow us to create a great experience. Of course there will bugs, but that is with all program. I own every single D&D Beyond book that is needed for you to create your character which is going to be shared directly towards you and your companions. This allow character creation to be smooth and easy with several options and everything being as clean as possible. I mostly use the rule that the designer are trying to go after, but of course the rule of cool is a system that I believe upon and use as it will make the gameplay and story experience being beyond what is possible from just follow the rule to the letter.
Gameplay details
We utilize several tools for our campaigns. For players, we offer all the necessary D&D Beyond books to create your characters. Additionally, we use FoundryVTT with various modules to enhance gameplay, providing smooth combat and helpful macros that prioritize roleplaying. FoundryVTT exceeds the capabilities of most virtual tabletop systems, thanks to the efforts of dedicated individuals. While there may be occasional bugs, this is common with any program. Alongside, I own every D&D Beyond book needed for character creation, which will be shared directly with you and your companions. This ensures a smooth and easy character creation process with numerous options presented cleanly. I generally adhere to the rules as intended by the designers, but I also believe in the "rule of cool" approach. This allows for gameplay and storytelling experiences that go beyond strict adherence to rules.
Content warnings
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Lines and Veils
• Luxton Technique
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
At the start of the campaign we will begin at level 3, and later down the line we are aiming for level 10 till 12 as our end goal for our campaign. We are using the classic PHB point buy 27 (points), alongside normal starting equipment that you gain from your background and your class. The background that you can choose is whatever you wish from Wizard of the Coast official D&D book or may you choose from a homebrew content that have been double check with the dungeon master. To add you are not able to choose any background that give you a free feat. Every official race in dungeon and dragon (Wizard of the Coast) can be use for our campaign. Of course for those who want to have a homebrew race, go ahead and forward it towards the dungeon master. Though I'll say that homebrew race are quite hard to be agreed upon due to the lore. Every class within official dungeon and dragon books expect some sub-classes are allowed. as well as you're able to use some classes from the homebrewed community that is approve by the dungeon master, of course with the agreement of the dungeon master is able to change or fix the abilities and traits of your homebrew classes and races for balancing the game.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• D&D Beyond
• Discord
$11.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Friday - 2:30 AM UTC
3.5 Hour Duration
5 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages