Deep Roots and Dark Hearts - A Midgard Adventure
Adventuring in a primeval forest.
$25.00
/ Session
Details
Weekly / Monday - 12:00 AM UTC
Dec 22 / Session 37
Session Duration / 2–3 hours
5 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
The forest path twists away out of view, blocked by massive tree trunks and low hanging branches. Pushing your way forward you hear the distant howl of some primal beast, hunting some hapless prey. You pause, listen, and move on again. It pays to be cautious when traveling in the Old Margreve, and the animals are just one of the dangers. You've heard that the forest can take care of itself, stranding and starving those that offend it. Or simply making them disappear in the night. The Margreve is said to have ties to ancients magics, and many would give anything to learn these powerful secrets. Are you here to protect the forest? Or plunder its secrets? The Old Margreve Forest is an ancient place, already old when most of the gods were young. In time immemorial, it cradled the great spirits of nature, and its loam felt the footfalls of the old ones. As millennia passed, its roots swallowed rivers, its canopy stole the sun from vast tracts of land, and its groves crested mountains that have since weathered into hills. In all that time, the Margreve has changed little. Time seems to flow around it, lapping at the edges like the sea around an island. As kingdoms rise and fall beyond its borders, the Margreve remains a world apart - a place where memories and old magic linger in the rings of trees and where new ideas never quite take root. Adventure and mystery lurk along the twisting paths of the Margreve. Do you dare to enter? Do you have what it takes to leave?
Game themes
Meet the Game Master
3 years on StartPlaying
693 games hosted
Highly rated for: Creativity, Storytelling, Sets the Mood
Average response time: Under 1 hour
Response rate: 100%
About me
I've been playing Dungeons & Dragons 45 years, and DMing for about 35. My style leans towards exploration and combat, but I certainly don't shy away from the roleplaying aspect! I love to use voices and mannerisms to bring my characters to life. I look forward to adventuring with all of you! Choosing me as your DM gives you access to: * Over 70 races to choose from, and that doesn't include the subraces * All official classes and the Theurge and Witch classes from Kobold Press * More than 220 subclasses * 1000+ spells from Wizards of the Coast and Kobold Press Cancelation Policy StartPlaying has a 24 hour cancellation policy. If you need to skip a session or would like to leave a campaign/one-shot, you can do so with no penalty, up to 24 hours before the start time of the game. If you need skip or leave the campaign/one-shot within the 24 hour timeframe, you should reach out to me personally.
View Profile →Character creation
Creating your character
Characters will start at level 1 and progress to at least level 10. Character creation will use the Charactermancer on Roll20. Standard Array will be used for all characters. Any class/race from Player's Handbook, Xanathar's Guide to Everything, Tasha's Cauldron of Everything, Midgard Heroes Handbook, Tome of Heroes, Margreve Players Guide, Underworld Players Guide, Southlands Players Guide.
What to expect
Preparing for the session
Players will need a working microphone, a free Roll20 account, and a Discord account. A basic idea of both the rules of D&D and how to use Roll20 is useful, but not needed. The basics can be covered in Session 0.
What DM Drew brings to the table
I will provide my players with - Access to the PHB, XGE,TCE, and MotM, in addition players will have access to dozens of new races and sub-classes from the Midgard Heroes Handbook, Tome of Heroes, Margreve Players Guide, Underworld Players Guide, and Southlands Players Guide. Dynamically lit maps that are backed by soundtracks. Access to an engaging story written by some of the best in the industry in a setting that is filled with magic and adventure. Detailed session notes provided after every session. More than 35 years of experience as a Dungeon Master.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How DM Drew creates a safe table
Players can feel free to interrupt the game at any time in order to discuss a situation that makes them uncomfortable that hasn't been covered in the Content Warnings. Beyond that I will happily discuss any other issues away from the game. Session 0 will cover character creation and group culture (agreed upon rules within our group). We will also spend time going over the basic controls of Roll20 and the character sheets for those that need it. Character creation will use the Charactermancer on Roll20. Standard Array will be used for all characters. Any class/race from Player's Handbook (2014 or 2024), Xanathar's Guide to Everything, Tasha's Cauldron of Everything, Midgard Heroes Handbook, Tome of Heroes, Margreve Players Guide, Underworld Players Guide, Southlands Players Guide.
Content warnings
Safety tools used

