Vecna: Eve Of Ruin

Vecna: Eve Of Ruin

it has been many years since your last adventure. you find yourself in Neverwinter living the good life,until you get the call!

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Monday - 11:00 PM UTC

Session Duration / 2–5 hours

4 / 5 Seats Filled

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Schedule

Meet your party members

4/5

About the adventure

The infamous lich Vecna is brewing a dark ritual to eradicate goodness, annihilate the gods, and dominate all worlds. To thwart his apocalyptic scheme, the heroes must ally with three legendary archmages, journey to distant realms, and reassemble the fabled Rod of Seven Parts. Vecna: Eve of Ruin is a pulse-pounding Dungeons & Dragons adventure where the multiverse's fate teeters on the edge of oblivion. Starting in the Forgotten Realms, the heroes traverse iconic settings like Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk in a desperate race to save existence from total destruction. Designed for characters of levels 10 to 20, this epic high-level quest promises to unlock your full potential and thrust you into the heart of cosmic conflict. As you confront Vecna, the notorious D&D villain who now threatens the end of existence itself, you’ll unlock new heights of power and legendary status. Along the way, you’ll join forces with renowned allies from across the multiverse, detailed in character dossiers packed with exclusive insights. Prepare to battle over 30 fearsome new monsters emerging from every corner of the multiverse. Each encounter brings you one step closer to thwarting Vecna’s sinister plans and extinguishing the darkness once and for all. Will you dare to speak his name and face the ultimate challenge? The fate of the multiverse rests in your hands.

Meet the Game Master

5.0

(8)

2 years on StartPlaying

68 games hosted

Highly rated for: Creativity, Inclusive, Sets the Mood

Average response time: 6 hours

Response rate: 100%

About me

Hello adventurers! I'm Justin, and I’ve been a Game Master for about 7 years. I originally started running games because my group of friends all wanted to play Dungeons & Dragons, but no one wanted to take on the role of Dungeon Master. So I stepped behind the screen—and quickly discovered how much I loved building worlds and telling stories with my players. Since then, I’ve run many in-person and online campaigns, including some very large tables. The biggest group I’ve ever run had 13 players, which taught me a lot about making sure everyone at the table gets their moment to shine. My goal as a GM is to make every player feel like they are truly part of the world. I work with players to develop their backstories, and I enjoy weaving those stories into the campaign so their characters feel connected to the adventure. Even when running official modules, I adapt the story to include the characters and their personal journeys. I also believe that the best games are collaborative. Players help shape the story just as much as I do, and I try to make every moment memorable—whether it’s a heroic natural 20 or a hilarious natural 1. If you’re looking for a game where your character matters, your story is heard, and the table shares plenty of laughs along the way, you’re in the right place. Let’s roll some dice and tell an unforgettable story together.

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Character creation

Creating your character

I will sit down with all players individually and help with the initial character creation. after that I will hold a session 0 where you get to meet the other players and finish flushing out our characters and going over house ruless, before getting into the game.

The current party

In the shadows of an ancient world, a darkness stirs, threatening to consume everything in its path. The eerie whispers of Vecna, the Whispered One, echo through the ruins of forgotten civilizations, calling out to those brave enough to confront the malevolent forces that lurk beyond the veil of reality. Join us on this spine-chilling journey into the unknown, where every choice could lead to salvation or damnation. As a group of intrepid adventurers, you will navigate haunted landscapes, unravel sinister mysteries, and face grotesque horrors that defy understanding. Are you ready to delve into the heart of despair, where the light of hope flickers and darkness reigns supreme? As we gather around the table, your fate will intertwine with unspeakable horrors and the remnants of ancient magic long forsaken. Will you stand united against Vecna’s relentless advance, or will you become mere pawns in an unspeakable game? With your wits and courage as your only allies, prepare to confront your deepest fears—both within and outside of yourself. Assemble your party, sharpen your blades, and steel your resolve, for in this quest of survival, every moment counts. The malevolence of Vecna beckons, and your destiny awaits—will you answer the call?

What to expect

Preparing for the session

I do prefer all players to be on camera as it helps add to the roleplay, but it is not needed. you will need some kind of microphone and an owlbear rodeo account. For beginers do not worry about some of the complex rules as we were all begining at one point and time and if you need help thats what we are here for.

What Justin brings to the table

I am a big lover of TTRPGs and what they offer people. We will be playing on owlbear rodeo so that you do not need an account for anything. If you need help creating a charcter I will help you with that as well. I do my best to work with dynamic lighting on owl bear and offer emeresive story telling as well as halping make you a custom token. I love when my players find unique ways to handle situtations and will typically bend the rules if need be to see how it plays out but in the end the dice will decide your fate.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Justin creates a safe table

I know there are many different types of people out there and many people dont want to be "that person" when discussing problems they may have. With that being said i will hold a one on one charact creation with all players just me and them. it is here that we will discuss any lines and veils that you may have, and they will be implemented. I find this the best way to keep anonymity and still allow everyone to have a great time.

Content warnings

Safety tools used

Frequently asked questions